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  1. #1
    Community Member
    Join Date
    Mar 2010
    Posts
    12

    Default Build critique requested (pure wizard, support role)

    Hi all,

    This is my first build, and I want to learn. Happily my self-esteem is sourced from other things, so please be ruthless.

    Concept:
    - not for solo'ing
    - non-nuker, though with elemental focus
    - supporting the party with buffs/debuffs/cc, UMD and necro

    My questions:
    1. Is it end-game viable?
    2. Regarding the enhancements, I felt I had to pick up some less desirables (eg 1 rank of Concentration) for this build) just to ramp up the progression early on. Was I doing something wrong?
    3. Could some of my skill points be better spent elsewhere? eg, too much Heal?

    Thanks so much,

    Nat


    Code:
    Character Plan by DDO Character Planner Version 3.34
    DDO Character Planner Home Page
    
    Shan Flap
    Level 20 True Neutral Human Male
    (20 Wizard) 
    Hit Points: 192
    Spell Points: 1710 
    BAB: 10\10\15\20
    Fortitude: 9
    Reflex: 16
    Will: 11
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength              8                     8
    Dexterity             8                     8
    Constitution         16                    16
    Intelligence         18                    31
    Wisdom                8                     8
    Charisma             14                    14
    
    Tomes Used
    +1 Tome of Intelligence used at level 3
    +2 Tome of Intelligence used at level 7
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               1                    10.5
    Bluff                 2                     2
    Concentration         7                    27
    Diplomacy             4                    13.5
    Disable Device        n/a                  n/a
    Haggle                2                     2
    Heal                 -1                     3
    Hide                 -1                     5.5
    Intimidate            2                     2
    Jump                  0                     9.5
    Listen                1                    10.5
    Move Silently        -1                     6.5
    Open Lock            n/a                   n/a
    Perform               n/a                   n/a
    Repair                4                    10
    Search                4                    10
    Spot                  1                    10.5
    Swim                 -1                     0
    Tumble                0                     1
    Use Magic Device      4                    16.5
    
    Level 1 (Wizard)
    Feat: (Wizard Bonus) Extend Spell
    Feat: (Selected) Insightful Reflexes
    Feat: (Human Bonus) Mental Toughness
    Enhancement: Wizard Energy Manipulation I
    Enhancement: Wizard Elemental Manipulation I
    Enhancement: Wizard Force Manipulation I
    Enhancement: Wizard Energy of the Scholar I
    
    
    Level 2 (Wizard)
    Enhancement: Wizard Concentration I
    Enhancement: Wizard Intelligence I
    
    
    Level 3 (Wizard)
    Feat: (Selected) Spell Focus: Necromancy
    Enhancement: Wizard Lineage of Energy I
    Enhancement: Wizard Lineage of Elements I
    Enhancement: Wizard Lineage of Force I
    
    
    Level 4 (Wizard)
    Enhancement: Wizard Elemental Manipulation II
    
    
    Level 5 (Wizard)
    Feat: (Wizard Bonus) Maximize Spell
    Enhancement: Human Adaptability Intelligence I
    Enhancement: Wizard Improved Maximizing I
    Enhancement: Wizard Lineage of Deadly Elements I
    Enhancement: Wizard Energy of the Scholar II
    
    
    Level 6 (Wizard)
    Feat: (Selected) Toughness
    Enhancement: Wizard Spell Penetration I
    
    
    Level 7 (Wizard)
    Enhancement: Wizard Elemental Manipulation III
    Enhancement: Wizard Intelligence II
    
    
    Level 8 (Wizard)
    
    
    Level 9 (Wizard)
    Feat: (Selected) Skill Focus: Use Magic Device
    Enhancement: Wizard Spell Penetration II
    
    
    Level 10 (Wizard)
    Feat: (Wizard Bonus) Quicken Spell
    Enhancement: Wizard Improved Quickening I
    
    
    Level 11 (Wizard)
    Enhancement: Wizard Intelligence III
    
    
    Level 12 (Wizard)
    Feat: (Selected) Spell Penetration
    Enhancement: Wizard Improved Quickening II
    
    
    Level 13 (Wizard)
    Enhancement: Wizard Elemental Manipulation IV
    
    
    Level 14 (Wizard)
    Enhancement: Wizard Energy of the Scholar III
    
    
    Level 15 (Wizard)
    Feat: (Selected) Greater Spell Penetration
    Feat: (Wizard Bonus) Heighten Spell
    Enhancement: Wizard Improved Heightening I
    
    
    Level 16 (Wizard)
    Enhancement: Wizard Energy of the Scholar IV
    
    
    Level 17 (Wizard)
    
    
    Level 18 (Wizard)
    Feat: (Selected) Greater Spell Focus: Necromancy
    Enhancement: Wizard Improved Heightening II
    
    
    Level 19 (Wizard)
    Enhancement: Wizard Improved Quickening III
    
    
    Level 20 (Wizard)
    Feat: (Wizard Bonus) Spell Focus: Enchantment
    Enhancement: Wizard Master of Magic
    Enhancement: Racial Toughness I
    Enhancement: Wizard Spell Penetration III

  2. #2
    Community Member Hobgoblin's Avatar
    Join Date
    Sep 2007
    Posts
    1,319

    Default

    not sure sf: umd is needed. would take the spell focus umd later(switch with toughness)

    insightful reflexes is more of a comfort feat

    otherwise looks good
    Last edited by Hobgoblin; 05-02-2010 at 10:20 AM.

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