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  1. #1
    Community Member ddo.rsmo.pt's Avatar
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    Lightbulb We need new, exciting Bugs!!

    Let's face it, Turbine is lacking luster in the new bugs they develop... It's always the same "add a new quest pack, and the airship shrines become invisible" or "don't talk to that NPC in the quest, or it will fail the whole chain"...

    We need new and exciting bugs that appeal to both the veteran player who is growing weary of the same DDO bugs, as well as the newcomer from other games, accustomed to other types of bugs.

    Therefor, here is my Bug Suggestion Box:

    • Level 1 Drow start out with negative hitpoints. This is by design.
    • Airship shrines are now giving the effects of a Potion of Wonder.
    • Entering a quest with even-number of party members crashes the game client, please refrain from doing so.
    • Currently, all efreeti in the game must be killed at same time in order to advance to Velah fight, please coordinate your attacks across the server while this issue remains.
    • Some characters are starting as a level 25, and regressing to level 1 each level they acquire.
    • Pets and Hirelings have their AI wrongly set too high, Tempys is currently able to finish whole quests by himself, please refrain from using Tempys.
    • Some characters may have changed sex. Putting yourself inside the Stone of Change will revert it back to the original state.
    • Some character may login to find themselves affected by a permanent Reverse Gravity effect. Please keep your Feather Falling item at all times, while we investigate this.


    Edit: There's a world of material in Bug Creation, as the following contributions demonstrate. A Realm revolving around well designed bugs, corrupted graphics, and looping sounds. If only Turbine realized the possibilities for profit...

    from Theender (some mendable errors in the code):
    • Half-elves have larger, more anime looking eyes. This was an error in the attempt to make them look more realistic (...)
    • The stats for kobolds were accidentally replaced with the stats of dragons. We suggest all players to be higher level before attempting Waterworks. And don't provoke Arboth the crazy kobold.
    • Arraetrikos is now green instead of red. It's not easy being green.

    from Galeria (a few glitches in the DDO Matrix):
    • All loading screens are now Gianthold. Please buy the Gianthold adventure pack to revert to varied loading screens.
    • Grease no longer affects player characters. Electric loop and chain lightning however do affect player characters. Please make sure you are separated from your party before casting these spells.
    • The Fly spell is persistent after leaving Reaver's Refuge. All quests and raids have been shut down until this is corrected.

    from knightgf (a couple issues of negligible impact):
    • All attack speeds are now 100% faster. Please use spells or click slower to achieve the intended combat pace in-game.
    • No character has any spell slots in-game.

    from Rubiconn (some teletransportation mishaps, oops!):
    • Portals in Shroud and Shavarath are misconnected. Parties may find themselves incidently teleported from shroud part 1 to Tower of Despair, the Devils battlefield or anywhere within A new invasion and vice versa. Please tread carefully in any of these quests.*
    • Gravity effect has somehow been tripled inside The Pit making all toons unable to jump.
    • Casting Dimension door may inadvertently teleport you anywhere in Eberon or Forgotten Realms.

    from Hafael (some exhilarating inconsistencies):
    • Deconstructing green steel now gives random ingredients from any crafting mechanism in the game
    • Exchanging, selling crafting or looking at a dragonscale results in the scale turning into a Sweet Whitecap.

    from Circon (a few select weapon disorders):
    • Water elementals can only be hurt by ranged unarmed attacks.
    • All monsters in the Red Fens wilderness have received Xyzzy's DR and can only be hurt by baby hounds(...)

    from Cyr (some exquisite and not-so-improbable issues):
    • Handwraps are incorrectly granting 2[W] when they shoud be applying 1[W]. The next hotfix will eliminate handwraps from the game to correct this issue.
    • Bard songs which buff allies are incorrectly effecting enemies instead. Bard songs which effect enemies are incorrectly effecting allies instead. This bug has been listed as low priority.
    • Mordenkain's Disjunction is permenantly erasing effects from items.

    from DeafeningWhisper (a couple 'minor' issues):
    • Harry may just fly off in the middle of part 4.
    • The monster manual spawn a hundred of the monster you just achieved a deed for.

    from smkalinowski (a few dismissable annoyances):
    • Mass heal, now heals everyone...including enemies.
    • Artificer pet will not come out of his box when summoned and box will follow player around. To correct: Dismiss pet, Summon, Defend, Attack, Defend, Dismiss pet, /beg, /grovel, /grovel, /dance, Summon pet, Defend, Attack, Trip, Bluff, Bluff, Diplo, /beg, /sit, Dismiss pet, Diplo, /death, /dance, Summon, Diplo, /cheer.

    from ZeebaNeighba (some correctable errors):
    • The launcher may now take you to a different MMO.
    • The sound that repeating crossbows make when they are fired has a 500% increase in volume. Please stand far away from anyone who may be using a repeating crossbow.

    from vik1 (a few select code typos):
    • Casting artificer buffs on an ESoS causes the ESoS to transmute into a club of the silver flame.
    • Air elementals, instead of just throwing PCs around, now hurl them into other instances.

    from Nospheratus (some irritating fails):
    • The mouse pointer became invisible.
    • Shortcut bars do not remember their state after logout.
    • Caught in the Web: The legs now spawn instantly without any warning.

    from zorander6 (a couple human errors):
    • All jump animations are rendered with a Boing!! sound.
    • Druids can only change form once a week.

    from drwho1985 (some misinterpreted code):
    • TR'ing makes your character a little shorter and fatter each time.
    • The Crucible has been moved to Korthos Island as the introduction quest.

    from AbyssalMage (a few hiccups):
    • All Monks must expend a use of Bardic Music to activate their finishing move.
    • Players may discover that it takes longer to speed up and slow down while running.

    from gphysalis (a few mislocated copy/pastes in the code):
    • Drinking mana pots now kills a random member of your party. Please refrain from drinking mana pots while we reassign this effect to potions of wonder.
    • Attempting to climb up ladders now moves your character in the floor.

    from Cauthey (some neglected WAI bugs):
    • Glitch in Kobold Assault can periodically spring up where the 200th Kobold is not calculated properly, and the quest will not end correctly.
    • Instead of Feather Fall effects slowing your character's descent, they are now accelerating descent.

    from Ayseifn (some deadly hilarities):
    • All Amrath quests now start with and perpetually have red dungeon alert!
    • When a stack of thrown weapons runs out you now start throwing melee weapons! They do not return!

    from JamnJD (a couple happy coincidental errors):
    • The wooden floors in the airships have disappeared. Please equip your featherfall item before boarding.
    • DM volume slider is currently not working and remains at 1.00.


    This is just a small list of the type of Bugs we expect to see in the near future, instead of the same old dull bugs. Feel free to add a couple to the list. What could possibly go wrong!?

    Carry on.
    Last edited by ddo.rsmo.pt; 02-19-2013 at 08:15 AM. Reason: Adding more exciting bugs!
    ~ Gaeryus (Sor9/Wiz7/Fvs4) Firebrand ~ ~ Phlegma (12Fgt/6Rog/2Pal)(L13)(eTR2) van Moyst ~
    ~ Hakashe (Pal14/Monk6)(L3)Nurigatu ~ ~ Koergan (Cle17/Brb2/Fgt1)Flamebeard ~
    Ex-Captain of the Flying Funk ~ ~ Ascent ~ ~ Epic Farming Videos ~ ~ New and Exciting Bugs

  2. #2
    Community Member Buggss's Avatar
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    Here I am!!

    I'm reasonably exciting, right?
    <------Pay no attention to the join date, played pre-launch in EU & moved to U.S. servers.

  3. #3
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    Lol... Rofl... Wait... Dear god what if THIS is the post they actually pay heed too!?

  4. #4
    Community Member Ugumagre's Avatar
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    New bugs...I don´t know, but I think they coul put the ladder bug in the first quest, the Grotto, so that the new player thinks it is something normal. You could add a DM voice "Ooops. The ladder is slippery. You have to jump to the ladder to get to a higher section".

    Some rubber banding would be nice too, for example in the ambush, when several sahag..sahara...suahg...well, the fishy things attack.
    Goat, Sammich, Poultry

  5. #5
    Community Member doomboy's Avatar
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    ^sahaguin?

    As for th potion of wonder effect, my toons will keep getting buffed
    Seriously, my arti, Chuzo has a log of all the wonder pots ive drunk in his bio. Passed a hundred pots, and a hundred buffs
    Here's another bug: all kobolds have turned into dragons, and vice versa. Please be careful!
    "May the flamin' force be with you!"


  6. #6
    Community Member Dragavon's Avatar
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    Unfortunately I've handed out too much rep last 24 hours to give you one

  7. #7
    The Hatchery Theender's Avatar
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    • Half-elves have larger, more anime looking eyes. This was an error in the attempt to make them look more realistic. If you do not like the changes, please toggle goggles on until fixed.
    • Toggling goggles on/off currently disabled.
    • The stats for kobolds were accidentally replaced with the stats of dragons. We suggest all players to be higher level before attempting Waterworks. And don't provoke Arboth the crazy kobold.
    • Players travelling to and from Eberron and FR will need to equip a towel in order to survive the journey. Never leave without your towel. Obtaining Scarf of Warmth is suggested.
    • Arraetrikos is now green instead of red. It's not easy being green.
    • All problems with handwraps are bug-free! This is not WAI.

  8. #8
    Hero Arlathen's Avatar
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    Quote Originally Posted by Theender View Post
    • All problems with handwraps are bug-free! This is not WAI.
    Quote Originally Posted by twinstronglord View Post
    Up to this point we've all been beating around the bush. Lolth has a very small box in which you can hit her.

  9. #9
    Community Member doomboy's Avatar
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    ^neither should you believe I said something cos my name is next to it-Bob Marley
    "May the flamin' force be with you!"


  10. #10
    The Hatchery Galeria's Avatar
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    *All ship navigators currently send you to random places, regardless of where you requested to go. Please use enclave teleporters to get where you need to go.

    *Enclave teleporters are broken.

    *All loading screens are now Gianthold. Please buy the Gianthold adventure pack to revert to varied loading screens.

    *Grease no longer affects player characters. Electric loop and chain lightning however do affect player characters. Please make sure you are separated from your party before casting these spells.

    *The Fly spell is persistent after leaving Reaver's Refuge. All quests and raids have been shut down until this is corrected.
    A PUG is like a box of chocolates
    Get people to read your post.

  11. #11
    Community Member Rauven's Avatar
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    Quote Originally Posted by Buggss View Post
    Here I am!!

    I'm reasonably exciting, right?
    Funny, I read your post right before I read this one and I thought "hey, there's an exciting new bug right over here."

  12. #12
    Community Member Zorth's Avatar
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    Everyone will get a free/extra Bank Slot. Not WAI.
    The Blood of the Red Dragon

  13. #13
    Community Member ddo.rsmo.pt's Avatar
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    Quote Originally Posted by Juduss View Post
    Lol... Rofl... Wait... Dear god what if THIS is the post they actually pay heed too!?
    They could make a fortune out of well designed bugs.
    ~ Gaeryus (Sor9/Wiz7/Fvs4) Firebrand ~ ~ Phlegma (12Fgt/6Rog/2Pal)(L13)(eTR2) van Moyst ~
    ~ Hakashe (Pal14/Monk6)(L3)Nurigatu ~ ~ Koergan (Cle17/Brb2/Fgt1)Flamebeard ~
    Ex-Captain of the Flying Funk ~ ~ Ascent ~ ~ Epic Farming Videos ~ ~ New and Exciting Bugs

  14. #14
    Community Member Buggss's Avatar
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    Quote Originally Posted by Rauven View Post
    Funny, I read your post right before I read this one and I thought "hey, there's an exciting new bug right over here."
    Heh yeah, I did think of linking the two but I'm already kinda off-topic.

    I'm sure little'un will be more exciting as soon as I manage to get some sleeeeeeeeeeeeeeee.........................
    <------Pay no attention to the join date, played pre-launch in EU & moved to U.S. servers.

  15. #15
    Community Member BigSlugger's Avatar
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    Death Aura and Negative Energy Burst are now benefitting 1500% from spell power. They are also affecting all party members with Favored Soul auras active and dispelling Death Ward. There are rumors that casting these spells changes all DM audio to "Payback M$#*%^#@er!" but as of yet this is unconfirmed.

  16. #16
    Hero Phoenix-daBard's Avatar
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    Quote Originally Posted by ddo.rsmo.pt View Post
    • Airship shrines are now giving the effects of a Potion of Wonder.
    I would so install a "Shrine of Wonder" on my airship just for the fun factor:

    Pug: Ship invite plz
    Me: Invite
    Pug: Ooh! XP shrine
    Pug: (click)
    Pug: Neg level received -5 for an hour

  17. #17
    Community Member knightgf's Avatar
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    Here's two that actually happened back in the days of DDO:Stormreach;

    - All attack speeds are now 100% faster. Please use spells or click slower to achieve the intended combat pace in-game.

    - No character has any spell slots in-game.

  18. #18
    Community Member Rubiconn's Avatar
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    How about:

    Portals in Shroud and Shavarath are misconnected. Parties may find themselves incidently teleported from shroud part 1 to Tower of Despair, the Devils battlefield or anywhere within A new invasion and vice versa. Please tread carefully in any of these quests.

    Gravity effect has somehow been tripled inside The Pit making all toons unable to jump.

    Casting Dimension door may inadvertently teleport you anywhere in Eberon or Forgotten Realms.

    Casting greater teleport will only teleport to the portable hole. The teleporter in the portable hole is not working at this time. Using /death teleports you to the portable hole. We apologize for any inconvenience this has caused and have reduced the prices for scrolls within the portable hole to 1 plat each.
    Enjoy yourself your time on earth is very short.

    All Kyber toons - Xirthax (Paladin) : Xirth (Wizard) : Xirthtrix (Fighter) : Xorthtrox(Monk)

  19. #19
    Hero
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    Quote Originally Posted by Rubiconn View Post
    Casting greater teleport will only teleport to the portable hole. The teleporter in the portable hole is not working at this time. Using /death teleports you to the portable hole. We apologize for any inconvenience this has caused and have reduced the prices for scrolls within the portable hole to 1 plat each.
    ^^^Well, at least anyone who can cast greater teleport and gets stuck in the P.H. has the option to buy a teleport scroll to get back out...though I do believe my wizzie would be casting GT to P.H. after every quest just to see how many non-UMD non-caster players I could get stuck there

    Oh, and all scrolls are 1 plat each EXCEPT for teleport which has been raised to 100k plat per scroll for the duration of the bug.

  20. #20
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    Quote Originally Posted by ddo.rsmo.pt View Post
    They could make a fortune out of well designed bugs.
    are making

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