Since Solar Phoenix and other variations of it I have been toying around with many ways of making it better or at the least more suited to my style. This build and a 15 paladin build is where I am torn between one what one to make. So please give feedback.
Idea's drawn from Solar Phoenix and other variations of it.
Key Benefits of the Build:
-Evasion.
-Good Saving Throws.
-Healing amplification. (approx. 306%)
-A self-centered AoE cure, can be cast once every 9 seconds.
-Constant healing while attacking an enemy.
-Able to switch to dual wielding Kopesh or Kama.
-Fighter Haste 4.
-Weapon focus/spec and kensei on Kama's is +4hit/+7dmg, Kopesh is +2hit/+5dmg.
-Divine sacrifice for 5d6 extra dmg.
-A few smite evil's, and divine might 1.
Final Ability Scores:
36 Strength. (17,+3fighter,+1human,+5level,+2sun,+2tome,6item)
***52(+8 power surge, +2 rage spell, +4 tome, +3 exceptional, +7 item)***
22 Dexterity. (15,+2tome,+5item)
22 Constitution. (13,+2tome,+1human,+6item)
10 Intelligence: (8,+2tome)
14 Wisdom: (8,+2tome,-2sun,+6item)
22 Charisma: (14,+2tome,+6item)
Healing Amplification:
30% - Human Racial Enhancements
10% - Monk Class Enhancements
10% - Dragontouched Eldritch Rune
20% - Dragontouched Tempest Rune
25% - Jidz-Tet'ka
30% - Greensteel/Dream Edge Kama
Total: Approx. 306% Healing Amplification.
Hit Points:
194 Class
194 toughness
20 base
10 favor
20 mino's legend
30 greater false life
45 greensteel item
120 constitution
Total: 633
Code:
Character Plan by DDO Character Planner Version 3.18
DDO Character Planner Home Page
Level 20 Lawful Good Human Male
(12 Fighter \ 5 Paladin \ 3 Monk)
Hit Points: 493
Spell Points: 30
BAB: 19\19\24\29\29
Fortitude: 24
Reflex: 16
Will: 13
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 17 30
Dexterity 15 17
Constitution 13 18
Intelligence 8 10
Wisdom 8 10
Charisma 14 18
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+4 Tome of Strength used at level 20
+4 Tome of Constitution used at level 20
+4 Tome of Charisma used at level 20
Level 1 (Monk)
Feat: (Monk Bonus) Toughness
Feat: (Monk Bonus) Toughness
Feat: (Human Bonus) Two Weapon Fighting
Level 2 (Monk)
Feat: (Monk Bonus) Toughness
Level 3 (Monk)
Feat: (Monk Path) Philosophy - Path of Harmonious Balance
Feat: (Selected) Toughness
Level 4 (Paladin)
Level 5 (Paladin)
Level 6 (Paladin)
Feat: (Selected) Toughness
Level 7 (Paladin)
Level 8 (Paladin)
Level 9 (Fighter)
Feat: (Selected) Improved Critical: Slashing Weapons
Feat: (Fighter Bonus) Improved Two Weapon Fighting
Level 10 (Fighter)
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
Level 11 (Fighter)
Level 12 (Fighter)
Feat: (Fighter Bonus) Greater Two Weapon Fighting
Feat: (Selected) Toughness
Level 13 (Fighter)
Level 14 (Fighter)
Feat: (Fighter Bonus) Power Attack
Level 15 (Fighter)
Feat: (Selected) Toughness
Level 16 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
Level 17 (Fighter)
Level 18 (Fighter)
Feat: (Selected) Exotic Weapon Proficiency: Khopesh
Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
Level 19 (Fighter)
Level 20 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Attack Boost II
Enhancement: Fighter Extra Action Boost I
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Haste Boost II
Enhancement: Fighter Haste Boost III
Enhancement: Fighter Haste Boost IV
Enhancement: Kensei Kama Mastery I
Enhancement: Kensei Kama Mastery II
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Kensei I
Enhancement: Fighter Kensei II
Enhancement: Fighter Kama Specialization I
Enhancement: Fighter Khopesh Specialization I
Enhancement: Human Adaptability Strength I
Enhancement: Human Greater Adaptability Constitution I
Enhancement: Human Improved Recovery I
Enhancement: Human Improved Recovery II
Enhancement: Human Improved Recovery III
Enhancement: Way of the Patient Tortiose I
Enhancement: Monk Improved Recovery I
Enhancement: Fists of Light
Enhancement: Disciple of Candles
Enhancement: Paladin Divine Sacrifice I
Enhancement: Paladin Extra Lay on Hands I
Enhancement: Paladin Extra Smite Evil I
Enhancement: Paladin Extra Smite Evil II
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Paladin Devotion I
Enhancement: Paladin Devotion II
Enhancement: Paladin Energy of the Templar I
Enhancement: Fighter Strength I
Enhancement: Fighter Strength II
Enhancement: Fighter Strength III
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II
Enhancement: Paladin Divine Might I
Enhancement: Paladin Extra Turning I