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  1. #1
    Community Member Airzlyn's Avatar
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    Oct 2009
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    Talking *Ymmuri Stalker~(Sword Slinger)~Build*

    Code:
    Character Plan by DDO Character Planner Version 3.34
    DDO Character Planner Home Page
    
    Ymmuri Stalker(SwordSlinger
    Level 20 True Neutral Human Male
    (14 Fighter \ 5 Barbarian \ 1 Rogue) 
    Hit Points: 382
    Spell Points: 0 
    BAB: 19\19\24\29\29
    Fortitude: 15
    Reflex: 10
    Will: 4
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (28 Point)       (Level 1)          (Level 20)           (Level 20)
    Strength             17                 21                   25
    Dexterity            16                 17                   17
    Constitution         13                 13                   15
    Intelligence          8                  8                    8
    Wisdom                8                  8                    8
    Charisma              8                  8                    8
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               7                     7
    Bluff                -1                     1
    Concentration         1                     4
    Diplomacy            -1                     1
    Disable Device       n/a                   n/a
    Haggle                3                     3
    Heal                  1                     1
    Hide                  3                     3
    Intimidate            3                    11
    Jump                  7                    25
    Listen               -1                    -1
    Move Silently         3                     3
    Open Lock             7                     7
    Perform              n/a                   n/a
    Repair               -1                    -1
    Search               -1                    -1
    Spot                 -1                    -1
    Swim                  7                    11
    Tumble                7                    20
    Use Magic Device     n/a                   n/a
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Haggle (+4)
    Skill: Heal (+2)
    Skill: Intimidate (+4)
    Skill: Jump (+4)
    Skill: Open Lock (+4)
    Skill: Swim (+4)
    Skill: Tumble (+4)
    Feat: (Selected) Toughness
    Feat: (Human Bonus) Two Weapon Fighting
    
    
    Level 2 (Fighter)
    Skill: Jump (+1)
    Skill: Tumble (+0.5)
    Feat: (Fighter Bonus) Oversized Two Weapon Fighting
    
    
    Level 3 (Fighter)
    Skill: Jump (+1)
    Skill: Tumble (+0.5)
    Feat: (Selected) Exotic Weapon Proficiency: Khopesh
    Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
    
    
    Level 4 (Fighter)
    Ability Raise: DEX
    Skill: Jump (+1)
    Skill: Tumble (+0.5)
    
    
    Level 5 (Fighter)
    Skill: Intimidate (+2)
    Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
    
    
    Level 6 (Fighter)
    Skill: Intimidate (+2)
    Feat: (Selected) Power Attack
    
    
    Level 7 (Fighter)
    Skill: Jump (+1)
    Skill: Tumble (+0.5)
    Feat: (Fighter Bonus) Improved Two Weapon Fighting
    
    
    Level 8 (Fighter)
    Ability Raise: STR
    Skill: Tumble (+1)
    
    
    Level 9 (Fighter)
    Skill: Jump (+2)
    Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 10 (Fighter)
    Skill: Tumble (+1)
    
    
    Level 11 (Fighter)
    Skill: Tumble (+1)
    Feat: (Fighter Bonus) Stunning Blow
    
    
    Level 12 (Fighter)
    Ability Raise: STR
    Skill: Tumble (+1)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 13 (Fighter)
    Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons
    
    
    Level 14 (Fighter)
    Skill: Tumble (+1)
    
    
    Level 15 (Fighter)
    Skill: Tumble (+1)
    Feat: (Selected) Toughness
    Feat: (Fighter Bonus) Two Weapon Defense
    
    
    Level 16 (Barbarian)
    Ability Raise: STR
    Skill: Jump (+4)
    
    
    Level 17 (Barbarian)
    Skill: Intimidate (+2)
    Skill: Tumble (+1)
    
    
    Level 18 (Barbarian)
    Skill: Jump (+2)
    Skill: Tumble (+1)
    Feat: (Selected) Toughness
    
    
    Level 19 (Barbarian)
    Skill: Tumble (+2)
    
    
    Level 20 (Barbarian)
    Ability Raise: STR
    Skill: Jump (+2)
    Skill: Tumble (+1)
    Enhancement: Fighter Attack Boost I
    Enhancement: Fighter Attack Boost II
    Enhancement: Barbarian Damage Boost I
    Enhancement: Fighter Haste Boost I
    Enhancement: Fighter Haste Boost II
    Enhancement: Barbarian Sprint Boost I
    Enhancement: Barbarian Sprint Boost II
    Enhancement: Barbarian Improved Damage Reduction I
    Enhancement: Barbarian Extend Rage I
    Enhancement: Barbarian Extend Rage II
    Enhancement: Barbarian Extra Rage I
    Enhancement: Barbarian Power Rage I
    Enhancement: Kensei Khopesh Mastery I
    Enhancement: Kensei Khopesh Mastery II
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Critical Accuracy II
    Enhancement: Fighter Critical Accuracy III
    Enhancement: Fighter Kensei I
    Enhancement: Fighter Kensei II
    Enhancement: Fighter Khopesh Specialization I
    Enhancement: Fighter Flanking Mastery I
    Enhancement: Fighter Flanking Mastery II
    Enhancement: Human Adaptability Strength I
    Enhancement: Human Greater Adaptability Constitution I
    Enhancement: Human Improved Recovery I
    Enhancement: Human Improved Recovery II
    Enhancement: Human Improved Recovery III
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Racial Toughness III
    Enhancement: Rogue Sneak Attack Training I
    Enhancement: Barbarian Constitution I
    Enhancement: Fighter Strength I
    Enhancement: Fighter Strength II
    Enhancement: Fighter Strength III
    Enhancement: Fighter Toughness I
    Enhancement: Fighter Toughness II
    This is A build that I have been looking foreword to finishing for the last week (though I've been thinking about this build for a lot longer then that Basically its a TWF DPS fight of sorts specializing in Khopeshes, Good for group questing and for brawl arena I really Enjoyed playing and working the kinks out of this build on Orion though I am going to make it and play it on Sarlona.

    Enjoy and feel free to comment.

  2. #2
    Community Member Airzlyn's Avatar
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    Oct 2009
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    Default

    though you might need a Con tome sometime in the early levels I enjoy playing this build
    Derrzo Flint (Rogue), Ericieus Thorne Fist (Monk),
    Razorrr (Fighter) (All of the above are located in Sarlona)

  3. #3
    Community Member
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    Default

    Why do you have Rogue level and zero UMD? Usually if I take Rogue level, I also want Evasion.

    So no UMD, no trap skills, only low Open Lock and no Evasion. Why Rogue splash then?

    You have some points in Intimidate, but it's not maxed. Does it even work?

  4. #4
    Community Member Airzlyn's Avatar
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    Default

    true about the intimidate Never really used it before and the rogue level is for sneak attack dmg you could go 2 rogue and take out a barbarian level or even fighter if you don't need the extra feat.
    Derrzo Flint (Rogue), Ericieus Thorne Fist (Monk),
    Razorrr (Fighter) (All of the above are located in Sarlona)

  5. #5
    Community Member Airzlyn's Avatar
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    Oct 2009
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    Default

    but you may also be able to make a good version of this build for WF you wouldn't need the con tome but you would be missing a few feats earlier on in the game
    Derrzo Flint (Rogue), Ericieus Thorne Fist (Monk),
    Razorrr (Fighter) (All of the above are located in Sarlona)

  6. #6
    Community Member zed1's Avatar
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    Apr 2009
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    114

    Default A few tweaks

    I would think about going 12 fighter/6 barb/2 rogue. It is completely painless to drop the extra feat (I would lose Two Weapon Defense.) You get evasion, and access to level 6 barbarian enhancements, which are both nice.

    I would also lose Critical Accuracy III and the flanking mastery enhancements (you won't need them on a kensai.) Take as much Fighter Haste Boost as you can. Also consider taking one of your barb levels at 2 or 3. The access to a quick rage is nice at low levels.

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