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  1. #1
    Community Member sly_1's Avatar
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    Default Natural spell, yea or nay?

    http://www.dandwiki.com/wiki/SRD:Natural_Spell

    Will this feat be in MotU?

    Personally I don't think druids are correctly implemented without it, but there is speculation the feat is absent in favor of shape specific sla's.

    Join hands and chant with me, brothers and sisters! donkey smell!! give us natural spell!!(ok my chant sucks i couldn't think of anything that rhymes with spell, sue me :P )

  2. #2
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    I can't see a druid in bear form scroll healing the tank in raids, that would be...awkward ^^
    But not having Natural spell and not being able to cast in wild shape would be a huge letdown.

    I'm still quite optimistic. Maybe the sla will be akin to archmage's spell like abilities, something that's not meant to replace spellcasting altogether: you could buy them with ap and they are tied to a specific wild/elemental form.

    Fingers crossed

  3. #3
    Community Member JasonJi72's Avatar
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    Not having Nature Spell may be a 'balancing' factor.

    If this is the case, then I would hope to see some powerful shapes and useful SLA's associated with them.

    Perhaps Druids will be a bit more than gimp cleric/wizards with the ability to shift into a bleh form.

    If they make Druids into effective casters in their own right with a powerful shapeshift ability, I can definitely see why Nature Spell would not be implemented.

    I just hope they add spears to the game at some point.
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  4. #4
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    Quote Originally Posted by Voldomar View Post
    I can't see a druid in bear form scroll healing the tank in raids, that would be...awkward ^^
    But not having Natural spell and not being able to cast in wild shape would be a huge letdown.
    Fingers crossed
    I always thought Natural Spell only allows you to cast spell when shapeshifted, but not using scroll/wands/pots etc.

    Although I'm not too sure going by the description
    http://dndtools.eu/feats/masters-of-...l-spell--2035/

    Quote Originally Posted by JasonJi72 View Post
    Not having Nature Spell may be a 'balancing' factor.
    I agree. I don't really mind either way if Natural Spell is implemented or not. As long as the Druids are fun to play.

  5. #5
    Community Member licho's Avatar
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    I prefer to not see natural spell anytime soon. SImple becouse this will give a choice for druid to stay in flesh and cast, or go to some form to use resistance or extra hp.

    From the other side class cost 1500tp, it must sell so it will have natural spell, selfhealing, meleeing, blasts, instakills, and whatever you need.

  6. #6
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    I'm sure they will be given all the treats in the beginning to get people to buy and then nerfed heavily in next few updates.

    I'm personally leaning a little against it so you have to choose to be either powerful melee or powerful caster and ofc you can switch roles quite fast.

  7. #7
    Community Member Shinjiteru's Avatar
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    I hope we don't get that feat. If each shape shifting form has good SLAs and have enough AP to get at least 2 different forms maxed out they are already versatile enough so that giving them selfhealing in wolf/baer form sounds completely overpowered to me.
    But yeah... this opinion is based on the implementation of druid class in other games, and there this feat would have made the druid really overpowered. But since DDO isn't much into PvP it wouldn't be gamebreaking if we would get this feat, probably would just raise the fun playing a druid.

  8. #8
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    Based on the small amount of information we have seen so far it appears that druids will not have their full spell list when wildshaped, but instead of a 'custom spell list' for each of the four (? is that all ?) forms. IIRC this was similar to what Neverwinter Nights did.

    If each of the forms is useful situationally I think that is fine.

    Allowing natural spell to allow a druid full spellcasting would certainly be more flexible but it would seem to be much more difficult to balance.


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  9. #9
    Community Member voodoogroves's Avatar
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    PHB2 introduced a druid variant that could NOT cast while wildshaped and attempted to streamline the issues with Shapechange / Polymorph and similar effects on the druid.

    PNP forms are crazy good, and crazy-open ended. DDO has to change something for balance.




    I could see them being cosmetic+, similar to Undead forms and each granting some 2-3 basic additional capabilities (trip, maul, shoot fire, bark bees, whatever) ... but where those capabilities aren't more than typical SLAs. I could also see them as having significant capabilities, but then they'd need to lock out others.
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  10. #10
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    Quote Originally Posted by sly_1 View Post
    http://www.dandwiki.com/wiki/SRD:Natural_Spell

    Will this feat be in MotU?

    Personally I don't think druids are correctly implemented without it, but there is speculation the feat is absent in favor of shape specific sla's.

    Join hands and chant with me, brothers and sisters! donkey smell!! give us natural spell!!(ok my chant sucks i couldn't think of anything that rhymes with spell, sue me :P )
    Try, "ring the Bell" or "give'em Hell" or "our hearts swell" or "treat us well"


    on the other front I'd say a problem with Natural Spell is that it is a no-brainer. Gee I can either take this feat and be twice as powerful in my alternate form or... I can not take this feat and be half as powerful as I could be... TOUGH DECISION...

    I think that is where the SLAs for the forms are coming from. Partial access to spell like effects based upon the form you take in place of a required feat.

    My question is whether or not Magic Items will be suppressed or used while in Wild Shape. Because of the high power of the items in the game I'd say if not then the Druid will not be hanging out in their wild shapes too often... except as a novelty.

    Aesop
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  11. #11
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    Quote Originally Posted by learst View Post
    I always thought Natural Spell only allows you to cast spell when shapeshifted, but not using scroll/wands/pots etc.
    Right.
    I've should have said: I can see why a druid in bear form won't be able to scroll heal a tank.
    My english is rudimentary at best.
    Anyway I'm good with that kind of limitations. Not having Natural Spell? Huge letdown.
    Some sort of bladesworn transformation+sla won't cut.


    Devs could you please clarify if druids are still going to be able to have access to all class spells while in wild shape?
    Puppies are dying here!
    Thanks
    Last edited by Voldomar; 03-21-2012 at 09:39 AM.

  12. #12
    Community Member Talon_Moonshadow's Avatar
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    My preference is that it "Not" be available in the initial release.

    Then sit back and evalute Druids in the game. Then decide if they want to add it or not.
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  13. #13
    Community Member jortann's Avatar
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    Quote Originally Posted by licho View Post
    From the other side class cost 1500tp, it must sell so it will have natural spell, selfhealing, meleeing, blasts, instakills, and whatever you need.
    I'm guessing this ^^
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  14. #14
    Founder Aesop's Avatar
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    Quote Originally Posted by Talon_Moonshadow View Post
    My preference is that it "Not" be available in the initial release.

    Then sit back and evalute Druids in the game. Then decide if they want to add it or not.
    I'm kinda with you on this one Talon

    Aesop
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    Rule 3: People are stupid. You, me everyone... expect it
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  15. #15
    Community Member xoowak's Avatar
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    My guess is that they will be able to cast, but at an increased spell point cost, possibly with an AP line to reduce the cost. Otherwise I feel the forms would have to be very strong to make of for the loss of casting, armor, and weapons (Seems unlikely to me that they'd go PnP and disable all gear in form) and make it a viable option as anything other than something to do when out of SP.

  16. #16
    Community Member sephiroth1084's Avatar
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    Quote Originally Posted by Talon_Moonshadow View Post
    My preference is that it "Not" be available in the initial release.

    Then sit back and evalute Druids in the game. Then decide if they want to add it or not.
    This, except I don't EVER want to see the feat added. Instead, decide if they should be allowed to cast while in wildshape, and if yea, simply allow them to do so, or let them spend a point or two of AP on it. I was never a fan of feat taxes like that.
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  17. #17
    Community Member dameron's Avatar
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    I don't see the wildshape forms being so much more powerful than the undead forms available to the pale master, which also get SLA abilities as part of the prc, so unless they really knock my socks off I'm going to be very disappointed to have three or four toolbars greyed out when I swap forms.

  18. #18
    Community Member Chai's Avatar
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    Quote Originally Posted by licho View Post
    From the other side class cost 1500tp, it must sell so it will have natural spell, selfhealing, meleeing, blasts, instakills, and whatever you need.
    This.

    You can bet theres a few people whose job description right now is: Make sure druids dont suck.
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  19. #19
    Community Member airavon's Avatar
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    I think certain spells should be allowed while in form, not all. I think instead of deciding which ones are good for the form, just decide which aren't. For example, You might not be able to cast Spike Growth in bear form, or cure light wounds in wolf form, etc.
    Madness....YESZ! THIS! IS! XORIAT!

  20. #20
    Community Member Xeraphim's Avatar
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    Quote Originally Posted by learst View Post
    I always thought Natural Spell only allows you to cast spell when shapeshifted, but not using scroll/wands/pots etc.

    Although I'm not too sure going by the description
    http://dndtools.eu/feats/masters-of-...l-spell--2035/


    I agree. I don't really mind either way if Natural Spell is implemented or not. As long as the Druids are fun to play.

    By the SRD, correct. Scrolls, wands and clickies are a no-no while in Wildshape even with this feat.

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