Results 1 to 6 of 6

Thread: arcane archer

  1. #1
    Community Member phoenix038's Avatar
    Join Date
    May 2010
    Posts
    0

    Question arcane archer

    OK so i go to made a arcane archer. did all that did like 100 quests got to level 3 when i learned that my dex only 14! when i told other people there like "are you misspelling?" and i am like no. and well they told me i need to customize so my question is this with a ftp account where should i put my points at. i know dex needs to be maxed. and what feats should i get? i know that elfs are the best for arcane being good with the bow naturally. so yeah plz post thanks! =)

  2. #2
    Community Member
    Join Date
    Oct 2009
    Posts
    541

    Default

    dex is important but so are str (as you get the bow strength feat) and con (dead meat don't shoot). wis is mildy important too so you can cast your buffs but the most you'll ever need is 14 wis so even starting with a base 8 you can get there with a +6 item... if you can find one.

    so... max dex, good str, about 14 in con, dump int, wis and cha (though maybe 10 in wis to make it easier to find appropriate items)

    weapon finesse is probably a good feet as it will allow you to use your dex score for to-hit but this only works with light weapons (read rapiers)

  3. #3
    Stormreach Advisor
    Founder

    Join Date
    Jan 2006
    Posts
    11,237

    Default

    You can find an Arcane Archer build in this thread.

  4. #4
    Community Member Talon_Moonshadow's Avatar
    Join Date
    Apr 2006
    Posts
    9,033

    Default

    I'm not the best builder....but I would not max dex.

    You need other stats high too.

    Dex, Str, and Con are most important. Wiz is needed to cast Rgr spells, but you can use a wisdom item to do that if needed.

    Rgrs get lots of skill points, so they don't need much Int. But I like a 10 in Int for most Rgrs.

    Cha is not very important. It does effect you Wild Empathy though. I usually end up with a 10 Cha too. But honestly it's a dump stat for Rgrs.
    I gave up a life of farming to become an Adventurer.

    Quote Originally Posted by Jandric View Post
    ..., but I honestly think the solution is to group with less whiny people.

  5. #5
    Community Member phoenix038's Avatar
    Join Date
    May 2010
    Posts
    0

    Wink

    Quote Originally Posted by MrLarone View Post
    dex is important but so are str (as you get the bow strength feat) and con (dead meat don't shoot). wis is mildy important too so you can cast your buffs but the most you'll ever need is 14 wis so even starting with a base 8 you can get there with a +6 item... if you can find one.

    so... max dex, good str, about 14 in con, dump int, wis and cha (though maybe 10 in wis to make it easier to find appropriate items)

    weapon finesse is probably a good feet as it will allow you to use your dex score for to-hit but this only works with light weapons (read rapiers)
    ok so um you think you guys can put up a chart like this:

    dex:
    str:
    cha:
    con: yeah so like that and i couldnt understand the archer build remember im fpt i have no exra points for the
    skills above

  6. #6
    Community Member Shumanfoo's Avatar
    Join Date
    Oct 2009
    Posts
    325

    Default

    Quote Originally Posted by phoenix038 View Post
    ok so um you think you guys can put up a chart like this:

    dex:
    str:
    cha:
    con: yeah so like that and i couldnt understand the archer build remember im fpt i have no exra points for the
    skills above
    Code:
    Character Plan by DDO Character Planner Version 3.34
    DDO Character Planner Home Page
    
    Level 1 True Neutral Elf Male
    (1 Ranger) 
    Hit Points: 30
    Spell Points: 0 
    BAB: 1\1
    Fortitude: 4
    Reflex: 6
    Will: 0
    
                      Starting          
    Abilities        Base Stats         
    (28 Point)       (Level 1)          
    Strength             14             
    Dexterity            18             
    Constitution         14             
    Intelligence          8             
    Wisdom               10             
    Charisma              8             
    I haven't built an AA, but I think something like this starting would work (modified from a 32pt I took away 1 Str and 2 Wis). A couple key points to note:

    1) Put all ability levels into Str.
    2) Use elf and class enhancements for dex
    3) You need at least 11 wis to cast level 1 spells so you'll need a +1 item by level4 if you want to cast right away.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload