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  1. #1
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    Default LF Ninja Assassin build

    Hey there,

    I am hoping somebody could give a great 32 pnt build for 12monk/7rogue/1fighter elf focusing on longswords. Gotta have UMD/Disarm/Lock, and do decent damage.

  2. #2
    Community Member Consumer's Avatar
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    As you've already decided the build you want put it into the character planner. Post your build and we can change what needs to be changed. That way you actually learn something about building toons.

  3. #3
    Community Member jmonty's Avatar
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    i would start with

    Code:
    Character Plan by DDO Character Planner Version 3.5.1
    DDO Character Planner Home Page
    
    Level 1 Lawful Good Elf Male
    (1 Rogue) 
    Hit Points: 28
    Spell Points: 0 
    BAB: 0
    Fortitude: 2
    Reflex: 5
    Will: -1
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 1)
    Strength             17                    17
    Dexterity            16                    16
    Constitution         14                    14
    Intelligence         11                    11
    Wisdom                8                     8
    Charisma              8                     8
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 1)
    Balance               5                     5
    Bluff                -1                    -1
    Concentration         2                     2
    Diplomacy            -1                    -1
    Disable Device        4                     4
    Haggle               -1                    -1
    Heal                 -1                    -1
    Hide                  7                     7
    Intimidate           -1                    -1
    Jump                  6                     6
    Listen               -1                     1
    Move Silently         7                     7
    Open Lock             7                     7
    Perform              n/a                   n/a
    Repair                0                     0
    Search                4                     6
    Spot                  1                     3
    Swim                  3                     3
    Tumble                4                     4
    Use Magic Device      3                     3
    
    Level 1 (Rogue)
    Feat: (Selected) Two Weapon Fighting
    have at least a +1 dex and int tome for the twf feats and put level ups into str.

    i'll help more in a while if i have more time and you still need some assistance.

  4. #4
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    Code:
    Character Plan by DDO Character Planner Version 3.5.1
    DDO Character Planner Home Page
    
    Shadowfathom 
    Level 20 Lawful Good Elf Male
    (1 Fighter \ 12 Monk \ 7 Rogue) 
    Hit Points: 280
    Spell Points: 0 
    BAB: 15\15\20\25\25
    Fortitude: 15
    Reflex: 18
    Will: 11
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             16                    23
    Dexterity            16                    20
    Constitution         14                    16
    Intelligence         14                    16
    Wisdom                8                    12
    Charisma              8                    10
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               7                    10
    Bluff                -1                     2
    Concentration         4                    26
    Diplomacy            -1                     3
    Disable Device        6                    26
    Haggle               -1                     0
    Heal                 -1                     1
    Hide                  7                    24
    Intimidate           -1                     0
    Jump                  7                    12
    Listen               -1                     3
    Move Silently         7                    13
    Open Lock             7                    28
    Perform              n/a                    n/a
    Repair                2                     3
    Search                6                    28
    Spot                  2                     6
    Swim                  3                     6
    Tumble                4                     8
    Use Magic Device      3                    26
    
    Level 1 (Rogue)
    Feat: (Selected) Two Weapon Fighting
    
    
    Level 2 (Fighter)
    Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
    
    
    Level 3 (Monk)
    Feat: (Monk Bonus) Dodge
    Feat: (Selected) Whirling Steel Strike
    
    
    Level 4 (Monk)
    Feat: (Monk Bonus) Toughness
    
    
    Level 5 (Monk)
    Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
    
    
    Level 6 (Monk)
    Feat: (Selected) Oversized Two Weapon Fighting
    
    
    Level 7 (Monk)
    
    
    Level 8 (Monk)
    Feat: (Monk Bonus) Power Attack
    
    
    Level 9 (Rogue)
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 10 (Monk)
    
    
    Level 11 (Monk)
    
    
    Level 12 (Monk)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 13 (Monk)
    
    
    Level 14 (Monk)
    
    
    Level 15 (Monk)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 16 (Rogue)
    
    
    Level 17 (Rogue)
    
    
    Level 18 (Rogue)
    Feat: (Selected) Skill Focus: Use Magic Device
    
    
    Level 19 (Rogue)
    
    
    Level 20 (Rogue)
    Enhancement: Rogue Damage Boost I
    Enhancement: Rogue Damage Boost II
    Enhancement: Rogue Damage Boost III
    Enhancement: Aerenal Elf Melee Attack I
    Enhancement: Aerenal Elf Melee Attack II
    Enhancement: Aerenal Elf Melee Damage I
    Enhancement: Aerenal Elf Melee Damage II
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Rogue Subtle Backstabbing I
    Enhancement: Way of the Elegant Crane I
    Enhancement: Way of the Elegant Crane II
    Enhancement: Way of the Elegant Crane III
    Enhancement: Monk Ninja Spy I
    Enhancement: Monk Ninja Spy II
    Enhancement: All-Consuming Flame
    Enhancement: Adept of Flame
    Enhancement: Master of Bonfires
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Rogue Assassin I
    Enhancement: Rogue Sneak Attack Accuracy I
    Enhancement: Rogue Sneak Attack Training I
    Enhancement: Rogue Sneak Attack Training II
    Enhancement: Rogue Sneak Attack Training III
    Enhancement: Rogue Hide I
    Enhancement: Rogue Hide II
    Enhancement: Monk Jump I
    Enhancement: Monk Jump II
    Enhancement: Rogue Move Silently I
    Enhancement: Rogue Move Silently II
    Enhancement: Monk Tumble I
    Enhancement: Monk Tumble II
    Enhancement: Rogue Dexterity I
    Enhancement: Rogue Dexterity II
    Enhancement: Monk Wisdom I
    Enhancement: Monk Wisdom II
    Enhancement: Fighter Toughness I

  5. #5
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    That is what I got so far any feedback would be nice, I planned on using stocked up ddo points for the tome.

  6. #6
    Build Constructionist unbongwah's Avatar
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    Off-hand, I think this build will be suboptimal:

    Why spend two feats to use longswords when Ninja Spies can use short swords instead? You can go drow instead of elf if you want the extra dmg enhs. Slightly less DPS, but as a ninja assassin you'll be relying mostly on SAs for DPS anyway; and those feats are better spent elsewhere, IMHO.

    With that many monk levels, you'd almost certainly be better off sticking with handwraps; unless they've changed it, Touch of Death only works with handwraps. As it's a major source of dark monk DPS, IMHO it doesn't make much sense to take dark monk 9+ and not plan to use ToD.

    I think rogue 13 / monk 7 using short swords is a better combo. In fact I'm trying to come up with a build I like for that.

  7. #7
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    Yeah I figured I couldn't use ToD anyways. However, I really wanna play with longswords, I haven't had a toon yet that uses em.

  8. #8
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    I created a couple of veteran toons to play around with the idea. I am fine with dropping longswords and using wraps. Think I am gonna try work on a dex based version as I prefer wind stance with the sneak attack damage over sun stance.

  9. #9
    Community Member Calebro's Avatar
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    Quote Originally Posted by Shadelocke View Post
    I created a couple of veteran toons to play around with the idea. I am fine with dropping longswords and using wraps. Think I am gonna try work on a dex based version as I prefer wind stance with the sneak attack damage over sun stance.
    If you're thinking of dropping longswords and focusing on SA, have you considered a rogue 13 / monk 7 split? Ninja Spy I and Assassin II totals for 10d6 SA dice. Basically all the SA of a pure non-PrE rogue, but with all the goodies that 7 levels of monk gives.
    Wraps until around the Vale or so, when a banish/para short sword combo works wonders.
    Mine is quickly becoming one of my favorite toons.
    .

  10. #10
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    I was considering that, how would a hafling weapon finess build with 13 rogue 7 monk fan out?

  11. #11
    Community Member Calebro's Avatar
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    Quote Originally Posted by Shadelocke View Post
    I was considering that, how would a hafling weapon finess build with 13 rogue 7 monk fan out?
    Most of your AP gets spent on filling requirements (both for two PrEs, and for basic halfling rogue SA lines), but it works well.
    I'll find my build here and post it for you.


    Edit:
    As I said, there really isn't much room to work with different AP choices on a build like this. The starting stats can be changed as you like, but most of the AP will probably remain the same for the most part I'd imagine.

    Not geared very well just yet (in the process of Shroud flagging), mine sits at 16 right now with 300 HP in Wind Stance 2, standing unbuffed AC of 45 (self buffed into the 50's), my lowest save is a 20.
    Once this guy actually gets some decent gear he's going to be absolutely sick.... I'm having a blast running him.

    Code:
    Character Plan by DDO Character Planner Version 3.32 
    DDO Character Planner Home Page  
    
    Level 20 Lawful Neutral (or Good if you choose) Halfling Male 
    (7 Monk / 13 Rogue) 
    Hit Points: 283 
    Spell Points: 0 
    
    BAB: 14/14/19/24 
    Fortitude: 13 
    Reflex: 23 
    Will: 14 
    
                  Starting    Feat/Enhancement 
    Abilities    Base Stats    Modified Stats 	With +6 Gear
    (32 Point)    (Level 1)      (Level 20) 		(before crafting)
    Strength           14                16 		22
    Dexterity          16                28 		34 (32 with Spectral Gloves enhancement line, see below)
    Constitution       14                16 		22
    Intelligence       12                14 		20
    Wisdom             14                18 		24
    Charisma            8                10 		16
    
    Tomes Used 
    +2 Tome of Strength used at level 7 
    +2 Tome of Dexterity used at level 7 
    +2 Tome of Constitution used at level 7 
    +2 Tome of Intelligence used at level 7 
    +2 Tome of Wisdom used at level 7 
    +2 Tome of Charisma used at level 7 
     
                  Starting      Feat/Enhancement 
                 Base Skills  Modified Skills 
    Skills       (Level 1)      (Level 20) 
    Balance            7              32 
    Bluff              -1             6 
    Concentration      2              27 
    Diplomacy          -1             0 
    Disable Device     5              25 
    Haggle             -1             0 
    Heal               2              4 
    Hide               6              27 
    Intimidate         -1             0 
    Jump               6              12 
    Listen             2              6 
    Move Silently      7              30 
    Open Lock          7              24 
    Perform            n/a            n/a 
    Repair             1              2 
    Search             5              25 
    Spot               6              27 
    Swim               2              3 
    Tumble             4              12 
    Use Magic Device   3              23 
     
    Level 1 (Rogue) 
    Skill: Balance (+4) 
    Skill: Disable Device (+4) 
    Skill: Hide (+3) 
    Skill: Jump (+4) 
    Skill: Move Silently (+4) 
    Skill: Open Lock (+4) 
    Skill: Search (+4) 
    Skill: Spot (+4) 
    Skill: Tumble (+1) 
    Skill: Use Magic Device (+4) 
    Feat: (Selected) Two Weapon Fighting 
     
    Level 2 (Monk) 
    Skill: Concentration (+5) 
    Feat: (Monk Bonus) Toughness 
     
    Level 3 (Monk) 
    Skill: Balance (+2) 
    Skill: Concentration (+1) 
    Skill: Spot (+2) 
    Feat: (Selected) Dodge 
    Feat: (Monk Bonus) Weapon Finesse 
     
    Level 4 (Monk) 
    Ability Raise: DEX 
    Skill: Balance (+1) 
    Skill: Concentration (+1) 
    Skill: Move Silently (+2) 
    Skill: Spot (+1) 
    Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness 
     
    Level 5 (Rogue) 
    Skill: Disable Device (+4) 
    Skill: Hide (+1) 
    Skill: Search (+4) 
     
    Level 6 (Monk) 
    Skill: Balance (+2) 
    Skill: Concentration (+2) 
    Skill: Spot (+1) 
    Feat: (Selected) Two Weapon Defense (to be swapped for Shadow Blade if it's ever introduced)
    ------OR Skill Focus: UMD
     
    Level 7 (Monk) 
    Skill: Balance (+1) 
    Skill: Concentration (+1) 
    Skill: Hide (+1) 
    Skill: Jump (+1) 
    Skilll: Move Silently (+1) 
     
    Level 8 (Rogue) 
    Ability Raise: DEX 
    Skill: Disable Device (+3) 
    Skill: Move Silently (+1) 
    Skill: Search (+3) 
    Skill: Spot (+3) 
     
    Level 9 (Monk) 
    Skill: Balance (+2) 
    Skill: Concentration (+2) 
    Skill: Hide (+1) 
    Skill: Move Silently (+1) 
    Feat: (Selected) Improved Two Weapon Fighting 
    Feat: (Monk Bonus) Power Attack 
     
    Level 10 (Monk) 
    Skill: Balance (+1) 
    Skill: Concentration (+1) 
    Skill: Hide (+2) 
    Skill: Move Silently (+2) 
     
    Level 11 (Rogue) 
    Skill: Disable Device (+3) 
    Skill: Open Lock (+1) 
    Skill: Search (+3) 
    Skill: Spot (+3) 
     
    Level 12 (Rogue) 
    Ability Raise: DEX 
    Skill: Balance (+2) 
    Skill: Concentration (+2) 
    Skill: Disable Device (+1) 
    Skill: Search (+1) 
    Skill: Spot (+1) 
    Skill: Use Magic Device (+1) 
    Feat: (Selected) Improved Critical: Piercing Weapons 
     
    Level 13 (Rogue) 
    Skill: Balance (+1) 
    Skill: Concentration (+1) 
    Skill: Disable Device (+1) 
    Skill: Search (+1) 
    Skill: Spot (+1) 
    Skill: Use Magic Device (+4) 
     
    Level 14 (Rogue) 
    Skill: Balance (+1) 
    Skill: Concentration (+1) 
    Skill: Disable Device (+1) 
    Skill: Search (+1) 
    Skill: Spot (+1) 
    Skill: Use Magic Device (+4) 
     
    Level 15 (Rogue) 
    Skill: Balance (+1) 
    Skill: Concentration (+1) 
    Skill: Disable Device (+1) 
    Skill: Search (+1) 
    Skill: Spot (+1) 
    Skill: Use Magic Device (+4) 
    Feat: (Selected) Greater Two Weapon Fighting 
     
    Level 16 (Rogue) 
    Ability Raise: DEX 
    Skill: Balance (+1) 
    Skill: Concentration (+1) 
    Skill: Disable Device (+1) 
    Skill: Open Lock (+2) 
    Skill: Search (+1) 
    Skill: Spot (+1) 
    Skill: Use Magic Device (+2) 
     
    Level 17 (Rogue) 
    Skill: Balance (+1) 
    Skill: Concentration (+1) 
    Skill: Disable Device (+1) 
    Skill: Open Lock (+3) 
    Skill: Search (+1) 
    Skill: Spot (+1) 
    Skill: Use Magic Device (+1) 
    Feat: (Rogue Bonus) Cripling Strike 
     
    Level 18 (Rogue) 
    Skill: Balance (+1) 
    Skill: Concentration (+1) 
    Skill: Disable Device (+1) 
    Skill: Open Lock (+3) 
    Skill: Search (+1) 
    Skill: Spot (+1) 
    Skill: Use Magic Device (+1) 
    Feat: (Selected) Toughness (or a different Feat to taste)
     
    Level 19 (Rogue) 
    Skill: Balance (+1) 
    Skill: Concentration (+1) 
    Skill: Disable Device (+1) 
    Skill: Hide (+1) 
    Skill: Move Silently (+1) 
    Skill: Open Lock (+1) 
    Skill: Search (+1) 
    Skill: Spot (+1) 
    Skill: Use Magic Device (+1) 
     
    Level 20 (Rogue) 
    Ability Raise: DEX 
    Skill: Balance (+1) 
    Skill: Concentration (+1) 
    Skill: Disable Device (+1) 
    Skill: Hide (+1) 
    Skill: Move Silently (+1) 
    Skill: Open Lock (+1) 
    Skill: Search (+1) 
    Skill: Spot (+1) 
    Skill: Use Magic Device (+1) 
    Feat: (Rogue Bonus) Improved Evasion 
    
    Enhancement: Rogue Damage Boost II 
    Enhancement: Rogue Haste Boost II 
    Enhancement: Halflinng Dexterity II 
    Enhancement: Halfling Cunning II 
    Enhancement: Halfling Guile II 
    Enhancement: Rogue Subtle Backstabbing I 
    Enhancement: Way of the Clever Monkey I 
    Enhancement: Monk Ninja Spy I 
    Enhancement: All-Consuming Flame 
    Enhancement: Adept of Wind 
    Enhancement: Racial Toughness II 
    Enhancement: Rogue Faster Sneaking I 
    Enhancement: Rogue Assassin II 
    Enhancement: Rogue Sneak Attack Accuracy III 
    Enhancement: Rogue Sneak Attack Training III 
    Enhancement: Rogue Hide II 
    Enhancement: Monk Jump II 
    Enhancement: Rogue Move Silently II 
    Enhancement: Monk Tumble II 
    Enhancement: Rogue Dexterity III 
    Enhancement: Monk Wisdom II 
     
    OR, with Spectral Gloves (preferred):
    
    Enhancement: Rogue Damage Boost II 
    Enhancement: Rogue Haste Boost III 
    Enhancement: Halfling Dexterity II 
    Enhancement: Halfling Cunning II 
    Enhancement: Halfling Guile II 
    Enhancement: Rogue Subtle Backstabbing I 
    Enhancement: Monk Ninja Spy I 
    Enhancement: All-Consuming Flame 
    Enhancement: Adept of Wind 
    Enhancement: Racial Toughness II 
    Enhancement: Rogue Faster Sneaking I 
    Enhancement: Rogue Assassin II 
    Enhancement: Rogue Sneak Attack Accuracy III 
    Enhancement: Rogue Sneak Attack Training IV 
    Enhancement: Rogue Hide II 
    Enhancement: Monk Jump II 
    Enhancement: Rogue Move Silently II 
    Enhancement: Monk Tumble II 
    Enhancement: Rogue Dexterity II 
    Enhancement: Monk Wisdom II
    The only tome required is the +2 Int @7, to keep the skill progression on track. But if you take this as a guide for your toon's idea, I highly recommend that you get every one of the tomes eventually. Every single stat on this guy is important in one way or another.
    Last edited by Calebro; 08-11-2010 at 02:14 AM.
    .

  12. #12
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    I like that design, I'll have to try it out.

  13. #13
    Community Member Calebro's Avatar
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    If you have any questions, just let me know.

    I will warn you that in the first 10 levels, your rogue skills start to slip and them max out again every few levels. This means that having level appropriate gear will be absolutely essential if you need to play trap monkey. You may also want to invest in Skill Boost for those times, and then spec out of it later on.
    If that isn't something you're willing to deal with, you can adjust the skills appropriately.

    I just did it that way because he gets the most out of it by only raising class skills.
    .

  14. #14
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    All I gotta say is WOW, thank you so much for this build. I don't think I will touch any other toon till this one is true rencarnated to a 36 pnt version.

  15. #15
    Community Member Calebro's Avatar
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    Quote Originally Posted by Shadelocke View Post
    All I gotta say is WOW, thank you so much for this build. I don't think I will touch any other toon till this one is true rencarnated to a 36 pnt version.
    I told you it was fun....
    .

  16. #16
    The Hatchery DethTrip's Avatar
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    Do this instead, you will thank me later.

    http://forums.ddo.com/showthread.php?t=264340
    If you're having fun, then you're doing it right.

  17. #17
    Community Member Calebro's Avatar
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    Quote Originally Posted by DethTrip View Post
    Do this instead, you will thank me later.

    http://forums.ddo.com/showthread.php?t=264340
    Somehow I don't think he will.
    He asked for a "12monk/7rogue/1fighter elf focusing on longswords", then later changed the idea to a "dex based version as I prefer wind stance with the sneak attack damage over sun stance" which indicated that he'd still like to keep the rogue levels.
    You tell him to build a pure strength based monk.... That isn't what he asked for at all. I'm not saying it's a bad build, but it isn't what he asked for.
    .

  18. #18
    Hero QuantumFX's Avatar
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    This sums up my feelings on the build: LINK
    Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
    • Epic and Legendary Mysterious ring upgrades, please.
    • Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
    • Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
    • Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
    • Redoing the drop rates of tomes in generic and raid loot tables.

  19. #19
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    Well, I rerolled the toon again. Not because I don't enjoy it but because my little brother wanted to roll one too after watching me play it lol. It is even more intersting duoing instances with this build, as it is really fun to trade back and forth the super fast sneak attacks.

  20. #20
    Build Constructionist unbongwah's Avatar
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    Nice build, Calebro. Although I would squeeze in Combat Expertise somewhere, since it looks like you're trying for a high-AC build and you have the INT for it after +2 tome. Think I would reverse Dodge & Power Attack: you don't really need Dodge until monk 6 (Ninja Spy pre-req); whereas the extra DPS from PA is welcome, especially against low-lvl high-Fort enemies (i.e., undead).

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