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Originally Posted by
Havok.cry
Would someone help me out. I have never played an end game tank and would like some help, not with the build at this point, but with what I should be striving for on the build. At this point I am just gathering information so I can make decisions on my own based on what I learn. I would like to fill in the answers to these questions so this can be used as a guide for those whom it would help. In fact, if I can get enough support for this I would like to use it to make a guide for newbie tanks out of this thread.
Here is what I am looking for:
What is the auto pass intimidate number for anything in game currently? LoB at 104
What is the LoB auto pass intimidate number? 104
How much is enough threat amp?Depends on the rest of the build. Are you something like the old DDD build, where you were more heavily dps specced than for all out defense? If so the threat you gain just from the basic stance will be plenty enough. If not, and you're more of a hitpoint junkie meatsack you might want to invest in a Epic Chimera's Fang and the Sentinel dragonmarks.
How does threat am stack (is it like heal amp)?You know, I doubt anyone can really answer this.
How much PRR do you need? 100+You would do fine with 120, but 140 is right about when the costs outweigh the benefits. Anything over that and you're just wasting your build.
How much AC do you need?People like to hit about 140+. I personally dropped it completely. I think I hit right about 100, but never actually bothered to check.
How do you get to dodge cap: I only hit about 14% sustained, but I've heard of tanks before U19 were in Light armour and using a heavy shield, had max dodge and some other pretty impressive numbers. I will say though, they were built for that and less than my build.
-in pajamas?
-in light armor?
-in heavy armor?
Do tower shields effect dodge cap?Yes. Like I said, if you can hit about 120 start working on other things. Pretty much the only reason I used a Heavy Shield is because it has no dex cap, unlike a Tower Shield.
Can you get by losing PRR for AC or visa versa?You want balance. Don't max out any one thing, because then you've dropped in another area. Try and keep everything at a level where you don't look at it and cringe. If you want high ac (I didn't, I dropped it for offense) then go for a reasonable number that won't negatively effect any other stat.
How much is the minimum heal amp needed? The Clerics all loved me because I had some really great heal amp. Honestly, just make sure you have stuff for it and if you go human at least get the first tier. I'm a hamp w.hore, but that's because it helps heal scrolls. If you have the wherewithal, 3 lives of paladin and then maxing out the human/helf heal amp is perfectly acceptable in the majority of situations. If you want more, wear the purple dragon gauntlets for another 30%.
What kind of HP numbers do I need to be hitting to be viable? 1200. Right around there is good for most tanking situations. If however you want to go all out and build a pure focused tank, go fighter and shoot for about 1400 ish. Some people have hit 1700, and others much higher. Once you're at these levels though, you have such a dedicated character that you may never end up actually playing them outside about 3 raids.
What range do you need reflex to get to if you have evasion? 70+
-if you do not have evasion? 70+
What do you need to get your fortitude save to? Same as reflex. High fort means less likely to be frozen by stuns and whathaveyou the bosses love to spam.
Is will save even relevant assuming the standard caster buffs?I like having it.
What do you need to get your will save to if you do not have the standard caster buffs or if the answer to the last question is yes?
Assuming Light armor and evasion, what do you slot where? Depends on the gear you want. This is an endless discussion which all ends up being opinion.
Assuming pajamas and evasion, what do you slot where?
Assuming heavy armor and shield, what do you slot where?
Where do you slot intimidate gear, and what else do you use to get your intimidate score where it is needed? I just used whatever I had access to. Honestly the best thing you could try for the Epic Brawn's Spirits, and just swap it in whenever you want to intimidate stuff.
What debuffs currently work on bosses:
-feat? Improved Sunder.
-enhancement? Stuff that improves Improved Sunder.
-spell?
-other?
Edit: Further questions raised:
How much DPS do you need to do minimum while tanking?
-while not tanking?
Is spell damage increased by threat amp?
Do you calculate any available spell damage you have into your DPS?
-If so, how do you calculate spell DPS?
--or do you just guestimate based on spell damage, cooldown, and button rotation where applicable?
What other contributing options do you have when not tanking besides DPS?
What bugs should I be looking out for in tanking:That freaking sideways hop thing that will never be fixed.
-gear?
-feats?
-enhancements?
Semi-related questions:
Do cleaves proc:
-doublestrike?
-offhand?Nope.
-shield bash?
Do THF procs proc:
-doublestrike?
-offhand?Nope.
-shield bash?
Shield bash seemed to proc off of anything offensive I did. Granted I didn't have any spells, but I seriously doubt they would work with that.