Been striving to come up with a halfling-based monk build to get me interested in DDO again. I was flirting with a Dex build, but from what I see, they're generally regarded as subpar these days.
How does this strength build look? Do people not take mobility & spring attack anymore? The BAB is -2 compared to a comparable Dex build - would it be a good idea to pick up weapon focus for +1 ?
Code:Character Plan by DDO Character Planner Version 3.5.1 DDO Character Planner Home Page Level 20 Lawful Good Halfling Male (20 Monk) Hit Points: 336 Spell Points: 0 BAB: 15\15\20\25\25 Fortitude: 17 Reflex: 18 Will: 16 Starting Feat/Enhancement Abilities Base Stats Modified Stats (32 Point) (Level 1) (Level 20) Strength 15 22 Dexterity 16 20 Constitution 16 18 Intelligence 8 10 Wisdom 11 16 Charisma 8 10 Tomes Used +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 3 5 Bluff -1 3 Concentration 3 14 Diplomacy -1 2 Disable Device n/a n/a Haggle -1 0 Heal 0 3 Hide 3 9 Intimidate -1 0 Jump 2 10 Listen 0 5 Move Silently 3 7 Open Lock n/a n/a Perform n/a n/a Repair -1 0 Search -1 0 Spot 0 3 Swim 2 6 Tumble n/a n/a Use Magic Device n/a n/a Level 1 (Monk) Feat: (Selected) Stunning Fist Feat: (Monk Bonus) Two Weapon Fighting Enhancement: Monk Jump I Enhancement: Monk Tumble I Level 2 (Monk) Feat: (Monk Bonus) Dodge Enhancement: Monk Wisdom I Enhancement: Halfling Cunning I Enhancement: Way of the Elegant Crane I Level 3 (Monk) Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness Feat: (Selected) Toughness Enhancement: Halfling Dexterity I Enhancement: Halfling Guile I Enhancement: Monk Improved Recovery I Enhancement: Racial Toughness I Level 4 (Monk) Enhancement: Static Charge Enhancement: Monk Jump II Level 5 (Monk) Enhancement: Way of the Elegant Crane II Enhancement: Monk Tumble II Level 6 (Monk) Feat: (Monk Bonus) Power Attack Feat: (Selected) Toughness Enhancement: Halfling Cunning II Enhancement: Porous Soul Level 7 (Monk) Enhancement: All-Consuming Flame Enhancement: Winter's Touch Level 8 (Monk) Enhancement: Halfling Guile II Enhancement: Adept of Flame Level 9 (Monk) Feat: (Selected) Improved Two Weapon Fighting Enhancement: Adept of Rock Level 10 (Monk) Enhancement: Halfling Dexterity II Level 11 (Monk) Enhancement: Monk Ninja Spy I Level 12 (Monk) Feat: (Selected) Improved Critical: Bludgeoning Weapons Enhancement: Monk Ninja Spy II Enhancement: Touch of Death Level 13 (Monk) Enhancement: Master of Stone Level 14 (Monk) Enhancement: Halfling Cunning III Level 15 (Monk) Feat: (Selected) Greater Two Weapon Fighting Enhancement: Halfling Guile III Enhancement: Master of Bonfires Level 16 (Monk) Enhancement: Monk Wisdom II Level 17 (Monk) Level 18 (Monk) Feat: (Selected) Toughness Enhancement: Monk Wisdom III Level 19 (Monk) Enhancement: Grandmaster of Mountains Level 20 (Monk) Enhancement: Monk Serenity Enhancement: Grandmaster of the Sun