First off thank you very very much for the replies. Info like Adamantite and the Cleave twins being minimally useful is fantastic (especially since a lot of these sound good on paper).
Originally Posted by
Adalita
There's nothing wrong with this build however I'm not sure that I see the logic of of the one level of barb, is it for rage?
The 1 Barb splash is just like Angelus said for run speed and +1 power which I figured was better than going to 8 Rogue or 13 Fighter.
Originally Posted by
Adalita
Also have you considered Palladin / Rogue? There are some good builds out there with THF. Having decent CHA will help with your UMD. Pallys can be stretched for attribute points, but access to 32 point builds and tomes would alleviate that.
I looked initially at Paladins but never saw a build that had the trap skills (a few with a rogue splash for UMD only) nor did I see any THF builds that weren't pure tank. The extra kick you get from smites (I think it's smite anyway) with TWF double dipping definitely scared me away from "gimping" myself by going THF instead. I didn't mind the tanking idea too much but I'd rather be DPS first with a dash of off-tank than a pure tank build.
As an exercise in increasing my knowledge about builds I decided to fix the noted errors above and present a new build for you to critique. I think I tightened it up quite a bit:
12 Fighter/7 Rogue/1 Barb
Race: WF
Alignment: True Neutral
Stats: (NOTE: I ditched 2 points of CHA for INT figuring more skill points > -1 UMD)
18 Str + 6 item + 5 level + 2 tome + 2 enhance = 33
12 Dex + 6 item + 2 tome = 20
16 Con + 6 item + 2 tome + 2 enhance = 26
14 Int + 6 item +2 tome = 22
6 Wis + 6 item + 2 tome = 14
6 Cha + 6 item + 2 tome =14
Feats: (NOTE: More toughness, less bad feats, took CE for Imp Trip which I read very nice things about for control as opposed to Stunning Blow)
* 1. Toughness
* 2. Two handed Fighting
* 3. Toughness
* 4. Power Attack
* 6. Weapon Focus: Slashing Weapons
* 6. Weapon Specialization: Slashing
* 8. Imp. THF
* 9. Toughness
* 12. Imp Crit: Slashing
* 15. Combat Expertise
* 15. Greater THF
* 15. GWF: Slashing
* 18. Imp. Trip
* 20. GWS: Slashing
Level order:
1 Rogue
2 Fighter
3 Barb
4-8 Fighter
9-13 Rogue
14-17 Fighter
18 Rogue (skill catch up)
19-20 Fighter
Armor Class:
Unconcerned with it this build
Skills: (NOTE: much better on this front although I didn't feel like going back and stripping out the Intimidation (since I won't be off tanking with this) I will probably remove it if put into action)
UMD - 22
Disable Device - 26
Search - 26
Spot - 14
Intimidate - 23
Balance - 24
Hit points: 430
(Better base than before so that's good)
Saving throws: (NOTE: Still look ****** to me)
Fort: 17
Reflex: 11
Will: 5
Enhancements: (NOTE: I think I tightened these up pretty well. I think...)
Enhancement: Racial Toughness III
Enhancement: Barbarian Power Attack I
Enhancement: Rogue Haste Boost I
Enhancement: Rogue Improved Trap Sense I
Enhancement: Rogue Skill Boost III
Enhancement: Rogue Acid Trap Lore I
Enhancement: Rogue Disable Device II
Enhancement: Rogue Search II
Enhancement: Kensei Falchion Mastery I
Enhancement: Fighter Strength II
Enhancement: Fighter Falchion Specialization I
Enhancement: Fighter Toughness IV
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Attack Boost IV
Enhancement: Fighter Kensei II
Enhancement: Fighter Strategy (Trip) I
Enhancement: Warforged Construct Thinking I
Enhancement: Warforged Power Attack II
Enhancement: Warforged Tactics I
Enhancement: Warforged Great Weapon Aptitude III
Enhancement: Warforged Healer's Friend I
Enhancement: Warforged Constitution II
Also here's the Character Planner output for completeness (now it goes to 20!):
Code:
Character Plan by DDO Character Planner Version 3.34
DDO Character Planner Home Page
2HFv3
Level 20 True Neutral Warforged Male
(12 Fighter \ 1 Barbarian \ 7 Rogue)
Hit Points: 430
Spell Points: 0
BAB: 18\18\23\28\28
Fortitude: 17
Reflex: 11
Will: 5
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 18 27
Dexterity 12 14
Constitution 16 20
Intelligence 14 16
Wisdom 6 8
Charisma 6 8
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 5 24
Bluff -2 1
Concentration 3 7
Diplomacy -2 1
Disable Device 6 26
Haggle 1 2
Heal -2 -1
Hide 1 2
Intimidate 2 23
Jump 8 18
Listen -2 -1
Move Silently 1 2
Open Lock 5 6
Perform n/a n/a
Repair 6 7
Search 6 26
Spot 2 14
Swim 4 8
Tumble 2 3
Use Magic Device 2 22
Level 1 (Rogue)
Skill: Balance (+4)
Skill: Disable Device (+4)
Skill: Haggle (+3)
Skill: Intimidate (+4)
Skill: Jump (+4)
Skill: Open Lock (+4)
Skill: Repair (+4)
Skill: Search (+4)
Skill: Spot (+4)
Skill: Tumble (+1)
Skill: Use Magic Device (+4)
Feat: (Selected) Toughness
Enhancement: Rogue Haste Boost I
Enhancement: Rogue Skill Boost I
Enhancement: Rogue Disable Device I
Enhancement: Rogue Search I
Level 2 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Two Handed Fighting
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Strategy (Trip) I
Enhancement: Warforged Great Weapon Aptitude I
Level 3 (Barbarian)
Skill: Disable Device (+1)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Toughness
Enhancement: Racial Toughness I
Enhancement: Fighter Toughness I
Level 4 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Power Attack
Enhancement: Barbarian Power Attack I
Enhancement: Rogue Improved Trap Sense I
Enhancement: Warforged Constitution I
Level 5 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Use Magic Device (+1)
Enhancement: Fighter Strength I
Enhancement: Warforged Power Attack I
Level 6 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
Feat: (Selected) Weapon Specialization: Slashing Weapons
Enhancement: Fighter Attack Boost II
Enhancement: Fighter Critical Accuracy II
Level 7 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Use Magic Device (+1)
Enhancement: Racial Toughness II
Enhancement: Fighter Toughness II
Level 8 (Fighter)
Skill: Intimidate (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Improved Two Handed Fighting
Enhancement: Fighter Kensei I
Level 9 (Rogue)
Skill: Disable Device (+7)
Skill: Search (+3)
Skill: Use Magic Device (+1)
Feat: (Selected) Toughness
Enhancement: Rogue Acid Trap Lore I
Enhancement: Kensei Falchion Mastery I
Enhancement: Warforged Great Weapon Aptitude II
Level 10 (Rogue)
Skill: Balance (+4)
Skill: Disable Device (+1)
Skill: Search (+5)
Skill: Use Magic Device (+1)
Enhancement: Fighter Strength II
Level 11 (Rogue)
Skill: Balance (+6)
Skill: Disable Device (+1)
Skill: Intimidate (+2)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Enhancement: Rogue Skill Boost II
Enhancement: Rogue Disable Device II
Level 12 (Rogue)
Skill: Balance (+1)
Skill: Disable Device (+1)
Skill: Intimidate (+2)
Skill: Search (+1)
Skill: Spot (+5)
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Critical: Slashing Weapons
Enhancement: Rogue Search II
Enhancement: Warforged Healer's Friend I
Level 13 (Rogue)
Skill: Balance (+1)
Skill: Disable Device (+1)
Skill: Intimidate (+1)
Skill: Search (+1)
Skill: Spot (+6)
Skill: Use Magic Device (+1)
Enhancement: Warforged Constitution II
Level 14 (Fighter)
Skill: Balance (+1)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Enhancement: Racial Toughness III
Level 15 (Fighter)
Skill: Balance (+1)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Combat Expertise
Feat: (Fighter Bonus) Greater Two Handed Fighting
Enhancement: Fighter Falchion Specialization I
Enhancement: Fighter Toughness III
Level 16 (Fighter)
Skill: Balance (+1)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Enhancement: Warforged Great Weapon Aptitude III
Level 17 (Fighter)
Skill: Balance (+1)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
Enhancement: Fighter Toughness IV
Level 18 (Rogue)
Skill: Disable Device (+5)
Skill: Search (+5)
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Trip
Enhancement: Fighter Attack Boost III
Enhancement: Rogue Skill Boost III
Level 19 (Fighter)
Skill: Balance (+1)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Enhancement: Fighter Attack Boost IV
Level 20 (Fighter)
Skill: Balance (+1)
Skill: Intimidate (+1)
Skill: Use Magic Device (+1)
Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons
Enhancement: Fighter Kensei II
Enhancement: Warforged Construct Thinking I
Enhancement: Warforged Power Attack II
Enhancement: Warforged Tactics I
Again, TIA for replies!