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  1. #1
    Community Member Daze's Avatar
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    Jan 2006
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    Default (almost) CHA Based melee

    56% doublestrike ..... with Nightmare, higher with First blood. Add in a skirmisher's Bracer and it's over 60%
    (for 10 seconds out of every 20 ... Block and cut style)

    1500 HP's, 130PRR, >100AC (in legendary dreadnaught, obviously MOAR in sentinal)

    Saves in the 70's with evasion and no fail reflexes

    Rogue skills (max search, DD and Balance with some points in OL and UMD)

    High Intim with little effort (or no effort as in my case)

    UMD in the 60's (tensor's anyone?) no gear swapping to UMD anything ... oh Deadly weapons scrolls ... /sigh

    CHA to hit and dmg only when unboosted. STR in the 70's with surge/divine might/tensors/yugopot.



    THE DAZE


    Code:
    Character Plan by DDO Character Planner Version 04.19.03
    DDO Character Planner Home Page
    
    Level 28 Lawful Good Purple Dragon Knight Male
    (12 Fighter \ 6 Paladin \ 2 Rogue \ 8 Epic) 
    Hit Points: 583
    Spell Points: 165 
    BAB: 19\19\24\29\29
    Fortitude: 30
    Reflex: 23
    Will: 19
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (36 Point)       (Level 1)             (Level 28)
    Strength             14                    21
    Dexterity            10                    17
    Constitution         16                    23
    Intelligence         13                    20
    Wisdom                8                    15
    Charisma             17                    31
    
    Tomes Used
    +1 Tome of Strength used at level 3
    +1 Tome of Dexterity used at level 3
    +1 Tome of Constitution used at level 3
    +1 Tome of Intelligence used at level 3
    +1 Tome of Wisdom used at level 3
    +1 Tome of Charisma used at level 3
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    +3 Tome of Strength used at level 11
    +3 Tome of Dexterity used at level 11
    +3 Tome of Constitution used at level 11
    +3 Tome of Intelligence used at level 11
    +3 Tome of Wisdom used at level 11
    +3 Tome of Charisma used at level 11
    +4 Tome of Strength used at level 15
    +4 Tome of Dexterity used at level 15
    +4 Tome of Constitution used at level 15
    +4 Tome of Intelligence used at level 15
    +4 Tome of Wisdom used at level 15
    +4 Tome of Charisma used at level 15
    +5 Tome of Strength used at level 19
    +5 Tome of Dexterity used at level 19
    +5 Tome of Constitution used at level 19
    +5 Tome of Intelligence used at level 19
    +5 Tome of Wisdom used at level 19
    +5 Tome of Charisma used at level 19
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 28)
    Balance               1                    16
    Bluff                 3                    20
    Concentration         3                    16
    Diplomacy             3                    20
    Disable Device        n/a                  39
    Haggle                3                    23
    Heal                  1                    18
    Hide                  0                    13
    Intimidate            3                    23
    Jump                  2                    16
    Listen               -1                    12
    Move Silently         0                    13
    Open Lock             n/a                  27
    Perform               n/a                  n/a
    Repair                1                    16
    Search                3                    39
    Spellcraft            1                    15
    Spot                 -1                    12
    Swim                  2                    15
    Tumble                1                    14
    Use Magic Device      5                    29
    
    Level 1 (Rogue)
    Feat: (Past Life) Past Life: Artificer
    Feat: (Past Life) Past Life: Barbarian
    Feat: (Past Life) Past Life: Bard
    Feat: (Past Life) Past Life: Cleric
    Feat: (Past Life) Past Life: Druid
    Feat: (Past Life) Past Life: Favored Soul
    Feat: (Past Life) Past Life: Fighter
    Feat: (Past Life) Past Life: Fighter
    Feat: (Past Life) Past Life: Monk
    Feat: (Past Life) Past Life: Monk
    Feat: (Past Life) Past Life: Paladin
    Feat: (Past Life) Past Life: Ranger
    Feat: (Past Life) Past Life: Rogue
    Feat: (Past Life) Past Life: Sorcerer
    Feat: (Past Life) Past Life: Wizard
    Feat: (Human Bonus) Power attack
    Feat: (Selected) Toughness
    Level 2 (Paladin)
    Feat: (Deity) Favored by Amaunator
    Level 3 (Paladin)
    Feat: (Selected) Two Handed Fighting
    Level 4 (Fighter)
    Feat: (Fighter Bonus) Improved Shield Bash
    Level 5 (Fighter)
    Level 6 (Paladin)
    Feat: (Selected) Exotic Weapon Proficiency: Bastard Sword
    Level 7 (Paladin)
    Level 8 (Paladin)
    Level 9 (Paladin)
    Feat: (Selected) Shield mastery
    Level 10 (Fighter)
    Feat: (Fighter Bonus) Improved Shield Mastery
    Level 11 (Fighter)
    Level 12 (Fighter)
    Feat: (Fighter Bonus) Cleave
    Feat: (Selected) Completionist
    Level 13 (Rogue)
    Level 14 (Fighter)
    Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
    Level 15 (Fighter)
    Feat: (Selected) Great Cleave
    Level 16 (Fighter)
    Feat: (Fighter Bonus)  Weapon Specialization: Slashing Weapons
    Level 17 (Fighter)
    Level 18 (Fighter)
    Feat: (Fighter Bonus) Improved Two Handed Fighting
    Feat: (Selected) Greater Weapon Focus: Slashing Weapons
    Level 19 (Fighter)
    Level 20 (Fighter)
    Feat: (Fighter Bonus) Greater Two Handed Fighting
    Level 21 (Epic)
    Feat: (Selected) Epic: Bulwark of Defense
    Level 22 (Epic)
    Level 23 (Epic)
    Level 24 (Epic)
    Feat: (Selected) Epic: Epic Toughness
    Level 25 (Epic)
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Perfect Two Weapon Fighting
    Level 27 (Epic)
    Feat: (Selected) Epic: Epic Reflexes
    Level 28 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Perfect Two Handed Fighting
    Enhancement: Purple Dragon Knight - Human Versatility: Skill Boost (Rank 1)
    Enhancement: Purple Dragon Knight - Cormyrean Knight Training (Rank 1)
    Enhancement: Purple Dragon Knight - Action Surge: Strength (Rank 1)
    Enhancement: Purple Dragon Knight - Action Surge: Strength (Rank 2)
    Enhancement: Purple Dragon Knight - Improved Recovery (Rank 1)
    Enhancement: Purple Dragon Knight - Shield Mastery (Rank 1)
    Enhancement: Purple Dragon Knight - Shield Mastery (Rank 2)
    Enhancement: Purple Dragon Knight - Shield Mastery (Rank 3)
    Enhancement: Purple Dragon Knight - Improved Recovery (Rank 1)
    Enhancement: Kensei (Ftr) - Kensei Focus: Heavy Blades (Rank 1)
    Enhancement: Kensei (Ftr) - Spiritual Bond (Rank 1)
    Enhancement: Kensei (Ftr) - Strike With No Thought (Rank 1)
    Enhancement: Kensei (Ftr) - Power Surge (Rank 1)
    Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 1)
    Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 2)
    Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 3)
    Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Heavy Blades (Rank 1)
    Enhancement: Kensei (Ftr) - Exotic Weapon Mastery (Rank 1)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 1)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 2)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 3)
    Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Heavy Blades (Rank 1)
    Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Heavy Blades (Rank 1)
    Enhancement: Sacred Defender (Pal) - Holy Bastion (Rank 1)
    Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 1)
    Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 2)
    Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Toughness (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Overbalance (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Stalwart Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Threatening Countenance (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Threatening Countenance (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Threatening Countenance (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Inciting Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Inciting Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Inciting Defense (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Instinctive Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Instinctive Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Resilient Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Resilient Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Resilient Defense (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Hardy Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Hardy Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Hardy Defense (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Swift Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Tenacious Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Tenacious Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Tenacious Defense (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Reinforced Shield (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Reinforced Shield (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Reinforced Shield (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Block and Cut (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Block and Cut (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Block and Cut (Rank 3)
    Enhancement: Knight of the Chalice (Pal) - Fiendslayer I (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Extra Turning (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Extra Turning (Rank 2)
    Enhancement: Knight of the Chalice (Pal) - Extra Turning (Rank 3)
    Enhancement: Knight of the Chalice (Pal) - Extra Smite (Rank 1)
    Enhancement: Knight of the Chalice (Pal) - Divine Might (Rank 1)

    UPDATE: Successfully tanked EE What Goes Up (no healer) while running away from the occasional group chain whippers. No deaths ... well not counting the falling through the bridge .... ah that brought back some memories.

    Had the UMD and survivability to rez my grp several times ....

    LRed out of the 1st level of fighter to rogue for the skill point boost and the ability to keep skills maxed (even cross class) Took rogue at 1st and 13th levels.
    Last edited by Daze; 01-09-2014 at 11:05 PM. Reason: Update

  2. #2
    Community Member Daze's Avatar
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    Jan 2006
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    Unyielding Sentinel when grped with Intim and hate for agro
    Twisting:Lay waste, Momentum Swing, Extra boosts


    Legendary Dreadnaught when not
    Twisting: Brace for Impact, Legendary Shield Mastery, Endless Lay on Hands.


    Gear layout:

    Shield : Madstone Aegis with Insightful CHA 2
    Weapon: Nightmare with Caustic Acid (can also use devotion), First blood if nightmare worn, Celestia for DR breaking with Int slotted for search/traps
    Goggles: Deadly 10 of Nat armor 10
    Helm: White dragon - Insightful STR, Luck +2, Blindness Imm
    Neck: CHA 10, Resistance 10
    Trinket: Prowess - 3 Insightful CON
    Cloak: EE Jeweled - DEX 8, vitality 20
    Belt: Str of seeking ... (looking for CON 10 seeker 10)
    Rings: Guardian's with heal+11 slotted, EE Shadows with Draconic soul gem
    Gloves: PDK (30% healamp)
    Boots: EE Goatskin - 8con (looking for sonic resist), Globe of imperial blood and Intim 13
    Bracers: Heal amp 20% and parrying 8
    Armor: Flawless white dragonhide - False life 40

    Swap out trap gear:
    Spare hand
    Nether grasps
    Treasure hunters spyglass
    Ventilated bracers
    Celestia (for slotted int)

    DD: 87 (boosted+tools)
    Search: 74 (boosted)
    OL: 77 (boosted+tools)
    Last edited by Daze; 01-09-2014 at 11:48 PM.

  3. #3
    Community Member
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    This looks interesting. How do you self-heal, with the endless lay on hands?

  4. #4
    Build Constructionist unbongwah's Avatar
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    Aug 2009
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    19,465

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    Okay, I realize as PDK you have to start ftr; but any particular reason you didn't backload the rog lvls so you could dump all your skill pts into UMD? Did you consider adding Emp Heal for Rejuv Cocoon?
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  5. #5
    Community Member Daze's Avatar
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    Jan 2006
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    7 LoH heal for about 700 each ... if they run out then scroll up to about 1200HP's. They recharge at a rate of 1 every minute and 45 or so. Haven't run out often enough to warrant a change.



    I LR'd out of the 1st level fighter and went rogue at 1 and 13 to maximize the skill points. Failed to mention that earlier ..... will edit OP to reflect.


    Used cocoon for a while on this toon but the heal vs cooldown wasnt effective enough the way a dmg burst can come on EE content. LoH is far more effective and doesnt require a red slot or feat to utilize in addition to the twist (not to mention the mana)
    Last edited by Daze; 01-09-2014 at 11:51 PM.

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