Low WIS on a cleric or FvS will reduce your DCs, which reduces how often most of your DPS spells land, which reduces your caster DPS. You have some light-based spells with no saves (Nimbus / Searing Light & Divine Punishment); and Blade Barrier can still be useful against low-Reflex mobs if you're lucky.
If you're a pure CHA-based bard who invested in DCs & Spell Pen - probably yes; if you're a STR-based melee-focused bard - probably not.
Sure: the Juggernaut is functionally a THF Arty, even tho it doesn't take the feats. Or do you mean "1H+Runearm" build? Those are less common, but doable as well.
Yes, depending on how you build it. Make your questions more specific, I'll give more specific advice.
Not sure about Tukaw, but this is what a "low-rent" Juggie might look like:
Code:
Character Plan by DDO Character Planner Version 03.16.01
DDO Character Planner Home Page
Level 21 Lawful Neutral Warforged Male
(2 Monk \ 2 Ranger \ 16 Artificer \ 1 Epic)
Hit Points: 265
Spell Points: 766
BAB: 15\15\20\25\25
Fortitude: 15
Reflex: 14
Will: 11
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 21)
Strength 16 23
Dexterity 15 17
Constitution 16 18
Intelligence 12 12
Wisdom 6 6
Charisma 6 6
Tomes Used
+2 Tome of Dexterity used at level 17
+2 Tome of Strength used at level 20
+2 Tome of Constitution used at level 20
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 21)
Balance 2 12
Bluff -2 0
Concentration 7 29
Diplomacy -2 0
Disable Device 5 26
Haggle -2 0
Heal -2 0
Hide 2 3
Intimidate -2 0
Jump 3 6
Listen -2 0
Move Silently 2 3
Open Lock 6 15
Perform n/a n/a
Repair 1 3
Search 5 26
Spot -2 7
Swim 3 4
Tumble n/a 4
Use Magic Device 2 23
Level 1 (Artificer)
Skill: Concentration (+4)
Skill: Disable Device (+4)
Skill: Open Lock (+4)
Skill: Search (+4)
Skill: Use Magic Device (+4)
Feat: (Selected) Two Handed Fighting
Level 2 (Monk)
Skill: Balance (+4)
Skill: Tumble (+1)
Feat: (Monk Bonus) Power Attack
Level 3 (Artificer)
Skill: Disable Device (+2)
Skill: Search (+1)
Skill: Use Magic Device (+2)
Feat: (Selected) Cleave
Level 4 (Artificer)
Ability Raise: STR
Skill: Concentration (+3)
Skill: Disable Device (+1)
Skill: Use Magic Device (+1)
Level 5 (Artificer)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Open Lock (+2)
Skill: Use Magic Device (+1)
Feat: (Artificer Bonus) Point Blank Shot
Level 6 (Monk)
Skill: Balance (+5)
Feat: (Selected) Great Cleave
Feat: (Monk Bonus) Toughness
Level 7 (Artificer)
Skill: Concentration (+2)
Skill: Disable Device (+1)
Skill: Use Magic Device (+2)
Level 8 (Artificer)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Disable Device (+2)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Level 9 (Artificer)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+2)
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Two Handed Fighting
Level 10 (Artificer)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+2)
Skill: Use Magic Device (+1)
Feat: (Artificer Bonus) Quicken Spell
Level 11 (Ranger)
Skill: Concentration (+1)
Skill: Search (+4)
Skill: Spot (+2)
Feat: (Favored Enemy) Favored Enemy: Undead
Level 12 (Artificer)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Disable Device (+2)
Skill: Use Magic Device (+2)
Feat: (Selected) Improved Critical: Slashing Weapons
Level 13 (Artificer)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+2)
Skill: Use Magic Device (+1)
Level 14 (Artificer)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Level 15 (Artificer)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Greater Two Handed Fighting
Feat: (Artificer Bonus) Improved Critical: Ranged Weapons
Level 16 (Artificer)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Level 17 (Artificer)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Level 18 (Ranger)
Skill: Concentration (+1)
Skill: Search (+1)
Skill: Spot (+5)
Feat: (Selected) Manyshot
Level 19 (Artificer)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+2)
Level 20 (Artificer)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Disable Device (+2)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Artificer Bonus) Mithral Body
Level 21 (Artificer)
Feat: (Selected) Overwhelming Critical
Naturally, downgrading to 28 pts means making sacrifices; I decided to drop pally splash & dump CHA. I also gave up Prec Shot + IPS; in exchange, I picked up the THF chain. I backloaded the tomes as much as possible; that meant I could delay the rgr splash since you really only need those feats for Manyshot.