Not an end game build - just alot of running and jumping
Spread Skill points as needed, max UMD, Jump and Tumble
Elf - because it just felt like an elf
Good enough ranged to make all that running and jumping worth while
Good enough DPS for when people tell you to stop running around
In response to:
http://forums.ddo.com/showthread.php?t=246180
Code:Character Plan by DDO Character Planner Version 3.32 DDO Character Planner Home Page Peter Parkour Level 20 Lawful Good Elf Male (12 Monk \ 2 Rogue \ 6 Ranger) Hit Points: 270 Spell Points: 25 BAB: 16\16\21\26\26 Fortitude: 15 Reflex: 21 Will: 10 Starting Feat/Enhancement Abilities Base Stats Modified Stats (32 Point) (Level 1) (Level 20) Strength 17 22 Dexterity 17 20 Constitution 14 14 Intelligence 8 8 Wisdom 9 11 Charisma 8 8 Level 1 (Rogue) Feat: (Selected) Dodge Level 2 (Ranger) Feat: (Favored Enemy) Favored Enemy: Undead Level 3 (Ranger) Feat: (Selected) Mobility Level 4 (Ranger) Ability Raise: STR Level 5 (Ranger) Level 6 (Ranger) Feat: (Favored Enemy) Favored Enemy: Evil Outsider Feat: (Selected) Spring Attack Level 7 (Ranger) Level 8 (Monk) Ability Raise: STR Feat: (Monk Bonus) Toughness Level 9 (Monk) Feat: (Selected) Point Blank Shot Feat: (Monk Bonus) Toughness Level 10 (Monk) Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness Level 11 (Monk) Level 12 (Monk) Ability Raise: STR Feat: (Selected) Improved Critical: Slashing Weapons Level 13 (Monk) Feat: (Monk Bonus) Power Attack Level 14 (Monk) Level 15 (Monk) Feat: (Selected) Greater Two Weapon Fighting Level 16 (Monk) Ability Raise: STR Level 17 (Monk) Level 18 (Monk) Feat: (Selected) Shot on the Run Level 19 (Monk) Level 20 (Rogue) Ability Raise: STR Enhancement: Rogue Haste Boost I Enhancement: Ranger Sprint Boost I Enhancement: Elven Dexterity I Enhancement: Elven Dexterity II Enhancement: Elven Ranged Attack I Enhancement: Elven Ranged Damage I Enhancement: Elven Ranged Damage II Enhancement: Static Charge Enhancement: Ten Thousand Stars Enhancement: Way of the Clever Monkey I Enhancement: Way of the Clever Monkey II Enhancement: Way of the Clever Monkey III Enhancement: Touch of Death Enhancement: Fists of Iron Enhancement: Porous Soul Enhancement: All-Consuming Flame Enhancement: Monk Improved Recovery I Enhancement: Monk Improved Recovery II Enhancement: Monk Improved Recovery III Enhancement: Eagle Claw Attack Enhancement: Void Strike Enhancement: Winter's Touch Enhancement: Adept of Wind Enhancement: Master of Thunder Enhancement: Adept of Rock Enhancement: Adept of Flame Enhancement: Master of Bonfires Enhancement: Racial Toughness I Enhancement: Ranger Favored Damage I Enhancement: Ranger Favored Damage II Enhancement: Ranger Tempest I Enhancement: Rogue Faster Sneaking I Enhancement: Rogue Sneak Attack Training I Enhancement: Ranger Dexterity I Enhancement: Monk Wisdom I Enhancement: Monk Wisdom II