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  1. #1
    Community Member Keylon's Avatar
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    Mar 2010
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    Default Casters have been Nerfed.

    Unofficially, but it's a lot like that final scene in Batman Begins where Batman says "I'm not going to kill but I don't have to save you." Instead of nerfing casters outright they are letting caster debilitating bugs through. One such bug is the Implosion Bug which makes implosion only work some of the time, rest of the time you cast it and nothing happens. Same goes for Wail of the Banshee you can cast it all you want but there's a good chance nothing will happen when you do. Or what about Energy Burst which is also reporting similar problems.

    And its not like the devs can't solve these bugs, they solved the fireshield bug, they solved the holy aura bug, they even created a whole new list of spells for two new spell casting classes (Artis and Druids). But now after all this they haven't solved a bug that seems to be effecting the signature spells for our old casters, I personally see it as a little too convenient way to nerf casters and the people who have proven time and again that they are fully capable of fixing things like this have yet to even acknowledge that there is a problem.

    /Doom
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  2. #2
    Community Member silence383's Avatar
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    Default

    They acknowledged it right after.

    http://forums.ddo.com/showthread.php...91#post4908191

    But have yet to do anything about it and there have been posts in dev tracker since then...Do I see it getting fixed anytime soon..doubt it. Sighs....

    This is my fav post though

    http://forums.ddo.com/showthread.php...27#post4938127

    Notice its fine on his U18 build...so guess we wont be seeing it fixed in patch 2 (since the rest of us are on u17 build) or do we wait for u18? Confused lol.
    Last edited by silence383; 03-19-2013 at 12:53 AM.

  3. #3
    Community Member
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    Default

    Quote Originally Posted by silence383 View Post
    They acknowledged it right after.

    http://forums.ddo.com/showthread.php...91#post4908191

    But have yet to do anything about it and there have been posts in dev tracker since then...Do I see it getting fixed anytime soon..doubt it. Sighs....

    This is my fav post though

    http://forums.ddo.com/showthread.php...27#post4938127

    Notice its fine on his U18 build...so guess we wont be seeing it fixed in patch 2 or do we wait for u18? Confused lol.
    The worry is that he's only talking about wail and not implosion and consume which has the targeting issue and also probably a DC issue. He is definetly NOT talking about stuff like giants immune to negative energy and explorer skeletons immune to web and trap the soul not being able to work beyond CR 30 and dozens of other smaller problems.

  4. #4
    Community Member silence383's Avatar
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    Jan 2007
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    Default

    Yea implosion as well, just grabbed what I could find though Think its the same deal/bug as wail or it is an incredible coincidence after u17 these are both borked....and dont forget invis please devs lol

  5. #5
    Founder adamkatt's Avatar
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    Feb 2006
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    Default

    Quote Originally Posted by Keylon View Post
    Unofficially, but it's a lot like that final scene in Batman Begins where Batman says "I'm not going to kill but I don't have to save you." Instead of nerfing casters outright they are letting caster debilitating bugs through. One such bug is the Implosion Bug which makes implosion only work some of the time, rest of the time you cast it and nothing happens. Same goes for Wail of the Banshee you can cast it all you want but there's a good chance nothing will happen when you do. Or what about Energy Burst which is also reporting similar problems.

    And its not like the devs can't solve these bugs, they solved the fireshield bug, they solved the holy aura bug, they even created a whole new list of spells for two new spell casting classes (Artis and Druids). But now after all this they haven't solved a bug that seems to be effecting the signature spells for our old casters, I personally see it as a little too convenient way to nerf casters and the people who have proven time and again that they are fully capable of fixing things like this have yet to even acknowledge that there is a problem.

    /Doom

    Hey kid, why do you call bugs a nerf?
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  6. #6
    Community Member silence383's Avatar
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    Jan 2007
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    435

    Default

    This is just the new normal while they work on the next thing and hope we forget about the things stacking up

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