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Thread: Nizero

  1. #1
    Community Member stormarcher's Avatar
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    Default Nizero

    Making this more as a reference post to myself and to get some feedback on the build itself. The primary goals for this build is to be an "all out" Dps machine. With enough hitpoints to take a beating. Stunning blow on this build When almost fully geared should be anywhere from 32+ and while raged 38. with a max possible 42.


    Concept: The concept of this build is to fully utilize Kensai II, while still having the added ability to get the perks from FB I. The Rogue levels provide evasion, sneak attack damage for the critters that aren't immune, and the extra skill points. Stunning blow is one of the main features of this build as it allows for even higher Dps via stunned mobs. Reasonably High UMD allows for the form of some self healing, and the ability to raise the n00bz who die in pt 4 of the shroud

    Nizero. 12 fighter 6 barb 2 rogue

    Stats:
    • Str:18
    • Dex:10
    • Con:20
    • Int:8
    • Wis:6
    • Cha:6


    Feats&Level Order
    • Level 1 (Rogue)
    • Feat: (Selected) Stunning Blow
    • Level 3 (Barbarian)
    • Feat: (Selected) Power Attack
    • Level 6 (Barbarian)
    • Feat: (Selected) Cleave
    • Level 7 (Barbarian)
    • Feat: (Selected) Quick Draw
    • Level 8 (Barbarian)
    • Feat: (Selected) Two Handed Fighting
    • Level 9 (Fighter)
    • Feat: (Selected) Skill Focus: UMD
    • Level 10 (Fighter)
    • Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
    • Level 12 (Fighter)
    • Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
    • Feat: (Selected) Weapon Specialization: Slashing Weapons
    • Level 14 (Fighter)
    • Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
    • Level 15 (Fighter)
    • Feat: (Selected) Toughness
    • Level 16 (Fighter)
    • Feat: (Fighter Bonus) Improved Two Handed Fighting
    • Level 18 (Fighter)
    • Feat: (Fighter Bonus) Greater Two Handed Fighting
    • Level 20 (Fighter)
    • Feat: (Fighter Bonus) Toughness



    Hitpoints
    -368 Base
    -40 Racial Toughness IV
    -20 Barbarian Con II
    -40 Fighter Toughness
    -20 Warforged Con II
    -60 Con item
    -20 +2 Tome
    -10 Draconic
    -45 Shroud
    -30 GFL
    -20 ToD Ring
    ---------------------------------
    673
    thats before rages/pots.
    -673
    -20 Rage pot
    -20 Greater Heroism
    -20 Yugo
    -20 DDO Store pot
    -20 Madstone Single Proc
    -40 Madstone Double Proc
    ---------------------------------
    813
    if anyone hits this please post screeny

    Stunning Blow Dc:
    +10 Base
    +10 weapon
    +3 racial tactics (will find room for them)
    +2 kensai
    +3 fighter
    +20 50 strength 18+5+7+3+4+3+4+6=50
    -----------------------------------------------
    38/48 stunning blow dc with max theoretical gear. (no potions used)

    MAX THEORETICAL POSSIBLE DC:
    +10 Base
    +10 weapon
    +3 racial tactics (will find room for them)
    +2 kensai
    +3 fighter
    +24 18+5+7+4+3+3+4+6+2+2+2+2+2
    -----------------------------------------------
    42/52 Stunning Blow Dc

    Gear:
    Gear:
    Docent:Epic red dragonscale
    Weapon:eSoS
    Necklace: Shintao
    Trinket: Epic bloodstone
    Cloak: +45 hp
    belt: Knosts
    Ring1: encrusted
    Ring2: +3 con (ToD)
    Bracers: Shroud Umd item
    Gloves:UMD
    Helm: Epic helm of the red dragon
    Last edited by stormarcher; 09-18-2010 at 10:48 PM.
    Quote Originally Posted by Tolero
    "That's cause you're a noob..."

  2. #2
    Community Member stormarcher's Avatar
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    Default

    No replies must look pretty solid
    Quote Originally Posted by Tolero
    "That's cause you're a noob..."

  3. #3
    Community Member Aegapae's Avatar
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    Default

    I'm assuming 12 Fighter 6 Barb 2 Rogue but you never said that.
    Aegapae, Favor grinding Ghallanda
    Don't be fooled by the join date or the character level... if I was a robot I'd say I'm more than meets the eye... but I'm not a robot. So I'm just a noob.
    Robi's Free to Play Guide

  4. #4
    Community Member valorik's Avatar
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    Quote Originally Posted by stormarcher View Post
    No replies must look pretty solid
    I can see a few problems that need to be looked at in your gear

    - no heavy fort mentioned
    - no claw set
    - no bracers or goggles
    - no heavy fort included
    - you're wearing the shintao neck but not the ring
    - your feat order is really crazy, you don't need quickdraw til endgame stand still beatdowns, but thf will be much mroe helpful, you list level 8 as a barb level but give yourself a fighter feat, you show yourself getting a feat at 7.
    - I believe you're going for a 12 fighter/ 6 barb/2 rogue in the thf vein of the archon, and you only mention 1 rogue level in the build
    Arannel, Aqueous, Cocobolo, Arboreous, Erudirion, Congruous, and Cogs
    Ghallanda Rerolled

  5. #5
    Community Member stormarcher's Avatar
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    Quote Originally Posted by valorik View Post
    I can see a few problems that need to be looked at in your gear

    - no heavy fort mentioned
    - no claw set
    - no bracers or goggles
    - no heavy fort included
    - you're wearing the shintao neck but not the ring
    what would you suggest for gear?

    as the 1 rogue level i only showed levels you get a feat on
    Quote Originally Posted by Tolero
    "That's cause you're a noob..."

  6. #6
    Community Member Monkey_Archer's Avatar
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    Default

    A couple things:

    You need Greater Weapon Specialization as a prereq for Kensai 2 instead of Greater Weapon Focus, an you can only take this at 12th level fighter.

    Since barbs get more skill points then fighters, its better to take the barb levels last to keep umd and other skills maxed

    My personal preferences:
    -14 dex for higher reflex instead of maxing con
    - weapon focus, spec and greater spec: blunt instead of UMD focus, quickdraw and the 2nd toughness (this also lets you chose maul as your kensai weapon until you aquire that eSOS) Once fully geared, then drop greater spec blunt for quickdraw.
    Thelanis

  7. #7
    Community Member Talesin's Avatar
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    I'm currently working on Barb TR build very similar to this. The major difference is that trying to do it with 16 con and 16 intelligence to give myself full UMD and trapping skills as well. Then using insightful reflexes to use my int modifer for reflex saves.

    The part I'm having trouble with is figuring out my final reflex saves and UMD (with equipment I'm hoping to get really close to 40).

    Anyhow, It seems like a solid build concept to me

  8. #8
    Community Member Jiipster's Avatar
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    Toughness isn't a Fighter Bonus Feat, so you can't take it at level 20.

  9. #9

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    Quote Originally Posted by stormarcher View Post
    The primary goals for this build is to be an "all out" Dps machine.
    it isnt all out dps yet

    Feats&Level Order
    as others have mentioned, if you want to max out your skill, take the fighter levels first then the 2nd rogue and barb levels. you also do not have greater weapon spec which means you lack the ability to get kensai II. drop 1 toughness to get it

    Hitpoints
    -368 Base
    -40 Racial Toughness IV
    -20 Barbarian Con II
    -40 Fighter Toughness
    -20 Warforged Con II
    -60 Con item
    -20 +2 Tome
    -10 Draconic
    -45 Shroud
    -30 GFL
    -20 ToD Ring
    too much emphasis on hp leaving you with limited APs. dropping toughness 4 x 2 will net u 8APs to spend on more important stuff

    Stunning Blow Dc:
    +10 Base
    +10 weapon
    +3 racial tactics (will find room for them)
    +2 kensai
    +3 fighter
    +20 50 strength 18+5+7+3+4+3+4+6=50
    -----------------------------------------------
    38/48 stunning blow dc with max theoretical gear. (no potions used)
    theoretically if you sacrifice in other areas. going by what is listed, you have no room for racial tactics which are really expensive at 12 APs

    last but not least, the issue of "all out dps". its extremely misleading as this toon isnt fitted for all out dps

    Code:
    Enhancement: Fighter Attack Boost II 
    Enhancement: Barbarian Damage Boost II 
    Enhancement: Barbarian Power Attack I 
    Enhancement: Barbarian Power Rage I 
    Enhancement: Barbarian Freenzied Berserker I 
    Enhancement: Kensei Greataxe Mastery II 
    Enhancement: Fighter Critical Accuracy II 
    Enhancement: Fighter Kensei II 
    Enhancement: Fighter Strategy (Stunning Blow) III 
    Enhancement: Fighter Greataxe Specialization II 
    Enhancement: Racial Toughness IV 
    Enhancement: Barbarian Constitution II 
    Enhancement: Fighter Strength III 
    Enhancement: Fighter Toughness IV 
    Enhancement: Warforged Constitution II
    if you were to fit it with kensai, this is how it the majority of your enhancements would look like (i followed as closely as i could). so how is this not "all out" dps? simple. all these cost 76 APs, you have only 4 left and these are the dps enhancements you have not taken

    1. fighter haste boost 4 (10 APs)
    2. barb PA 2 (2 APs)
    3. barb power rage 2 (2 APs)
    4. rogue SA training 1 (1 AP)
    5. WF PA 3 (6 APs)

    also if you noticed, there is no healer's friend which means divine healers will find you a mana sponge
    Last edited by Aranticus; 09-19-2010 at 06:34 AM.
    If you want to know why...

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