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  1. #1
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    Default Combat feats (stun/trip) & TWF; multiple chances to trip/stun?

    For example – When a 2-weapon wielding player fires trip (and both main hand and off-hand hit), I’m curious if a creature I’ve hit must roll against both of my hits. Does a toon with Greater Two Weapon Fighting feat actually get an %80 chance to fire a second chance to stun?

    Thanks

  2. #2
    Community Member Paddycolver's Avatar
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    In the old days when you actually hit with both weapons according to the animation it did happen that way if timed right. i'm not sure about this with the new system, however my rogue can kill two people with one assassinate move, so I would suggest yes
    Ex-Keeperite on Gallanda

    Snuffler, Agdo Flame, Fyscher Kel Tath, Tisticals Liosan, Snuffly, Snuffem, Griefin Chains, Snuffu

  3. #3
    Community Member kernal42's Avatar
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    Quote Originally Posted by peterfrosty42 View Post
    For example – When a 2-weapon wielding player fires trip (and both main hand and off-hand hit), I’m curious if a creature I’ve hit must roll against both of my hits. Does a toon with Greater Two Weapon Fighting feat actually get an %80 chance to fire a second chance to stun?

    Thanks
    To the best of my knowledge, yes.

    I'm pretty sure I've seen a mob save against one stun, but fail against the second. Good stuff, there.

    Potentially up to five stun chances on a single attack:
    Main Hand
    Offhand
    Doublestrike
    Each weapon proc

    Cheers,
    Kernal

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