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  1. #1
    Community Member Boneshank's Avatar
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    Default Why are repeaters still in the game?

    Just tested my midbie repeater-build, taking him out of mothballs for his traditional post-update run to see if some lingering issues had been resolved.

    YAY! Banishing, etc procs now as it should! Much rejoicing!
    Oh, but wait... the bug.
    Yeah, that bug. It's still there.
    Back into the mothballs goes the repeater-build.

    Seriously Turbine, if you're not going to FIX this years-old bug, just remove the freaking repeaters from the game completely. Why keep up the facade of pretending to give a rats arse about fixing this bug. Just remove them completely. At least that would eliminate the issue.
    Tonkho | Scepter | Hemorrhage | Siegeengine | and many others...

  2. #2
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    Repeaters are a major feature of the mechanic PRC

    also they are another hilarious noob trap like shields

    seriously though even with the bug repeaters are fine until you get to epix

  3. #3
    Community Member barryman5000's Avatar
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    Slated for the next update actually. They will pop off all three shot per a click.

  4. #4
    Community Member SolarDawning's Avatar
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    Quote Originally Posted by chodelord View Post

    also they are another hilarious noob trap like shields
    Shields are extremely powerful on casters, such as Cleric or Favored Soul.
    Look up the Shield Mastery feat. =)

  5. #5
    Community Member Ngha's Avatar
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    Simply because...

    Repeaters are pure awesome.

  6. #6
    Community Member Boneshank's Avatar
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    Quote Originally Posted by Ngha View Post
    Simply because...

    Repeaters are pure awesome.
    I agree. That is, until after 5 minutes of running around tearing enemies up, your attacks drop from "hit-hit-hit" to the likes of "___-___-hit", "___-hit-___" and "___-___-___", etc...

    Then the awesome loses its purity.
    Tonkho | Scepter | Hemorrhage | Siegeengine | and many others...

  7. #7
    Community Member Ngha's Avatar
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    Quote Originally Posted by Boneshank View Post
    I agree. That is, until after 5 minutes of running around tearing enemies up, your attacks drop from "hit-hit-hit" to the likes of "___-___-hit", "___-hit-___" and "___-___-___", etc...

    Then the awesome loses its purity.
    Yeah, bad bug is bad. But apparently they're actually going to fix it soon. Too bad all the maths guys will have to recalculate the theoretical DPS of repeater builds now.

  8. #8
    Community Member Jay203's Avatar
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    Quote Originally Posted by Boneshank View Post
    Just tested my midbie repeater-build, taking him out of mothballs for his traditional post-update run to see if some lingering issues had been resolved.

    YAY! Banishing, etc procs now as it should! Much rejoicing!
    Oh, but wait... the bug.
    Yeah, that bug. It's still there.
    Back into the mothballs goes the repeater-build.

    Seriously Turbine, if you're not going to FIX this years-old bug, just remove the freaking repeaters from the game completely. Why keep up the facade of pretending to give a rats arse about fixing this bug. Just remove them completely. At least that would eliminate the issue.
    by your logic, we should remove ladders as well
    PS: Greensteel RUINED the game! and you all know it!
    less buffing, more nerfing!!!
    to make it easier for those of you that wants to avoid me in game, all my characters are in "Bladesworn Mercenaries"

  9. #9
    Community Member Rogann's Avatar
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    It's only in for silly mech rogues :/

  10. #10
    Community Member Boneshank's Avatar
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    Quote Originally Posted by Jay203 View Post
    by your logic, we should remove ladders as well
    *Rubs chin thoughtfully*
    Perhaps...
    Tonkho | Scepter | Hemorrhage | Siegeengine | and many others...

  11. #11
    Community Member Rogann's Avatar
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    Ya that ladder glitch gets annoying -.-

  12. #12
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    I'd like to add that for 83% of every 2 minutes they're fricken amazing.

    Dogan
    120s cooldowns suck.
    Last edited by Doganpc; 06-24-2011 at 08:44 PM.

  13. #13
    Community Member cdemeritt's Avatar
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    Quote Originally Posted by Jay203 View Post
    by your logic, we should remove ladders as well
    yes... install elevators or escalators... I would love to take the express elevator in Coal chamber... (really, you think the mobs climb that thing every day to get to work? Very inefficient, especially from a materials handling point of view )
    (Say): Haywire says, '"Hey, I don't come into yer home and play with things."'

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