The current buff bar (the area of the screen where your active buffs and debuffs are displayed) needs some major improvement. It used to be relatively rare that you had enough buffs to full the screen but with boat buffs and tons of set bonuses, it's become rare that my buff bar ISN'T full.
Not being able to see active buffs and debuffs isn't just annoying, it impacts gameplay. It's hard to determine when some of the mid-duration boosts, like Titan's Grip, Sneak of Shadows, Divine Power, are ending. It can also be very difficult to see if you have a debuff, like Curse, when you're standing on top of your party members and the overhead icons are popping up all over the place.
I won't claim to be a programmer, so I don't know how difficult this is to implement, but I can offer some suggestions.
- Use the top icon row for long duration buffs (longer than, say, 5 min) and the bottom icon for short duration buffs and debuffs.
- Combine Elemental Protection into one buff with numbers for each element in each corner of the icon.
- Allow us to right-click and hide a buff icon. Yes, it's downright hysterical when someone casts Merfolk's Blessing and Mass Camo on me in ToD. But while I'm laughing at your creative hilarity, it's hiding buffs.
- Allow us to right-click a buff and drop it.
- Allow the use of the entire screen for buffs. Currently, the buffs are cut off approximately 2/3 of the way across the screen.
- Give us a toggle to display or not display boat buffs. These are long duration buffs that we cannot influence once they are cast. They are, generally, all active or all inactive. They can only be refreshed on the boat so there's really no need to see them once they are active. Allow us to toggle the display of these buffs on and off so we can see them while refreshing them but hide them once in a quest. Also, ensure the toggle can be assigned to a hotkey!