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Thread: 14 pally 6 monk

  1. #1
    Community Member
    Join Date
    Dec 2009
    Posts
    16

    Default 14 pally 6 monk

    this is jsut intended as a toy, i plan on using fistwraps through level 9 then rolling with shorties after then (keeping stance vis monk prest). i will run in earth stance, and try to benefit from defender pally line. i'd love to see constructive criticism but if yer going to flame / tell me only warforged are viable builds pls do so elsewhere (yes, i've had someone tell me that in-game) i've been contemplating trying to go str based for more benefit from defender but i dont see how i'll maintain that and a 1/2way worthwhile ac.

    i dont have any plans for running epics / end game raids (unless somehow this toon turns into something i enjoy, i mainly run casters)

    Code:
    Character Plan by DDO Character Planner Version 03.11.02
    DDO Character Planner Home Page
    
    newgen 
    Level 20 Lawful Good Drow Male
    (14 Paladin \ 6 Monk) 
    Hit Points: 310
    Spell Points: 259 
    BAB: 18\18\23\28\28
    Fortitude: 22
    Reflex: 21
    Will: 18
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (28 Point)       (Level 1)             (Level 20)
    Strength              8                     8
    Dexterity            16                    23
    Constitution         14                    14
    Intelligence         10                    10
    Wisdom               15                    17
    Charisma             14                    16
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               3                     8
    Bluff                 2                     3
    Concentration         6                    14
    Diplomacy             2                     3
    Disable Device        n/a                   n/a
    Haggle                2                     3
    Heal                  2                     3
    Hide                  3                    20
    Intimidate            6                    26
    Jump                 -1                     1
    Listen                2                     5
    Move Silently         3                    18
    Open Lock             n/a                   n/a
    Perform               n/a                   n/a
    Repair                0                     0
    Search                0                     2
    Spot                  2                     5
    Swim                 -1                    -1
    Tumble                n/a                   n/a
    Use Magic Device      n/a                   n/a
    
    Level 1 (Paladin)
    Skill: Concentration (+4)
    Skill: Intimidate (+4)
    Feat: (Selected) Weapon Finesse
    
    
    Level 2 (Monk)
    Skill: Hide (+2)
    Skill: Move Silently (+2)
    Feat: (Monk Bonus) Toughness
    
    
    Level 3 (Monk)
    Skill: Hide (+2)
    Skill: Move Silently (+2)
    Feat: (Selected) Dodge
    Feat: (Monk Bonus) Two Weapon Fighting
    
    
    Level 4 (Paladin)
    Ability Raise: DEX
    Enhancement: Paladin Armor Class Boost I
    Enhancement: Drow Weapon Attack I
    Enhancement: Elven Dexterity I
    Enhancement: Follower of Vulkoor
    Enhancement: Paladin Focus of Good I
    Enhancement: Paladin Extra Smite Evil I
    Enhancement: Racial Toughness I
    Enhancement: Improved Jump I
    Enhancement: Paladin Charisma I
    Enhancement: Monk Wisdom I
    Enhancement: Paladin Toughness I
    
    
    Level 5 (Paladin)
    Skill: Intimidate (+2)
    Enhancement: Paladin Courage of Good I
    Enhancement: Paladin Bulwark of Good I
    Enhancement: Paladin Resistance of Good I
    Enhancement: Paladin Extra Lay on Hands I
    
    
    Level 6 (Monk)
    Skill: Hide (+2)
    Skill: Move Silently (+2)
    Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
    Feat: (Selected) Two Weapon Defense
    Enhancement: Monk Improved Recovery I
    Enhancement: Racial Toughness II
    
    
    Level 7 (Monk)
    Skill: Hide (+2)
    Skill: Move Silently (+2)
    Enhancement: Paladin Item Defense I
    Enhancement: Improved Jump II
    Enhancement: Improved Tumble I
    Enhancement: Improved Tumble II
    
    
    Level 8 (Monk)
    Ability Raise: DEX
    Skill: Hide (+3)
    Skill: Move Silently (+1)
    Enhancement: Static Charge
    
    
    Level 9 (Monk)
    Skill: Hide (+1)
    Skill: Move Silently (+3)
    Feat: (Monk Bonus) Deflect Arrows
    Feat: (Selected) Diehard
    Enhancement: Monk Ninja Spy I
    Enhancement: Adept of Rock
    
    
    Level 10 (Paladin)
    Skill: Intimidate (+2)
    Enhancement: Elven Dexterity II
    
    
    Level 11 (Paladin)
    Skill: Intimidate (+2)
    Enhancement: Monk Wisdom II
    
    
    Level 12 (Paladin)
    Ability Raise: DEX
    Skill: Intimidate (+2)
    Feat: (Selected) Improved Two Weapon Fighting
    Enhancement: Paladin Defender of Siberys I
    
    
    Level 13 (Paladin)
    Skill: Intimidate (+2)
    Enhancement: Vulkoor's Avatar
    
    
    Level 14 (Paladin)
    Skill: Intimidate (+2)
    Enhancement: Paladin Bulwark of Good II
    Enhancement: Paladin Resistance of Good II
    
    
    Level 15 (Paladin)
    Skill: Intimidate (+2)
    Feat: (Selected) Greater Two Weapon Fighting
    Enhancement: Paladin Divine Righteousness I
    Enhancement: Paladin Toughness II
    Enhancement: Paladin Divine Might I
    
    
    Level 16 (Paladin)
    Ability Raise: DEX
    Skill: Concentration (+1)
    Skill: Intimidate (+1)
    Enhancement: Drow Weapon Damage I
    Enhancement: Paladin Energy of the Templar I
    Enhancement: Paladin Extra Turning I
    
    
    Level 17 (Paladin)
    Skill: Concentration (+1)
    Skill: Intimidate (+1)
    Enhancement: Paladin Bulwark of Good III
    
    
    Level 18 (Paladin)
    Skill: Concentration (+1)
    Skill: Intimidate (+1)
    Feat: (Selected) Improved Critical: Slashing Weapons
    Enhancement: Paladin Extra Lay on Hands II
    Enhancement: Paladin Defender of Siberys II
    
    
    Level 19 (Paladin)
    Skill: Concentration (+1)
    Skill: Intimidate (+1)
    Enhancement: Drow Weapon Damage II
    Enhancement: Paladin Devotion I
    
    
    Level 20 (Paladin)
    Ability Raise: DEX
    Skill: Concentration (+1)
    Skill: Intimidate (+1)
    Enhancement: Paladin Charisma II

  2. #2
    Community Member
    Join Date
    Jun 2010
    Posts
    13

    Default

    The first thing I see is your strength. even if you go weapon finesse your damage mod is still str, with the higher of dex and str being your to hit. I would raise str, drop wish down to 14 or 12 and put those points in str. This would raise your dps which would raise your enjoyment imo.
    EDIT:cha could also stand to be dropped to 12 your smites and lay on hands wouldn't be quite as good, but if you kill things faster you won't need them to be
    Last edited by senorsenor1; 12-18-2011 at 07:01 PM.

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