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Thread: Hireling AI

  1. #1
    Community Member xman26's Avatar
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    Default Hireling AI

    WHY THE &(*#^$&%@ ARE THEY SO *&#$%$# STUPID? SERIOUSLY, FIX THE AI SO THEY JUST STAND IN A TRAP AND TRY TO HEAL THEMSELVES!!!!! MAKE IT SO THEY MOVE AWAY FROM THE TRAP!!!! WE AS PLAYERS SHOULD NOT HAVE TO TOGGLE THE BEAT FEAT BUTON TO GET THEM OUT OF THE **** TRAPS!!!!!!!




    The (*&%# are my typings.
    Server: Thelanis Name: Treadwolf Guild: Storm Lords Level: 10/TR Raistlynwolf -18th lvl Wizzy, Testwolf- 17th Rog/Ftr(13/4), Caramonwolf, Capped Ftr, W T H, Capped 12/6/2 Ranger/Fighter/Monk. Taniswolf 17 Monk C2Q6600@3.0 8GB DDR2 250GB/Win7U 64bit, 80GB/VistaU 64bit eVGA GXT260OC eVGA 780i FTW 24" widescreen HD HDCP

  2. #2
    Community Member Jakarr's Avatar
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    Cruise Control for Cooool
    Quote Originally Posted by Lorien_the_First_One View Post
    D&D promotes gang activity? Ya, because when I meet a bunch of Crypts I obviously assume they are all D20 players.
    What a stupid ruling, we all know that D&D promotes satanism, not gangs.
    In-Game Eldgrim The Gray-FvS Life Now

  3. #3
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    I was doing one of the new quests last night with my 12 monk and the level 12 dwarf hireling (fulgan moren or something) he should be named f'n moron.
    i have like 50 ac and heavy fort so i don't die when a mob looks at me funny but he stood there and just let me get beaten to death instead of healing me, both on act at will setting and guard me setting. after fighting like 5 mobs and being under half life he just stood there with about 60% SP and followed me around, i had to change him from guard me to act at will before he would heal me, but then had the same issue the next fight.
    he would also stand there if he had aggro and let the mobs beat him to death instead of heal himself even though he had plenty of sp.
    my wife on her pally was using the level 12 fvs hireling name started with a T and was having a similar issue. hireling getting ranged by archers and she just stood there until she died, over 60% sp and didn't cast a heal on herself.

  4. #4
    Hero AZgreentea's Avatar
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    I've noticed that some hireling behavior is instance specific. About half the time the "no heal" thing only happens during that summon. The other half of the time, the cleric hireling is just stingy with the heals, waiting until I am a very low % to toss me one.

    Now the trap thing is something they do when getting beat down too. If the fighter and Barb hirelings are taking a lot of punishment, they will make drinking pots a priority. They will even wait until the (invisible to me) cooldown on the pot ends so they can drink another, before they will decide what else to do. Often this means they ignore many other commands.

    I wonder if the Devs can change the priority on the command buttons, so that the hireling will drop ANYTHING else they are doing (even at the cost of their own life) to obey the command?

    Oh, and part of having a hireling is knowing how to play them. They are a lot more like a tool to use in the quest than they are a second player.
    The problem is never how to get new, innovative thoughts into your mind, but how to get old ones out. Every mind is a building filled with archaic furniture. Clean out a corner of your mind and creativity will instantly fill it.
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  5. #5
    Community Member fabhpk's Avatar
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    I always loathed the stupidity of the hireling in Neverwinter Nights 1. I thought no hire could be stupidiest than those.

    I was wrong...

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