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  1. #1
    Community Member BinyaminTsadik's Avatar
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    Default Reward system for PvP match fights

    A crafting system using ingredients gained from PvP matchups.
    That way people might actually PvP more, and learn to like it.

  2. #2
    Community Member Quarterling's Avatar
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    No because it can be really exploitable.
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  3. #3
    Community Member enochianscholar's Avatar
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    Default no

    because there are way to many lowbies who wil get killed buy 1 spell so no..unless its against same lvl group...

  4. 01-24-2012, 06:47 AM


  5. #4
    Community Member dredre9987's Avatar
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    So people can just dual box and get whatever the items are? nah no thanks.

    Maybe if PvP was really a part of the game and not just a blip of a sideshow then maybe....

  6. #5
    Founder & Hero cdbd3rd's Avatar
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    Quote Originally Posted by BinyaminTsadik View Post
    A crafting system using ingredients gained from PvP matchups.
    That way people might actually PvP more, and learn to like it.
    Not even...

    Not til PvP has it's own server, and everyone is allowed a Wayfinderesque free transfer (permanent one-way) of whatever characters they want there.
    Then ya'll can bork the game up on that server with PvPisms in any way ya want.
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  7. #6
    Community Member AMDarkwolf's Avatar
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    if said resulting crafted items are useable in pvp only, and become greyed out/broken/unequiped as soon as you leave a pvp zone, then sure, am all for it.


    But the second you try to make the broken 'rejects from counterstrike' pvp we have here a must-do to get stuff for pve? No. Never. Ever.

  8. #7
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    Quote Originally Posted by BinyaminTsadik View Post
    ...That way people might actually PvP more, and learn to like it.
    as long as the crafted items remain PvP, maybe, but i'd prefer not to "learn to like it"
    if life gives you lemons, make lemonade.
    if life gives you pickles, well you're screwed. because pickleade sucks.

  9. #8
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    Default

    PVP is its own reward.

  10. 01-25-2012, 07:48 AM


  11. #9
    Community Member Schnellcast's Avatar
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    Post no...

    No, because I hate PVP and my opinion is the only one that matters (/sarcasm for those with low sense motive checks)
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  12. 01-25-2012, 08:02 AM


  13. #10
    Community Member ~Quilny's Avatar
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    Default its fine how it is

    PVP is fine how ddo has it.

    PVP has destroyed a bunch of MMO's the main reason people leave mmo's is constant Nerf's that make you respec till you throw up. PVP in most mmos is the cause of nerf's due to one class being dominant at it for whatever reason.
    Ddo is good all around currently my only problem with this game so far is LAG! if they fix that I will be so so so happy and I bet i will finally be able to get some of my friends to join this game.
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  14. #11
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    Default

    Redacted
    Last edited by fuzzy1guy; 01-29-2012 at 11:12 PM.

  15. #12
    Community Member Gleep_Wurp's Avatar
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    Default no

    /not signed

  16. #13
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    Quote Originally Posted by Kilarthia View Post
    PVP is its own reward.
    i agree completely, leader boards, rewards etc. can all easily be exploited. pvp has never and never will need any type of reward system. except the occasional **** necklace.

  17. #14
    Community Member Cyr's Avatar
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    /not signed

    A leader boards system would be nice for pvp players, but pvp should not influence the rest of the game in any way shape or form.
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  18. #15
    Community Member MartinusWyllt's Avatar
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    Quote Originally Posted by Schnellcast View Post
    No, because I hate PVP and my opinion is the only one that matters (/sarcasm for those with low sense motive checks)
    If you lowered your sarcasm shield a bit you might see the point about exploitability. 2 boxing FTW.

  19. #16
    Founder & Hero
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    No because it is as some else said very exploitable and for other reasons that have been said before


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  20. #17
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    Quote Originally Posted by Cyr View Post
    /not signed

    A leader boards system would be nice for pvp players, but pvp should not influence the rest of the game in any way shape or form.
    mine was NOT a suggestion to add a leader board. leader boards are allways broke jokes. but something like a string of ears would be cool. something that did nothing except display the name of the dead player of whom it came from..
    Last edited by BlackyLigar; 04-16-2012 at 01:46 PM.

  21. #18
    Community Member goodspeed's Avatar
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    1 word.

    Farming.

    If people can take the initiative to farm thousands and thousands of kills on some xbox game, imagine what you could do in real life time not having to refind a server and load er up?

    Any rewards worth having would ultimately make the pve equivalent null and void.

    Then theirs the economy aspect. I'm sure as soon as it happened people would advertise, I'll let you kill me for cash lol.

    Ive seen where try and implement this good gear for pvp. A couple of games that are solely pvp based in instanced matches still just screwed it up. I really don't think a pve game can ever be really a pvp in any form without combining the 2 much like rallos on eq1. And even then that takes a certain player base because all it really is, is a pvp server to troll anything.

    lotr has this whole monster pvp sub game. Head over there and feel what real p's v p is.

  22. #19
    Community Member MartinusWyllt's Avatar
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    Quote Originally Posted by goodspeed View Post
    1 word.

    Farming.
    Yeah, the games that use factions and prevent direct communication combined with open instances can control for this pretty well. DDO doesn't (and shouldn't) have this kind of thing.

    Just *maybe* if they could engineer a "battleground" server that could pit server vs. server and, therefore, prohibit communication with a permanent PvP flag against other server players then, well, maybe that could work. I'm not sure there would be enough interest in that...maybe as an event? Sounds like a lot more work would be required that it would be worth.

    Server v Server PvP sounds like it could be fun to do once in a very great while. Maybe server rewards for winning. XP, loot bonuses for a couple of days. Again, though, no idea what that would take to setup.

  23. #20
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    Quote Originally Posted by goodspeed View Post
    lotr has this whole monster pvp sub game. Head over there and feel what real p's v p is.
    nonono REAL PVP HERE.

    no rly what is thie REAL pvp business people throw out.....

    if you want Real pvp in an rpg then go duel in diabloii lod hardcore(permadeath).

    i dont see any reason to go anywhere else to pvp when very simple lines of programing could make ddo perfectly viable.

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