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  1. #1
    Community Member Visucius's Avatar
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    Default Undead Arcane warrior

    Hi guys I posted this on general discussion and then realized "oh wait there's a build forum, my bad" but like I said on the general I've been toying with the idea of an arcane warrior, or more well known as a battle mage.
    After SOME planning I decided to take it for a run so far lv3 and enjoying it quite a bit..heres my stats~
    Race:Human Class:Wizard 28pt build
    Str~16
    Dex~8
    Con~14
    Int~18
    Wis~8
    Char~8

    Feats:lv1
    Insightful reflex(so no need for Dex)
    Toughness(hp is a must)
    Spell focus Necro(PM)

    Feats:lv3
    Eschew Materials (so I dont need materials and it only costs 2 extra sp)

    and at lv wat 6? I'll take extend spell. (so I dont need to rebuff as much.)

    After 12lvs of Wiz (where I'll prestige as PM and at lv 12 take form of wrath for less hits on me) I'll take 8lvs of fighter as to beef him up(prestige as Kensie to better my hit chance). I might take 2 lvs of cleric instead and take 6lvs of fighter as to self heal to a degree so I can solo more easily.

    So far what I do is run a bunch of buffs on me~
    Masters Touch, Mage Armor, Shield, Bull Strength, Blur
    This Allows me to do some good damage and not get hit a whole lot.

    Though it may not be that great to some I love it! but I'd like some constuctive critizism. and does extend spell extend wraith form? Also does blur stack with wraith incorporeal or are the two different die rolls? or do u just got one or the other?

    Plz Note~ I know Pm is bugged but I like the idea of extra summon extra Hp and and less chance to get hit. Also note I will not be wearing plate unless I find a way to reduce spell failure and I plan on getting robe of the abbot so I can heal some what.
    Last edited by Visucius; 05-27-2010 at 03:36 PM.

  2. #2
    Community Member Visucius's Avatar
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    Unhappy

    Wow no replies...well if anyone does lol I'd like to ask what kind off boosts should I look out for on equipment?

  3. #3
    Community Member Trillea's Avatar
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    Default

    I would do this: level the character up to 12 as straight WIZ (pref warforged) and once mod 5 comes out THEN take pale master. That way you haven't gimped your character if the changes to Pale Master are not enough to really make it worth it. I would also suggest putting a bit more in CON and a bit less in STR.
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  4. #4
    Community Member Visucius's Avatar
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    Quote Originally Posted by Trillea View Post
    I would do this: level the character up to 12 as straight WIZ (pref warforged) and once mod 5 comes out THEN take pale master. That way you haven't gimped your character if the changes to Pale Master are not enough to really make it worth it. I would also suggest putting a bit more in CON and a bit less in STR.
    Yep exactly I'm taking this character all the way to lv12 of wiz. Yeah I heard of update 5 any idea when it''ll be put in? and ok I can see why you would put more points into con then str but I'm not sure I like the trade off of damage for health I mean with all the buffs and so forth I don't get hit all that much..
    as to the WF comment I understand you can heal urself A LOT but idk I don't care much for them and not to meantion I haven't bought it yet.. and the xtra feat human supplies really helps.

  5. #5

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    A. For what you are trying and being a newish player (I assume) its a pretty decent build

    B. You will be told that warforged do this character build much better than humans which is true. They can heal themselves with their repair spells which is extremely powerful. You will find as you get into the level 5-7 range that not being able to heal yourself will make your combat ability limited or try the patience of those healing you.

    C. With good play you can make it into higher levels but by 9 or so you will find the wizard part doing all the work and your sword being very weak by comparison.

    D. Eschew materials is a terrible feat. Feats are precious and eschew does nothing but save you some pack space and a trivial amount of gold.

    E. When you go to multiclass, consider starting with two levels of monk. It will make that insightful reflexes a lot more useful and gives you a decent combat style that at least can get some benefit from the pale master undead forms.
    Last edited by sigtrent; 05-27-2010 at 10:31 PM.
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  6. #6
    Community Member Trillea's Avatar
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    Quote Originally Posted by Visucius View Post
    Yep exactly I'm taking this character all the way to lv12 of wiz. Yeah I heard of update 5 any idea when it''ll be put in? and ok I can see why you would put more points into con then str but I'm not sure I like the trade off of damage for health I mean with all the buffs and so forth I don't get hit all that much..
    as to the WF comment I understand you can heal urself A LOT but idk I don't care much for them and not to meantion I haven't bought it yet.. and the xtra feat human supplies really helps.
    As for the release date of update 5, noone (except MAYBE some devs and they aren't talking) knows. The +1 hit/damage is a lot more easily made up for endgame than the 20 HP given by 2 extra CON. With shield and mage armor you may not get hit much on casual/normal for the 1st few levels but you will quickly grow out of that and the extra HP will mean a LOT, especially as a melee wiz.

    Since you don't have access to WF, human is a very good way to go. The extra feat is great (I suggest toughness for extra HP, and to open the enhancement line) and the extra skill points and the ability to get an enhancement point in INT go a long way.
    Quote Originally Posted by Philam View Post
    I nominate you as head developer of DDO!
    Quote Originally Posted by FlimsyFirewood View Post
    That tears it. I need to get a donkey.
    Concentrated power is the enemy of liberty - Ronald Reagan

  7. #7
    Community Member Visucius's Avatar
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    Quote Originally Posted by sigtrent View Post
    A. For what you are trying and being a newish player (I assume) its a pretty decent build

    B. You will be told that warforged do this character build much better than humans which is true. They can heal themselves with their repair spells which is extremely powerful. You will find as you get into the level 5-7 range that not being able to heal yourself will make your combat ability limited or try the patience of those healing you.

    C. With good play you can make it into higher levels but by 9 or so you will find the wizard part doing all the work and your sword being very weak by comparison.

    D. Eschew materials is a terrible feat. Feats are precious and eschew does nothing but save you some pack space and a trivial amount of gold.
    A. lol u assume correctly I have only played for about a month, but I have tried out classes till lv 4 and yes i know that doesnt let me see it all but i believe it gives me a good overview of what I like and can use well

    B. yes lol I have seen it numrous times and I can uderstand why WF are good at being a Wiz.

    C. yes I can see that happenin to an extent but I hope the fighter maybe cleric lvs will remedy that so I can hack and slash more...

    D. really I have found it very helpful I do not like checking my bag for componets to make sure i hav enough, but if u really recomend not taking it wat would u suggest for it I still have the free feat change from hall of dragon marks

    E. I will when I purchase it..
    Last edited by Visucius; 05-27-2010 at 10:35 PM.

  8. #8
    Community Member Visucius's Avatar
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    Quote Originally Posted by Trillea View Post
    As for the release date of update 5, noone (except MAYBE some devs and they aren't talking) knows. The +1 hit/damage is a lot more easily made up for endgame than the 20 HP given by 2 extra CON. With shield and mage armor you may not get hit much on casual/normal for the 1st few levels but you will quickly grow out of that and the extra HP will mean a LOT, especially as a melee wiz.

    Since you don't have access to WF, human is a very good way to go. The extra feat is great (I suggest toughness for extra HP, and to open the enhancement line) and the extra skill points and the ability to get an enhancement point in INT go a long way.
    good point...lol guess ill reroll when I see this guy go down the drain lol, augh lol lack of info about updates annoys me >_< lol...but it annoys everyone im sure :l

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