For this thread I will be documenting the drop rates in the Mabar Festival by conducting a series of individual trials consisting of 100 kills per trial. For the time being, these trials will be conducted using the following conditions:
-15th-level half-orc monk in the level 12-17 range areas (I would do a 20-25 but those areas seem to be completely messed up for spawn rates right now)
-All kills will be attempted solo. Though I cannot control this with absolute precision, I will avoid heavily populated areas and not attempt to "kill-steal" as this is widely believed to divide the chances of a drop between all players hitting the enemy.
-Kills will be counted in increments of 100.
-Accidental kills of monsters which are classified as "too weak" will not be counted.
-Drop rate will be counted as (Drop)/(Total Kills).
-A "drop" means any kill which produces one or more items. It does not account for multiple items per kill (which can happen with vampires, liches, and perhaps others).
-Ethereal keys will not be counted as a drop, as their drop rates appear to be independent of other drops. However, I will note how many ethereal keys were dropped per trial.
-Approximate time for 100 kills will be measured purely in the interest of academia. My monk is a gimp, so I doubt this will end up being a very competitive time to beat.
Trial
01: 27/100, 1 ethereal key (28 minutes)*
02: 25/100, no ethereal key (19 minutes)*
03: 28/100, 2 ethereal keys (16 minutes)*
04: 26/100, no ethereal key, 10 opals/5 skulls/11 bones, 483 motes, (21 minutes, 1380 motes/hour)
05: 29/100, no ethereal key, 3 opals/10 skulls/16 bones/2 fangs, 648 motes (17 minutes, 2287 motes/hour)
06: 30/100, no ethereal key, 8 opals/10 skulls/12 bones/2 fangs, 581 motes (18 minutes, 1937 motes/hour)
Edit: Trials 07+ for now will be conducted using a 10th level (Ftr3/Rog1/Wiz6) as the instances for level 12-17, 16-20, and 20-25 are ALL borked. I am receiving errors that my own spawns are too weak. This is making me upset. But I want motes.
07: 25/100, 2 ethereal keys, 7 opals/16 skulls/2 bones, 384 motes (15 minutes, 1536 motes/hour)
08: 29/100, 2 ethereal keys, 11 opals/10 skulls/8 bones, 475 motes (21 minutes, 1357 motes/hour)
Edit: Back to my Mnk15. It appears the 12-17 is working again.
09: 23/100, no ethereal key, 9 opals/5 skulls/9 bones, 391 motes (18 minutes, 1303 motes/hour)**
10: 25/100, 1 ethereal key, 6 opals/9 skulls/9 bones/6 fangs, 487 motes (15 minutes, 1948 motes/hour)
11: 22/100, 1 ethereal key, 7 opals/3 skulls/12 bones, 444 motes (18 minutes, 1480 motes/hour)
12: 25/100, 2 ethereal keys, 3 opals/10 skulls/12 bones, 527 motes (16 minutes, 1976 motes/hour)
13: 25/100, no ethereal key, 9 opals/4 skulls/12 bones/2 fangs, 467 motes (17 minute, 1648 motes/hour)
*Starting with Trial 4, I began keeping track of my actual motes and collectibles earned as well as calculating the rate of motes earned per hour.
**This trial might be a little off. There was a cleric who kept following me around trying to burst stuff I was killing. So he may have taken some of my kills and drops. I tried my best to stay away from him. But I am relatively certain most of those kills were mine alone.
Side Note: Part of the reason I am doing this is so I can update my Mabar guide (see sig) by this weekend. I wish I could have a better comparison for the Level 20-25 instance but right now the spawn rates are absolutely abysmal, which is odd, because they were just fine on Tuesday and Wednesday night so I am thinking there was a patch Thursday morning that attempted to "fix" something. Either way, there is no point running the epic instance unless you just need lich dust, which is probably all that I will do it for until I see the spawn rates fixed. Walking around for a minute and a half just to get one giant to spawn is pretty ridiculous.