So. Everyone knows there is no lag in DDO. Before you start ranting on me, I was a sceptic as well. There have been isolated instances here and there that were easily dealt wtih. Basically a CR10 lag monster quickly dealt with. HOWEVER, tonight i was handed a full on Jaws/Suulo/Demon Queen mutant CR105 lag monster while running Madstone with a fellow triple TR and a full on "I won DDO" completionist. Normally we can run through this in about about 10 minutes if we split up. However the JSD lag monster refused to go away. 8 deaths. 68 minutes to complete. The only reason we did not just recall out is from sheer stubbornness. I am not sure what caused this, but it was not temporary. It lasted the entire time we were in the quest with only minimal periods of relatively free movement.
Clearly 68 minutes of sustained jerky lag affecting 3 people remotedly connected from diverse geographical locations have only 1 point in common. The DDO servers.
SO. My solution is going to be this. I have downloaded the Taksi video capture program. (Open source free to use available at http://taksi.sourceforge.net/). I am going to be taking videos and sending them to every MMO reviewer/retailer/blog/forum that I can think of when this sort behaviour crops up in all of its glory. I am going to show them that this is not an isolated problem that is common to many MMO's, but rather deals with specific implementation issues with DDO. This may not be good for the game in the long run, but I am hoping that Turbine/Warner Bros realizes they need to provide a playable product without complicated work arounds and it helps the game improve.
I am asking others to do the same thing until the Devs/Turbine actually addresses this problem. Clearly something is wrong with the way Turbine has chosen to allocate server resources. There is ample research posted on this forum as to the causes, which was done with a heck of a lot less access than Turbine has available. Additionally, having a non-time intensive, but extrememly data intensive thing like crafting halls share hardware with questing is probably not the best call ever made.
Feel free to flame away. Hopefully, this is not just another "Frickin Lag" thread as I am trying to actually motivate movement to result in action on the problem by hitting them where it hurts. With the new expansion coming along this would be the type of press Trubine does not particularly want.