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  1. #1
    Community Member
    Join Date
    Jul 2009
    Posts
    24

    Question Class Build Advice For TWF Paladin

    Hello, I am looking for advice and suggestions on a good build for a TWF Paladin for my main. I have access to all races/classes, 32pt Build, and Vet Status. I would prefer to make this a pure build, but I am willing to listen to multiclass build suggestions as well. So far, Im thinking Ill go with Human, although Drow is kinda tempting as well. Cant really make up my mind on that. Anyway, I look forward to any constructive advice. Thanks for your time and consideration!

    *Edit* I was originally thinking about making some solo based cleric, favored soul, and bard, but something has come up so those are on hold. Until then Im just gonna focus on getting this Paladin off the ground. Sorry about the confusion in regards to the thread title.
    Last edited by Darkerson; 05-16-2010 at 02:42 AM.

  2. #2
    Community Member
    Join Date
    Jul 2009
    Posts
    24

    Default Hmmm

    Here are the 2 builds that stick out the most on the forums to me.

    Code:
    Character Plan by DDO Character Planner Version 3.34
    DDO Character Planner Home Page
    
    Human TWF Paladin (HotD)
    Level 20 Lawful Good Human
    (20 Paladin) 
    Hit Points: 302
    Spell Points: 226 
    BAB: 20\20\25\30\30
    Fortitude: 22
    Reflex: 18
    Will: 14
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (32 Point)       (Level 1)          (Level 20)           (Level 20)
    Strength             15                 20                   21
    Dexterity            16                 17                   17
    Constitution         12                 12                   13
    Intelligence          8                  8                    8
    Wisdom                8                  8                    8
    Charisma             16                 18                   20
    
    Tomes Used
    +1 Tome of Dexterity used at level 5
    +2 Tome of Charisma used at level 15
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 20)          (Level 20)
    Balance               4                 14                   14
    Bluff                 3                  5                    5
    Concentration         1                  1                    1
    Diplomacy             3                  5                    5
    Disable Device       n/a               n/a                   n/a
    Haggle                3                  5                    5
    Heal                 -1                 -1                   -1
    Hide                  3                  3                    3
    Intimidate            3                  5                    5
    Jump                  2                  5                    5
    Listen               -1                 -1                   -1
    Move Silently         3                  3                    3
    Open Lock             n/a               n/a                   n/a
    Perform               n/a               n/a                   n/a
    Repair               -1                 -1                   -1
    Search               -1                 -1                   -1
    Spot                 -1                 -1                   -1
    Swim                  2                  5                    5
    Tumble                4                  4                    4
    Use Magic Device      5                 16                   16
    
    Level 1 (Paladin)
    Skill: Balance (+1)
    Skill: Tumble (+1)
    Skill: Use Magic Device (+2)
    Feat: (Human Bonus) Exotic Weapon Proficiency: Khopesh
    Feat: (Selected) Toughness
    Enhancement: Human Versatility I
    Enhancement: Paladin Extra Smite Evil I
    Enhancement: Paladin Toughness I
    
    
    Level 2 (Paladin)
    Skill: Balance (+1)
    Enhancement: Follower of the Silver Flame
    Enhancement: Paladin Charisma I
    
    
    Level 3 (Paladin)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Two Weapon Fighting
    Enhancement: Paladin Courage of Good I
    Enhancement: Paladin Bulwark of Good I
    Enhancement: Paladin Resistance of Good I
    Enhancement: Paladin Extra Lay on Hands I
    Enhancement: Racial Toughness I
    
    
    Level 4 (Paladin)
    Ability Raise: STR
    Skill: Balance (+1)
    Spell (1): Bless
    Spell (1): Cure Light Wounds
    Spell (1): Divine Favor
    Spell (1): Lesser Restoration
    Spell (1): Lionheart
    Spell (1): Protection From Evil
    Spell (1): Resistance
    Spell (1): Seek Eternal Rest
    Spell (1): Virtue
    Enhancement: Paladin Energy of the Templar I
    Enhancement: Paladin Toughness II
    Enhancement: Paladin Extra Turning I
    
    
    Level 5 (Paladin)
    Skill: Use Magic Device (+1)
    Enhancement: Human Adaptability Strength I
    Enhancement: Paladin Divine Might I
    Enhancement: Paladin Improved Turning I
    
    
    Level 6 (Paladin)
    Skill: Balance (+1)
    Feat: (Selected) Improved Two Weapon Fighting
    Enhancement: Paladin Hunter of the Dead I
    
    
    Level 7 (Paladin)
    Skill: Use Magic Device (+1)
    Enhancement: Human Versatility II
    Enhancement: Paladin Divine Light I
    
    
    Level 8 (Paladin)
    Ability Raise: STR
    Skill: Balance (+1)
    Spell (2): Angelskin
    Spell (2): Bull's Strength
    Spell (2): Eagle's Spendor
    Spell (2): Owl's Wisdom
    Spell (2): Remove Paralysis
    Spell (2): Resist Energy
    Enhancement: Paladin Divine Sacrifice I
    Enhancement: Paladin Exalted Smite I
    Enhancement: Paladin Extra Smite Evil II
    
    
    Level 9 (Paladin)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Improved Critical: Slashing Weapons
    Enhancement: Paladin Resistance of Good II
    Enhancement: Paladin Extra Turning II
    
    
    Level 10 (Paladin)
    Skill: Balance (+1)
    Enhancement: Paladin Divine Light II
    Enhancement: Paladin Divine Might II
    
    
    Level 11 (Paladin)
    Skill: Use Magic Device (+1)
    Spell (3): Cure Moderate Wounds
    Spell (3): Dispel Magic
    Spell (3): Magic Circle Against Evil
    Spell (3): Prayer
    Spell (3): Remove Blindness
    Spell (3): Remove Curse
    Enhancement: Paladin Extra Lay on Hands II
    Enhancement: Paladin Improved Turning II
    
    
    Level 12 (Paladin)
    Ability Raise: STR
    Skill: Balance (+1)
    Feat: (Selected) Greater Two Weapon Fighting
    Enhancement: Paladin Resistance of Good III
    Enhancement: Paladin Hunter of the Dead II
    
    
    Level 13 (Paladin)
    Skill: Use Magic Device (+1)
    Enhancement: Paladin Extra Turning III
    
    
    Level 14 (Paladin)
    Skill: Balance (+1)
    Spell (4): Break Enchantment
    Spell (4): Cure Serious Wounds
    Spell (4): Deathward
    Spell (4): Holy Sword
    Spell (4): Neutralize Poison
    Spell (4): Restoration
    Spell (4): Stalwart Pact
    Spell (4): Zeal
    Enhancement: Silver Flame Exorcism
    
    
    Level 15 (Paladin)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Extend Spell
    Enhancement: Paladin Bulwark of Good II
    Enhancement: Paladin Divine Might III
    
    
    Level 16 (Paladin)
    Ability Raise: STR
    Skill: Balance (+1)
    Enhancement: Human Greater Adaptability Constitution I
    
    
    Level 17 (Paladin)
    Skill: Use Magic Device (+1)
    Enhancement: Paladin Charisma II
    
    
    Level 18 (Paladin)
    Skill: Balance (+1)
    Feat: (Selected) Power Attack
    Enhancement: Paladin Hunter of the Dead III
    
    
    Level 19 (Paladin)
    Skill: Use Magic Device (+1)
    Enhancement: Human Versatility III
    Enhancement: Racial Toughness II
    
    
    Level 20 (Paladin)
    Ability Raise: STR
    Skill: Balance (+1)
    Enhancement: Paladin Weapons of Good
    Enhancement: Paladin Bulwark of Good III
    Code:
    Character Plan by DDO Character Planner Version 3.34
    DDO Character Planner Home Page
    
    Human TWF  Paladin (KotC)
    Level 20 Lawful Good Human
    (20 Paladin) 
    Hit Points: 322
    Spell Points: 246 
    BAB: 20\20\25\30\30
    Fortitude: 22
    Reflex: 18
    Will: 14
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             15                    21
    Dexterity            16                    17
    Constitution         12                    13
    Intelligence          8                     8
    Wisdom                8                     8
    Charisma             16                    20
    
    Tomes Used
    +1 Tome of Dexterity used at level 5
    +2 Tome of Charisma used at level 15
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               4                    14
    Bluff                 3                     5
    Concentration         1                     1
    Diplomacy             3                     5
    Disable Device       n/a                   n/a
    Haggle                3                     5
    Heal                 -1                    -1
    Hide                  3                     3
    Intimidate            3                     5
    Jump                  2                     5
    Listen               -1                    -1
    Move Silently         3                     3
    Open Lock             n/a                   n/a
    Perform               n/a                   n/a
    Repair               -1                    -1
    Search               -1                    -1
    Spot                 -1                    -1
    Swim                  2                     5
    Tumble                4                     4
    Use Magic Device      5                    16
    
    Level 1 (Paladin)
    Feat: (Human Bonus) Exotic Weapon Proficiency: Khopesh
    Feat: (Selected) Toughness
    Enhancement: Human Versatility I
    Enhancement: Paladin Extra Smite Evil I
    Enhancement: Paladin Toughness I
    
    
    Level 2 (Paladin)
    Enhancement: Follower of the Silver Flame
    Enhancement: Paladin Charisma I
    
    
    Level 3 (Paladin)
    Feat: (Selected) Two Weapon Fighting
    Enhancement: Paladin Courage of Good I
    Enhancement: Paladin Bulwark of Good I
    Enhancement: Paladin Resistance of Good I
    Enhancement: Paladin Extra Lay on Hands I
    Enhancement: Racial Toughness I
    
    
    Level 4 (Paladin)
    Enhancement: Paladin Energy of the Templar I
    Enhancement: Paladin Toughness II
    
    
    Level 5 (Paladin)
    Enhancement: Paladin Divine Sacrifice I
    Enhancement: Paladin Extra Smite Evil II
    Enhancement: Paladin Divine Might I
    
    
    Level 6 (Paladin)
    Feat: (Selected) Improved Two Weapon Fighting
    Enhancement: Paladin Knight of the Chalice I
    
    
    Level 7 (Paladin)
    Enhancement: Human Adaptability Strength I
    Enhancement: Paladin Divine Light I
    Enhancement: Paladin Extra Turning I
    
    
    Level 8 (Paladin)
    Enhancement: Human Versatility II
    Enhancement: Paladin Exalted Smite I
    Enhancement: Paladin Energy of the Templar II
    
    
    Level 9 (Paladin)
    Feat: (Selected) Improved Critical: Slashing Weapons
    Enhancement: Paladin Resistance of Good II
    Enhancement: Racial Toughness II
    
    
    Level 10 (Paladin)
    Enhancement: Paladin Divine Light II
    Enhancement: Paladin Divine Might II
    
    
    Level 11 (Paladin)
    Enhancement: Paladin Courage of Good II
    
    
    Level 12 (Paladin)
    Feat: (Selected) Greater Two Weapon Fighting
    Enhancement: Paladin Knight of the Chalice II
    Enhancement: Paladin Toughness III
    
    
    Level 13 (Paladin)
    Enhancement: Human Greater Adaptability Constitution I
    
    
    Level 14 (Paladin)
    Enhancement: Silver Flame Exorcism
    
    
    Level 15 (Paladin)
    Feat: (Selected) Extend Spell
    Enhancement: Paladin Bulwark of Good II
    Enhancement: Paladin Divine Might III
    
    
    Level 16 (Paladin)
    Enhancement: Human Versatility III
    
    
    Level 17 (Paladin)
    Enhancement: Paladin Resistance of Good III
    
    
    Level 18 (Paladin)
    Feat: (Selected) Power Attack
    Enhancement: Paladin Knight of the Chalice III
    Enhancement: Racial Toughness III
    
    
    Level 19 (Paladin)
    Enhancement: Paladin Charisma II
    
    
    Level 20 (Paladin)
    Enhancement: Paladin Weapons of Good
    Enhancement: Paladin Bulwark of Good III

    I'm not all that thrilled with Con 12 on both of them, but I understand that Paladins are tight on points, and going TWF stretches things even thinner. I also noticed that the KotC build has a few more HP, so Im already starting to lean towards it, but I am still looking forward to some feedback on the matter. Anyway, Thanks again for taking the time to read this.
    Last edited by Darkerson; 05-16-2010 at 02:42 AM.

  3. 05-16-2010, 12:54 AM


  4. 05-16-2010, 12:57 AM


  5. 05-16-2010, 01:15 AM


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