This is my first attempt at using the generator and was looking for some opinons/help on the build. i'm kinda new at DDO (highest lvl 6) but am no stranger to mmos. my style is moving around alot during battle and to always take out the caster/range mobs. i'll stand and tank when i have to (doorways etc.) but prefer to be damage output. any help i appreciated.
EDIT-k took advice and tried again
Code:Character Plan by DDO Character Planner Version 3.34 DDO Character Planner Home Page Caramon Level 20 Lawful Neutral Human Male (20 Fighter) Hit Points: 384 Spell Points: 0 BAB: 20\20\25\30\30 Fortitude: 17 Reflex: 6 Will: 5 Starting Ending Abilities Base Stats Base Stats (28 Point) (Level 1) (Level 20) Strength 18 23 Dexterity 10 10 Constitution 16 16 Intelligence 8 8 Wisdom 8 8 Charisma 8 8 Starting Ending Base Skills Base Skills Skills (Level 1) (Level 20) Balance 2 8 Bluff -1 -1 Concentration 3 3 Diplomacy -1 -1 Disable Device n/a n/a Haggle -1 -1 Heal -1 -1 Hide 0 0 Intimidate 1 17 Jump 6 21 Listen -1 -1 Move Silently 0 0 Open Lock n/a n/a Perform n/a n/a Repair -1 -1 Search -1 -1 Spot -1 -1 Swim 4 9 Tumble n/a n/a Use Magic Device n/a n/a Level 1 (Fighter) Skill: Balance (+2) Skill: Intimidate (+2) Skill: Jump (+2) Feat: (Human Bonus) Diehard Feat: (Selected) Power Attack Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons Enhancement: Fighter Attack Boost I Enhancement: Fighter Armored Agility I Enhancement: Fighter Critical Accuracy I Enhancement: Fighter Strategy (Trip) I Level 2 (Fighter) Skill: Intimidate (+2) Feat: (Fighter Bonus) Two Handed Fighting Enhancement: Human Improved Recovery I Enhancement: Fighter Strength I Level 3 (Fighter) Skill: Intimidate (+2) Feat: (Selected) Toughness Enhancement: Fighter Flanking Mastery I Enhancement: Racial Toughness I Enhancement: Fighter Toughness I Level 4 (Fighter) Ability Raise: STR Skill: Intimidate (+1) Skill: Jump (+1) Feat: (Fighter Bonus) Stunning Blow Enhancement: Fighter Attack Boost II Enhancement: Fighter Critical Accuracy II Level 5 (Fighter) Skill: Intimidate (+1) Skill: Jump (+1) Enhancement: Human Adaptability Strength I Enhancement: Fighter Toughness II Level 6 (Fighter) Skill: Intimidate (+1) Skill: Jump (+1) Feat: (Selected) Improved Two Handed Fighting Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons Enhancement: Fighter Kensei I Level 7 (Fighter) Skill: Balance (+1) Enhancement: Kensei Falchion Mastery I Enhancement: Racial Toughness II Level 8 (Fighter) Ability Raise: STR Skill: Balance (+1) Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons Enhancement: Fighter Falchion Specialization I Enhancement: Fighter Strength II Level 9 (Fighter) Skill: Balance (+1) Feat: (Selected) Improved Critical: Slashing Weapons Enhancement: Human Improved Recovery II Level 10 (Fighter) Skill: Intimidate (+2) Feat: (Fighter Bonus) Cleave Enhancement: Fighter Critical Accuracy III Level 11 (Fighter) Skill: Intimidate (+2) Enhancement: Fighter Armored Agility II Enhancement: Fighter Strategy (Trip) II Level 12 (Fighter) Ability Raise: STR Skill: Jump (+2) Feat: (Selected) Greater Two Handed Fighting Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons Level 13 (Fighter) Skill: Jump (+2) Enhancement: Fighter Kensei II Enhancement: Human Greater Adaptability Strength I Enhancement: Racial Toughness III Level 14 (Fighter) Skill: Balance (+1) Feat: (Fighter Bonus) Great Cleave Enhancement: Kensei Falchion Mastery II Level 15 (Fighter) Skill: Balance (+0.5) Skill: Intimidate (+1) Feat: (Selected) Toughness Enhancement: Fighter Strength III Level 16 (Fighter) Ability Raise: STR Skill: Balance (+0.5) Skill: Jump (+1) Feat: (Fighter Bonus) Superior Weapon Focus: Slashing Weapons Enhancement: Kensei Greatsword Mastery II Enhancement: Fighter Falchion Specialization II Level 17 (Fighter) Skill: Intimidate (+2) Enhancement: Fighter Attack Boost III Enhancement: Fighter Toughness III Level 18 (Fighter) Skill: Balance (+0.5) Skill: Jump (+1) Feat: (Selected) Great Fortitude Feat: (Fighter Bonus) Slicing Blow Level 19 (Fighter) Skill: Balance (+0.5) Skill: Jump (+1) Enhancement: Kensei Falchion Mastery III Enhancement: Fighter Kensei III Level 20 (Fighter) Ability Raise: STR Skill: Intimidate (+2) Feat: (Fighter Bonus) Power Critical Enhancement: Fighter Weapon Alacrity Enhancement: Fighter Strategy (Stunning Blow) I Enhancement: Fighter Flanking Mastery II Enhancement: Fighter Item Defense II