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    The Hatchery DethTrip's Avatar
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    Dec 2009
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    Lightbulb 11Barb/9Rng Greater Rage TWF TempestI

    Well, this is another idea I came up with on my quest to create a solid build for when I TR my fighter. I plan on using my green steel minII khopeshes, which kick in at lvl12.

    This build will do some fast-heavy damage with two weapons. Without equipment he will have damage +11 str (+1 rams might, +7 str base, +3 Greater Rage), +8 Power Attack (+5 PowerAttack, +3 Barb Power AttackIII), and this is before equipment or other modifiers. +19 damage on a crit is +57 damage, nothing to sneeze at. He will have 3 extra rages and these rages last twice as long. Also he will have +1 crit range while raged so crits will happen 5% more often.

    Ranger tempestI will raise dps by raising attack speed by 10% and it also help negate the Rage AC penalties with its +2 shield bonus to AC while wielding two weapons. Also helping is barkskin AC +4 and high dex AC +4. Again, this is before equipment and other buffing modifiers. Improved uncanny dodge is pretty nice too. Plus at lvl9 Ranger he gains evasion.

    I opted for extend spell instead of Oversized two weapon fighting because the attack bonus should be plenty good enough and a twice as long rams might, barkskin, and resist energy will be nice.

    For those that like bows, you get rapid shot, manyshot, and bow strength. Raged bow attacks otta do some pretty good damage. You get high dps and hit points, evasion, good AC, and some self healing. With some decent equipment I think this will be a solid build. Please let me know what you all think. Thanks.

    Code:
    Character Plan by DDO Character Planner Version 3.34
    DDO Character Planner Home Page
    
    Level 20 Neutral Good Human Male
    (11 Barbarian \ 9 Ranger) 
    Hit Points: 416
    Spell Points: 72 
    BAB: 20\20\25\30\30
    Fortitude: 18
    Reflex: 13
    Will: 5
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (34 Point)       (Level 1)             (Level 20)
    Strength             18                    24
    Dexterity            15                    18
    Constitution         16                    20
    Intelligence          8                     8
    Wisdom                8                     8
    Charisma              8                     8
    
    Tomes Used
    +2 Tome of Dexterity used at level 7
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               4                    15
    Bluff                -1                    -1
    Concentration         6                    26
    Diplomacy            -1                    -1
    Disable Device       n/a                   n/a
    Haggle               -1                    -1
    Heal                 -1                    -1
    Hide                  6                    13
    Intimidate           -1                    -1
    Jump                  8                    30
    Listen                3                    22
    Move Silently         6                    13
    Open Lock             n/a                   n/a
    Perform              n/a                   n/a
    Repair               -1                    -1
    Search               -1                    -1
    Spot                 -1                    -1
    Swim                  4                     9
    Tumble                2.5                   5
    Use Magic Device     n/a                   n/a
    
    Level 1 (Ranger)
    Skill: Balance (+2)
    Skill: Concentration (+3)
    Skill: Hide (+4)
    Skill: Jump (+4)
    Skill: Listen (+4)
    Skill: Move Silently (+4)
    Skill: Tumble (+0.5)
    Feat: (Human Bonus) Dodge
    Feat: (Favored Enemy) Favored Enemy: Undead
    Feat: (Past Life) Past Life: Fighter
    Feat: (Selected) Toughness
    Enhancement: Ranger Favored Damage I
    Enhancement: Ranger Favored Defense I
    
    
    Level 2 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Concentration (+0.5)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Enhancement: Barbarian Toughness I
    
    
    Level 3 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Skill: Swim (+1)
    Feat: (Selected) Power Attack
    Enhancement: Barbarian Extend Rage I
    Enhancement: Barbarian Extra Rage I
    Enhancement: Barbarian Power Attack I
    Enhancement: Barbarian Desert Lore I
    Enhancement: Racial Toughness I
    Enhancement: Barbarian Constitution I
    
    
    Level 4 (Ranger)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Concentration (+3)
    Skill: Jump (+1)
    Skill: Move Silently (+1)
    Enhancement: Ranger Dexterity I
    
    
    Level 5 (Ranger)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Skill: Listen (+2)
    Skill: Swim (+1)
    
    
    Level 6 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Concentration (+0.5)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Feat: (Selected) Mobility
    Enhancement: Barbarian Power Rage I
    Enhancement: Barbarian Swamp Lore I
    
    
    Level 7 (Ranger)
    Skill: Balance (+0.5)
    Skill: Concentration (+2)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Skill: Move Silently (+1)
    Enhancement: Human Adaptability Strength I
    Enhancement: Ranger Energy of the Wild I
    
    
    Level 8 (Barbarian)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Concentration (+0.5)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Enhancement: Racial Toughness II
    Enhancement: Barbarian Toughness II
    
    
    Level 9 (Ranger)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Hide (+2)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Feat: (Favored Enemy) Favored Enemy: Elemental
    Feat: (Selected) Spring Attack
    Enhancement: Ranger Favored Damage II
    
    
    Level 10 (Ranger)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Skill: Move Silently (+1)
    Enhancement: Ranger Tempest I
    
    
    Level 11 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Concentration (+0.5)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Enhancement: Barbarian Extend Rage II
    Enhancement: Barbarian Power Attack II
    
    
    Level 12 (Barbarian)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Concentration (+0.5)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Feat: (Selected) Exotic Weapon Proficiency: Khopesh
    Enhancement: Barbarian Extra Rage II
    Enhancement: Barbarian Power Rage II
    Enhancement: Barbarian Desert Lore II
    Enhancement: Barbarian Constitution II
    
    
    Level 13 (Ranger)
    Skill: Balance (+0.5)
    Skill: Concentration (+2)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Skill: Move Silently (+1)
    
    
    Level 14 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Concentration (+0.5)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Enhancement: Ranger Tundra Lore I
    Enhancement: Human Greater Adaptability Constitution I
    Enhancement: Racial Toughness III
    Enhancement: Barbarian Toughness III
    
    
    Level 15 (Ranger)
    Skill: Balance (+0.5)
    Skill: Concentration (+2)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 16 (Ranger)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Hide (+1)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Skill: Move Silently (+1)
    
    
    Level 17 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Concentration (+0.5)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Enhancement: Barbarian Extend Rage III
    
    
    Level 18 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Concentration (+0.5)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Feat: (Selected) Extend Spell
    Enhancement: Barbarian Power Attack III
    Enhancement: Barbarian Power Rage III
    
    
    Level 19 (Barbarian)
    Skill: Balance (+0.5)
    Skill: Concentration (+0.5)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Enhancement: Barbarian Extra Rage III
    Enhancement: Barbarian Constitution III
    Enhancement: Barbarian Toughness IV
    
    
    Level 20 (Barbarian)
    Ability Raise: STR
    Skill: Concentration (+0.5)
    Skill: Jump (+1)
    Skill: Listen (+1)
    Skill: Tumble (+0.5)
    Enhancement: Barbarian Critical Rage I
    Enhancement: Barbarian Extend Rage IV
    Last edited by DethTrip; 05-04-2010 at 11:56 AM.
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