Any suggestions? Wasn't too sure about feats. Was hoping to be able to tank as well as just be dps, depending on the situation. Any point in investing in intimidate with earth stance? If so, should I get a charisma tome to help with intimidate? I have gotten to level 4 using this build
Code:
Character Plan by DDO Character Planner Version 03.16.01
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Ezlarith
Level 20 Lawful Neutral Human Female
(20 Monk)
Hit Points: 312
Spell Points: 0
BAB: 15\15\20\25\25
Fortitude: 16
Reflex: 16
Will: 17
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 15 20
Dexterity 15 18
Constitution 15 19
Intelligence 8 8
Wisdom 15 21
Charisma 8 8
Tomes Used
+1 Tome of Strength used at level 3
+1 Tome of Wisdom used at level 3
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 6 34
Bluff -1 -1
Concentration 6 40
Diplomacy -1 -1
Disable Device n/a n/a
Haggle -1 -1
Heal 2 5
Hide 2 8
Intimidate 1 14
Jump 2 9
Listen 2 5
Move Silently 2 8
Open Lock n/a n/a
Perform n/a n/a
Repair -1 -1
Search -1 -1
Spot 2 5
Swim 2 5
Tumble 6 30
Use Magic Device n/a n/a
Level 1 (Monk)
Skill: Balance (+4)
Skill: Concentration (+4)
Skill: Intimidate (+2)
Skill: Tumble (+4)
Feat: (Monk Bonus) Dodge
Feat: (Selected) Toughness
Feat: (Human Bonus) Two Weapon Fighting
Feat: (Automatic) AC Bonus
Feat: (Automatic) Attack
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Disciple of Breezes
Feat: (Automatic) Disciple of Candles
Feat: (Automatic) Disciple of Pebbles
Feat: (Automatic) Disciple of Puddles
Feat: (Automatic) Exotic Weapon Proficiency: Kama
Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
Feat: (Automatic) Finishing Moves
Feat: (Automatic) Flurry of Blows
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Martial Weapon Proficiency: Handaxe
Feat: (Automatic) Simple Weapon Proficiency: Club
Feat: (Automatic) Simple Weapon Proficiency: Dagger
Feat: (Automatic) Simple Weapon Proficiency: Heavy Crossbow
Feat: (Automatic) Simple Weapon Proficiency: Light Crossbow
Feat: (Automatic) Simple Weapon Proficiency: Quarterstaff
Feat: (Automatic) Simple Weapon Proficiency: Unarmed
Feat: (Automatic) Sneak
Feat: (Automatic) Unarmed Strike
Enhancement: Improved Balance I
Enhancement: Improved Concentration I
Level 2 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Intimidate (+0.5)
Skill: Tumble (+1)
Feat: (Monk Bonus) Power Attack
Feat: (Automatic) Evasion
Feat: (Automatic) Meditation
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Enhancement: Way of the Tenacious Badger I
Enhancement: Improved Tumble I
Enhancement: Monk Wisdom I
Level 3 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Intimidate (+0.5)
Skill: Tumble (+1)
Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
Feat: (Selected) Stunning Fist
Feat: (Automatic) Fast Movement
Feat: (Automatic) Finishing Moves: Path of Harmonious Balance (ALL)
Feat: (Automatic) Finishing Moves: Path of Inevitable Dominion (ALL)
Feat: (Automatic) Still Mind
Level 4 (Monk)
Ability Raise: STR
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Intimidate (+0.5)
Skill: Tumble (+1)
Feat: (Automatic) Ki Strike: Magic
Feat: (Automatic) Slow Fall
Enhancement: Static Charge
Enhancement: Racial Toughness I
Enhancement: Improved Jump I
Level 5 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Intimidate (+0.5)
Skill: Tumble (+1)
Feat: (Automatic) Ki Strike: Damage
Feat: (Automatic) Purity of Body
Enhancement: Human Adaptability Constitution I
Enhancement: Way of the Tenacious Badger II
Enhancement: Porous Soul
Enhancement: Improved Balance II
Enhancement: Improved Concentration II
Enhancement: Improved Jump II
Enhancement: Improved Tumble II
Level 6 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Intimidate (+0.5)
Skill: Tumble (+1)
Feat: (Monk Bonus) Deflect Arrows
Feat: (Selected) Stunning Blow
Enhancement: Monk Ninja Spy I
Level 7 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Intimidate (+0.5)
Skill: Tumble (+1)
Feat: (Automatic) Wholeness of Body
Enhancement: All-Consuming Flame
Enhancement: Adept of Rock
Level 8 (Monk)
Ability Raise: STR
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Intimidate (+0.5)
Skill: Tumble (+1)
Enhancement: Fists of Iron
Enhancement: Racial Toughness II
Level 9 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Intimidate (+0.5)
Skill: Tumble (+1)
Feat: (Selected) Improved Two Weapon Fighting
Feat: (Automatic) Improved Evasion
Enhancement: Monk Wisdom II
Level 10 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Intimidate (+0.5)
Skill: Tumble (+1)
Feat: (Automatic) Curse of the Void
Feat: (Automatic) Ki Strike: Lawful
Feat: (Automatic) Moment of Clarity
Enhancement: Way of the Tenacious Badger III
Enhancement: Improved Balance III
Enhancement: Improved Concentration III
Level 11 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Intimidate (+0.5)
Skill: Tumble (+1)
Feat: (Automatic) Diamond Body
Enhancement: Racial Toughness III
Level 12 (Monk)
Ability Raise: STR
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Intimidate (+0.5)
Skill: Tumble (+1)
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Feat: (Automatic) Abundant Step
Enhancement: Monk Ninja Spy II
Enhancement: Master of Stone
Level 13 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Intimidate (+0.5)
Skill: Tumble (+1)
Feat: (Automatic) Diamond Soul
Enhancement: Human Greater Adaptability Dexterity I
Level 14 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Intimidate (+0.5)
Skill: Tumble (+1)
Level 15 (Monk)
Feat: (Automatic) Quivering Palm
Enhancement: Monk Wisdom III
Level 16 (Monk)
Ability Raise: STR
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Intimidate (+0.5)
Skill: Tumble (+1)
Feat: (Automatic) Ki Strike: Adamantine
Enhancement: Way of the Tenacious Badger IV
Enhancement: Improved Tumble III
Level 17 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Intimidate (+0.5)
Skill: Tumble (+1)
Feat: (Automatic) Timeless Body
Enhancement: Improved Balance IV
Enhancement: Improved Concentration IV
Enhancement: Improved Jump III
Enhancement: Improved Tumble IV
Level 18 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Intimidate (+0.5)
Skill: Tumble (+1)
Feat: (Selected) Greater Two Weapon Fighting
Enhancement: Adept of Wind
Enhancement: Improved Jump IV
Level 19 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Intimidate (+0.5)
Skill: Tumble (+1)
Feat: (Automatic) Empty Body
Enhancement: Ten Thousand Stars
Enhancement: Master of Thunder
Level 20 (Monk)
Ability Raise: CON
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Intimidate (+0.5)
Skill: Tumble (+1)
Feat: (Automatic) Perfect Self
Feat: (Automatic) Shining Star
Enhancement: Monk Serenity
Enhancement: Grandmaster of Mountains