Every time I reach 0 hit points, I start bleeding, and usually I end up dying. This is clearly not how the game was supposed to go and I request a nerf.
Every time I reach 0 hit points, I start bleeding, and usually I end up dying. This is clearly not how the game was supposed to go and I request a nerf.
You know what I don't like? That when you reach minus 10hp you die. that's not fair because some people still have positive hit points. I think when I take damage it should actually heal me, and then everyone else wouldn't be OP.
I agree with the OP. Nerf incapacitation because I hate to die and I want to play a game with absolutely no risk at all. In fact, I think I should get 10 hp when I get Incapped. I also think puzzles are too hard. We need puzzles that are easy. My 3 year old has a really great puzzle with a cow and a farmer. It's only two pieces and she can do it in less than a minute. I want a puzzle like that.
Last edited by nerdychaz; 10-22-2010 at 09:04 PM.
Member of The Guild of Calamitous Intent
Cannith Server
Main Toons: Skarro and Usko
I maximize my strengths and buy bane weapons for my weaknesses.
Whenever this happens, it makes me wish I had picked up the Diehard feat...
The quests I've been running lately have had merciful enemies who immediately kill me instead of letting me suffer as incapacitated.
"Swords will cut you wide open!" - Trip Fisk
Jokes aside, this looks familiar, isn't toughts like these what lead to d&d 4e having second wind?
Lmao
Member of The Guild of Calamitous Intent
Cannith Server
Main Toons: Skarro and Usko
I maximize my strengths and buy bane weapons for my weaknesses.
Buy Warforged and you won't bleed out.
Favorite Quote: "Why are you being so serious?" - The Joker
(how do I get interviewed by DDO because I have lots of cool ideas)
nerf the PvP forum. i die inside every time i read the threads.
Freeman - Human Bard - Thelanis Fulfilling my duty to the ladies of Stormreach
Yuvben(Halfling Rogue), Acana(Drow Sorcerer), Walket(Human Cleric), Mahoukami (WF Wizard), Knicapper(Horc Fighter), Pyetr(Human Bard), Mazinger (WF Barb), and Belcar(Halfling Ranger).
I usually use a house rule that you only die a -CON, not -10. So, if you have 20 CON, you die at -20...
I guess it wouldn't harm adding this, if you really care about it... I find that incapacitation generaly ends on the mob dealing the final hit either when someone else comes closer or just because...
R.I.P. Devourer - 20-Aug-2010 11:00 GMT(+1 DST)(World Broadcast): World broadcast: 'Farewell to all our loyal players and thank you for your time in Eberron. We wish you all the best for your future adventures. Please log out now as the servers are now going down. Many thanks, Codemasters Online.'
I'd bug report it.
In case you didn't already notice, my posts that end with must NEVER EVER, under any circumstances, be taken seriously.
http://forums.ddo.com/showthread.php?p=3012617