-------------------------------------
Whirling Wolf
-------------------------------------
The first build is called the Whirling Wolf:
Supposedly with update 15, they added animations for animals that use the whirling attack, but I have yet to see such a build.
This build uses sword & board with light armor in winter wolf form. Accordingly, it is Natures Warrior and Stalwart Defender.
Some Perks:
-Cleave and Great Cleave
-Whirlwind Attack
-Natural Fighting x 3
-Improved Shield Mastery
Code:
Character Plan by DDO Character Planner Version 03.16.01
DDO Character Planner Home Page
Whirling Wolf III (2M-6F-12D)
Level 25 Lawful Neutral Human Female
(6 Fighter \ 2 Monk \ 12 Druid \ 5 Epic)
Hit Points: 379
Spell Points: 667
BAB: 16\16\21\26\26
Fortitude: 18
Reflex: 11
Will: 15
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 25)
Strength 17 26
Dexterity 14 14
Constitution 14 14
Intelligence 11 13
Wisdom 12 14
Charisma 8 8
Tomes Used
+2 Tome of Intelligence used at level 7
Level 1 (Monk)
Feat: (Selected) Cleave
Feat: (Monk Bonus) Power Attack
Feat: (Human Bonus) Toughness
Feat: (Automatic) AC Bonus
Feat: (Automatic) Attack
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Disciple of Breezes
Feat: (Automatic) Disciple of Candles
Feat: (Automatic) Disciple of Pebbles
Feat: (Automatic) Disciple of Puddles
Feat: (Automatic) Exotic Weapon Proficiency: Kama
Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
Feat: (Automatic) Finishing Moves
Feat: (Automatic) Flurry of Blows
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Martial Weapon Proficiency: Handaxe
Feat: (Automatic) Simple Weapon Proficiency: Club
Feat: (Automatic) Simple Weapon Proficiency: Dagger
Feat: (Automatic) Simple Weapon Proficiency: Heavy Crossbow
Feat: (Automatic) Simple Weapon Proficiency: Light Crossbow
Feat: (Automatic) Simple Weapon Proficiency: Quarterstaff
Feat: (Automatic) Simple Weapon Proficiency: Unarmed
Feat: (Automatic) Sneak
Feat: (Automatic) Unarmed Strike
Level 2 (Monk)
Feat: (Monk Bonus) Dodge
Feat: (Automatic) Evasion
Feat: (Automatic) Meditation
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Level 3 (Druid)
Feat: (Selected) Shield Mastery
Feat: (Automatic) Call Wolf Companion
Feat: (Automatic) Dismiss Charm
Feat: (Automatic) Druidic Oath
Feat: (Automatic) Druidic Spontaneous Casting
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Magical Training
Feat: (Automatic) Martial Weapon Proficiency: Scimitar
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Wild Empathy
Level 4 (Druid)
Ability Raise: STR
Feat: (Druid Wild Shape) Wild Shape: Wolf
Feat: (Automatic) Goodberry
Level 5 (Druid)
Level 6 (Druid)
Feat: (Selected) Great Cleave
Level 7 (Druid)
Feat: (Druid Wild Shape) Wild Shape: Bear
Level 8 (Druid)
Ability Raise: STR
Level 9 (Druid)
Feat: (Selected) Mobility
Feat: (Automatic) Improved Wild Empathy
Level 10 (Druid)
Feat: (Druid Wild Shape) Wild Shape: Winter Wolf
Level 11 (Druid)
Feat: (Automatic) Poison Immunity
Level 12 (Druid)
Ability Raise: STR
Feat: (Selected) Natural Fighting
Level 13 (Druid)
Level 14 (Druid)
Level 15 (Fighter)
Feat: (Selected) Natural Fighting
Feat: (Fighter Bonus) Spring Attack
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Tower Shield Proficiency
Level 16 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Combat Expertise
Level 17 (Fighter)
Level 18 (Fighter)
Feat: (Selected) Natural Fighting
Feat: (Fighter Bonus) Whirlwind Attack
Level 19 (Fighter)
Level 20 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Improved Critical: Bludgeoning Weapons
Level 21 (Fighter)
Feat: (Selected) Improved Shield Mastery
Level 22 (Fighter)
Level 23 (Fighter)
Level 24 (Fighter)
Feat: (Selected) Overwhelming Critical
Level 25 (Fighter)
Enhancement: Fighter Armor Class Boost I
Enhancement: Druid Aggravate I
Enhancement: Druid Aggravate II
Enhancement: Druid Beastial Nature I
Enhancement: Druid Beastial Nature II
Enhancement: Druid Fatal Harrier
Enhancement: Druid Nature's Warrior I
Enhancement: Druid Nature's Warrior II
Enhancement: Druid Reaving Roar
Enhancement: Druid Shifting Rake I
Enhancement: Druid Shifting Rake II
Enhancement: Druid Vengeful Hunter I
Enhancement: Druid Vengeful Hunter II
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Stalwart Defender I
Enhancement: Fighter Strategy (Sunder) I
Enhancement: Fighter Strategy (Sunder) II
Enhancement: Fighter Strategy (Trip) I
Enhancement: Fighter Strategy (Trip) II
Enhancement: Fighter Flanking Mastery I
Enhancement: Human Adaptability Strength I
Enhancement: Human Greater Adaptability Wisdom I
Enhancement: Human Improved Recovery I
Enhancement: Human Versatility I
Enhancement: Human Versatility II
Enhancement: Human Versatility III
Enhancement: Human Versatility IV
Enhancement: Way of the Faithful Hound I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Improved Intimidate I
Enhancement: Improved Intimidate II
Enhancement: Druid Strength I
Enhancement: Druid Strength II
Enhancement: Druid Wisdom I
Enhancement: Druid Toughness I
Enhancement: Druid Toughness II
Enhancement: Druid Toughness III
Enhancement: Druid Toughness IV
-------------------------------------
Natural Born Killer
-------------------------------------
The second build -- the latest version of Natural Born Killer -- is a more serious druid melee build.
This build uses sword & board with light armor in winter wolf form. Accordingly, it is Natures Warrior and Stalwart Defender.
Some Perks:
-Cleave and Great Cleave
-Improved Shield Mastery
-Combat Expertise
-Stunning Blow
-Improved Trip
-Improved Sunder
-3 x Natural Fighting
-Overwhelming Critical
-Reaving Roar
-Fatal Harrier
Code:
Character Plan by DDO Character Planner Version 03.16.01
DDO Character Planner Home Page
Natural Born Killer (2M-6F-12D)
Level 25 Lawful Neutral Half-Elf Female
(6 Fighter \ 2 Monk \ 12 Druid \ 5 Epic)
Hit Points: 404
Spell Points: 646
BAB: 16\16\21\26\26
Fortitude: 19
Reflex: 12
Will: 14
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 25)
Strength 18 30
Dexterity 14 16
Constitution 14 16
Intelligence 10 13
Wisdom 10 12
Charisma 8 10
Tomes Used
+3 Tome of Strength used at level 11
+2 Tome of Dexterity used at level 11
+2 Tome of Constitution used at level 11
+3 Tome of Intelligence used at level 11
+2 Tome of Wisdom used at level 11
+2 Tome of Charisma used at level 11
Level 1 (Monk)
Feat: (Selected) Cleave
Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Rogue
Feat: (Monk Bonus) Power Attack
Feat: (Automatic) AC Bonus
Feat: (Automatic) Attack
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Disciple of Breezes
Feat: (Automatic) Disciple of Candles
Feat: (Automatic) Disciple of Pebbles
Feat: (Automatic) Disciple of Puddles
Feat: (Automatic) Exotic Weapon Proficiency: Kama
Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
Feat: (Automatic) Finishing Moves
Feat: (Automatic) Flurry of Blows
Feat: (Automatic) Half-Elven Keen Senses
Feat: (Automatic) Half-Elven Mixed Heritage
Feat: (Automatic) Half-Elven Social Graces (ALL)
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Immunity to Sleep
Feat: (Automatic) Martial Weapon Proficiency: Handaxe
Feat: (Automatic) Simple Weapon Proficiency: Club
Feat: (Automatic) Simple Weapon Proficiency: Dagger
Feat: (Automatic) Simple Weapon Proficiency: Heavy Crossbow
Feat: (Automatic) Simple Weapon Proficiency: Light Crossbow
Feat: (Automatic) Simple Weapon Proficiency: Quarterstaff
Feat: (Automatic) Simple Weapon Proficiency: Unarmed
Feat: (Automatic) Sneak
Feat: (Automatic) Unarmed Strike
Level 2 (Monk)
Feat: (Monk Bonus) Toughness
Feat: (Automatic) Evasion
Feat: (Automatic) Meditation
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Level 3 (Druid)
Feat: (Selected) Shield Mastery
Feat: (Automatic) Call Wolf Companion
Feat: (Automatic) Dismiss Charm
Feat: (Automatic) Druidic Oath
Feat: (Automatic) Druidic Spontaneous Casting
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Magical Training
Feat: (Automatic) Martial Weapon Proficiency: Scimitar
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Wild Empathy
Level 4 (Druid)
Ability Raise: STR
Feat: (Druid Wild Shape) Wild Shape: Wolf
Feat: (Automatic) Goodberry
Level 5 (Druid)
Level 6 (Druid)
Feat: (Selected) Great Cleave
Level 7 (Druid)
Feat: (Druid Wild Shape) Wild Shape: Bear
Level 8 (Druid)
Ability Raise: STR
Level 9 (Druid)
Feat: (Selected) Stunning Blow
Feat: (Automatic) Improved Wild Empathy
Level 10 (Druid)
Feat: (Druid Wild Shape) Wild Shape: Winter Wolf
Level 11 (Druid)
Feat: (Automatic) Poison Immunity
Level 12 (Druid)
Ability Raise: STR
Feat: (Selected) Natural Fighting
Level 13 (Druid)
Feat: (Druid Wild Shape) Wild Shape: Dire Bear
Level 14 (Druid)
Level 15 (Fighter)
Feat: (Fighter Bonus) Improved Shield Mastery
Feat: (Selected) Natural Fighting
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Tower Shield Proficiency
Level 16 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Improved Critical: Bludgeoning Weapons
Level 17 (Fighter)
Level 18 (Fighter)
Feat: (Fighter Bonus) Combat Expertise
Feat: (Selected) Natural Fighting
Level 19 (Fighter)
Level 20 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Improved Trip
Level 21 (Fighter)
Feat: (Selected) Overwhelming Critical
Level 22 (Fighter)
Level 23 (Fighter)
Level 24 (Fighter)
Feat: (Selected) Improved Sunder
Level 25 (Fighter)
Enhancement: Fighter Armor Class Boost I
Enhancement: Druid Aggravate I
Enhancement: Druid Aggravate II
Enhancement: Druid Beastial Nature I
Enhancement: Druid Beastial Nature II
Enhancement: Druid Fatal Harrier
Enhancement: Druid Nature's Warrior I
Enhancement: Druid Nature's Warrior II
Enhancement: Druid Reaving Roar
Enhancement: Druid Shifting Rake I
Enhancement: Druid Shifting Rake II
Enhancement: Druid Vengeful Hunter I
Enhancement: Druid Vengeful Hunter II
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Stalwart Defender I
Enhancement: Fighter Strategy (Stunning Blow) I
Enhancement: Fighter Strategy (Stunning Blow) II
Enhancement: Fighter Strategy (Sunder) I
Enhancement: Fighter Strategy (Sunder) II
Enhancement: Fighter Strategy (Trip) I
Enhancement: Fighter Strategy (Trip) II
Enhancement: Improved Rogue Dilettante I
Enhancement: Improved Rogue Dilettante II
Enhancement: Human Adaptability Strength I
Enhancement: Human Improved Recovery I
Enhancement: Human Versatility I
Enhancement: Human Versatility II
Enhancement: Human Versatility III
Enhancement: Human Versatility IV
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Improved Intimidate I
Enhancement: Improved Intimidate II
Enhancement: Druid Strength I
Enhancement: Druid Strength II
Enhancement: Druid Toughness I
Enhancement: Druid Toughness II
Enhancement: Druid Toughness III
Enhancement: Druid Toughness IV
-------------------------------------
Rogue Wolf
-------------------------------------
The third build is called the Rogue Wolf:
As one might expect, it is a rogue in winter wolf form. However, you may wish to pop out of animal form to do traps for the +2 difference in int. In any case, this build evolved out of my attempt to take advantage of the shifting rake enhancement, which automatically triggers a sunder effect when you use a bluff attack. In theory, this should also apply to the improved feint feat, which makes an arc of bluff attacks in front of the player. However, I have not yet tested this.
This build uses sword & board with light armor in winter wolf form.
Some Perks:
-Trapping/Unlocking Skills
-Improved Feint (Frontal Arc of Bluff Attacks)
-High Sneak Attack Damage
-Cleave and Great Cleave
-Improved Shield Mastery
-Combat Expertise
-Stunning Blow
-3 x Natural Fighting
-Overwhelming Critical
-Fatal Harrier
-Improved Uncanny Dodge
Code:
Character Plan by DDO Character Planner Version 03.16.01
DDO Character Planner Home Page
Rogue Wolf (9D-2F-9Rog)
Level 25 Neutral Good Human Female
(2 Fighter \ 9 Rogue \ 9 Druid \ 5 Epic)
Hit Points: 368
Spell Points: 496
BAB: 14\14\19\24
Fortitude: 15
Reflex: 14
Will: 11
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 25)
Strength 16 28
Dexterity 15 20
Constitution 14 17
Intelligence 14 17
Wisdom 10 14
Charisma 8 11
Tomes Used
+3 Tome of Strength used at level 11
+3 Tome of Dexterity used at level 11
+3 Tome of Constitution used at level 11
+3 Tome of Intelligence used at level 11
+3 Tome of Wisdom used at level 11
+3 Tome of Charisma used at level 11
Level 1 (Rogue)
Feat: (Human Bonus) Power Attack
Feat: (Selected) Toughness
Feat: (Automatic) Attack
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency: Rapier
Feat: (Automatic) Martial Weapon Proficiency: Shortsword
Feat: (Automatic) Martial Weapon Proficiency: Shortbow
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Sneak Attack
Feat: (Automatic) Trapfinding
Level 2 (Rogue)
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Evasion
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Level 3 (Druid)
Feat: (Selected) Cleave
Feat: (Automatic) Call Wolf Companion
Feat: (Automatic) Dismiss Charm
Feat: (Automatic) Druidic Oath
Feat: (Automatic) Druidic Spontaneous Casting
Feat: (Automatic) Magical Training
Feat: (Automatic) Martial Weapon Proficiency: Scimitar
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Wild Empathy
Level 4 (Druid)
Ability Raise: STR
Feat: (Druid Wild Shape) Wild Shape: Wolf
Feat: (Automatic) Goodberry
Level 5 (Druid)
Level 6 (Druid)
Feat: (Selected) Great Cleave
Level 7 (Druid)
Feat: (Druid Wild Shape) Wild Shape: Bear
Level 8 (Druid)
Ability Raise: STR
Level 9 (Druid)
Feat: (Selected) Combat Expertise
Feat: (Automatic) Improved Wild Empathy
Level 10 (Druid)
Feat: (Druid Wild Shape) Wild Shape: Winter Wolf
Level 11 (Druid)
Feat: (Automatic) Poison Immunity
Level 12 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Improved Critical: Bludgeoning Weapons
Feat: (Selected) Natural Fighting
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Tower Shield Proficiency
Level 13 (Fighter)
Feat: (Fighter Bonus) Improved Feint
Level 14 (Rogue)
Feat: (Automatic) Trap Sense
Level 15 (Rogue)
Feat: (Selected) Natural Fighting
Feat: (Automatic) Trapmaking
Feat: (Automatic) Uncanny Dodge
Feat: (Automatic) Uncanny Dodge (Dodge Bonus)
Level 16 (Rogue)
Ability Raise: STR
Level 17 (Rogue)
Level 18 (Rogue)
Feat: (Selected) Natural Fighting
Level 19 (Rogue)
Feat: (Automatic) Improved Uncanny Dodge
Level 20 (Rogue)
Ability Raise: STR
Level 21 (Rogue)
Feat: (Selected) Overwhelming Critical
Level 22 (Rogue)
Level 23 (Rogue)
Level 24 (Rogue)
Feat: (Selected) Stunning Blow
Level 25 (Rogue)
Enhancement: Rogue Skill Boost I
Enhancement: Rogue Skill Boost II
Enhancement: Rogue Skill Boost III
Enhancement: Druid Beastial Nature I
Enhancement: Druid Fatal Harrier
Enhancement: Druid Nature's Warrior I
Enhancement: Druid Shifting Rake I
Enhancement: Druid Shifting Rake II
Enhancement: Druid Shifting Rake III
Enhancement: Druid Vengeful Hunter I
Enhancement: Druid Vengeful Hunter II
Enhancement: Rogue Sonic Trap Lore I
Enhancement: Fighter Strategy (Stunning Blow) I
Enhancement: Human Adaptability Strength I
Enhancement: Human Greater Adaptability Dexterity I
Enhancement: Human Improved Recovery I
Enhancement: Human Versatility I
Enhancement: Human Versatility II
Enhancement: Human Versatility III
Enhancement: Human Versatility IV
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Rogue Mechanic I
Enhancement: Rogue Sneak Attack Training I
Enhancement: Rogue Sneak Attack Training II
Enhancement: Rogue Sneak Attack Training III
Enhancement: Improved Bluff I
Enhancement: Improved Bluff II
Enhancement: Improved Bluff III
Enhancement: Improved Disable Device I
Enhancement: Improved Disable Device II
Enhancement: Improved Open Lock I
Enhancement: Improved Open Lock II
Enhancement: Rogue Dexterity I
Enhancement: Druid Strength I
Enhancement: Druid Strength II
Enhancement: Druid Wisdom I
Enhancement: Druid Toughness I
Enhancement: Druid Toughness II
Enhancement: Druid Toughness III
Enhancement: Rogue Improved Trap Sense I
Put skill points into balance, bluff, search, disable device, and open lock.
-------------------------------------
Whirling Wolf Tank
-------------------------------------
This is a tactical tank version of the Whirling Wolf. It could also be a whirling bear, even though that doesn't have as nice of a ring to it. I opted for wolf since bear form with a tank/tactical build seems too one-sided to me.
It uses sword & board in winter wolf form.
Some Perks:
-Cleave and Great Cleave
-Whirling Attack
-Improved Shield Mastery
-Stunning Blow
-Combat Expertise
-Improved Trip
-Overwhelming Critical
-Reaving Roar
-Stalwart Defender II
Code:
Character Plan by DDO Character Planner Version 03.16.01
DDO Character Planner Home Page
Wolf Tank (8D-12F)
Level 25 True Neutral Dwarf Female
(12 Fighter \ 8 Druid \ 5 Epic)
Hit Points: 486
Spell Points: 415
BAB: 18\18\23\28\28
Fortitude: 19
Reflex: 8
Will: 10
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 25)
Strength 16 24
Dexterity 14 14
Constitution 18 20
Intelligence 10 13
Wisdom 10 10
Charisma 8 8
Tomes Used
+2 Tome of Intelligence used at level 7
+3 Tome of Strength used at level 11
Level 1 (Druid)
Feat: (Selected) Toughness
Feat: (Automatic) Attack
Feat: (Automatic) Call Wolf Companion
Feat: (Automatic) Dismiss Charm
Feat: (Automatic) Druidic Oath
Feat: (Automatic) Druidic Spontaneous Casting
Feat: (Automatic) Dwarven Stability
Feat: (Automatic) Dwarven Stonecutting
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Magical Training
Feat: (Automatic) Martial Weapon Proficiency: Scimitar
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Orc and Goblin Bonus
Feat: (Automatic) Poison Save Bonus
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Spell Save Bonus
Feat: (Automatic) Wild Empathy
Level 2 (Druid)
Feat: (Druid Wild Shape) Wild Shape: Wolf
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Goodberry
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Level 3 (Fighter)
Feat: (Selected) Cleave
Feat: (Fighter Bonus) Power Attack
Feat: (Automatic) Exotic Weapon Proficiency: Dwarven Waraxe
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Tower Shield Proficiency
Level 4 (Fighter)
Ability Raise: INT
Feat: (Fighter Bonus) Shield Mastery
Level 5 (Druid)
Level 6 (Druid)
Feat: (Selected) Great Cleave
Level 7 (Druid)
Feat: (Druid Wild Shape) Wild Shape: Bear
Level 8 (Druid)
Ability Raise: STR
Level 9 (Druid)
Feat: (Selected) Combat Expertise
Feat: (Automatic) Improved Wild Empathy
Level 10 (Druid)
Feat: (Druid Wild Shape) Wild Shape: Winter Wolf
Level 11 (Fighter)
Level 12 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Improved Critical: Bludgeoning Weapons
Feat: (Selected) Improved Shield Mastery
Level 13 (Fighter)
Level 14 (Fighter)
Feat: (Fighter Bonus) Improved Trip
Level 15 (Fighter)
Feat: (Selected) Stunning Blow
Level 16 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Dodge
Level 17 (Fighter)
Level 18 (Fighter)
Feat: (Selected) Mobility
Feat: (Fighter Bonus) Spring Attack
Level 19 (Fighter)
Level 20 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Whirlwind Attack
Level 21 (Fighter)
Level 22 (Fighter)
Level 23 (Fighter)
Level 24 (Fighter)
Level 25 (Fighter)
Enhancement: Fighter Armor Class Boost I
Enhancement: Fighter Armor Class Boost II
Enhancement: Druid Aggravate I
Enhancement: Druid Aggravate II
Enhancement: Druid Beastial Nature I
Enhancement: Druid Nature's Warrior I
Enhancement: Druid Reaving Roar
Enhancement: Druid Shifting Rake I
Enhancement: Druid Vengeful Hunter I
Enhancement: Dwarven Armor Mastery I
Enhancement: Dwarven Constitution I
Enhancement: Dwarven Constitution II
Enhancement: Dwarven Spell Defense I
Enhancement: Dwarven Spell Defense II
Enhancement: Dwarven Spell Defense III
Enhancement: Dwarven Tactics I
Enhancement: Dwarven Tactics II
Enhancement: Dwarven Tactics III
Enhancement: Fighter Armor Mastery I
Enhancement: Fighter Stalwart Defender I
Enhancement: Fighter Stalwart Defender II
Enhancement: Fighter Strategy (Stunning Blow) I
Enhancement: Fighter Strategy (Stunning Blow) II
Enhancement: Fighter Strategy (Trip) I
Enhancement: Fighter Strategy (Trip) II
Enhancement: Fighter Item Defense I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Racial Toughness IV
Enhancement: Improved Intimidate I
Enhancement: Improved Intimidate II
Enhancement: Improved Intimidate III
Enhancement: Improved Intimidate IV
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II
Enhancement: Fighter Toughness III
Enhancement: Fighter Toughness IV
Put skill points into balance and intimidate.
See http://www.ddo.com/forums/showthread...lease-Critique for a 2F/9M/9D build.
(This post is mainly for my own reference. However, comments/criticisms are very welcome.)