I want to build a sorcerer that charms, holds, and dominates the enemy as well as burns and freezes them to death. Of course insta kills are very welcome too.
I focused on SP gain and saving thus the reason I only went with Empower Spell and not Maximize. That way I could put action points into Improved Empower 1, 2 and 3 and bring the cost down to on 4 more spell points for 50% more damage. I feel with taking the enhancements to boost elemental damage, the damage output will be quite adequate. I took empower early so I could put action points into it right away instead of wasting action points on other stuff to meet the requirements.
I know I want finger, wall of fire, wail, dismissal, and the teleport type spells but feel free to debate the spell selection. What I would like to know is how to maximize my chances of landing these spells and any other advice you think a first time sorcerer would need. Thanks.
Code:Character Plan by DDO Character Planner Version 3.34 DDO Character Planner Home Page 20 Sorcerer Hmn Elemental Charm Level 20 True Neutral Human Male (20 Sorcerer) Hit Points: 182 Spell Points: 2317 BAB: 10\10\15\20 Fortitude: 8 Reflex: 7 Will: 11 Starting Feat/Enhancement Abilities Base Stats Modified Stats (32 Point) (Level 1) (Level 20) Strength 12 12 Dexterity 12 12 Constitution 14 14 Intelligence 10 10 Wisdom 8 8 Charisma 18 26 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 1.5 10.5 Bluff 4 8 Concentration 6 27 Diplomacy 4 8 Disable Device n/a n/a Haggle 4 8 Heal -1 -1 Hide 1 1 Intimidate 4 8 Jump 2 2.5 Listen -1 -1 Move Silently 1 1 Open Lock n/a n/a Perform n/a n/a Repair 0 0 Search 0 0 Spot -1 -1 Swim 1 1 Tumble 1.5 2 Use Magic Device 6 19 Level 1 (Sorcerer) Skill: Balance (+0.5) Skill: Concentration (+4) Skill: Jump (+1) Skill: Tumble (+0.5) Skill: Use Magic Device (+2) Feat: (Human Bonus) Empower Spell Feat: (Selected) Toughness Spell (1): Charm Person Spell (1): Magic Missle Enhancement: Sorcerer Elemental Manipulation I Enhancement: Sorcerer Energy of the Dragonblooded I Level 2 (Sorcerer) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Use Magic Device (+0.5) Spell (1): Expeditious Retreat Enhancement: Sorcerer Improved Empowering I Enhancement: Sorcerer Concentration I Enhancement: Sorcerer Charisma I Level 3 (Sorcerer) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Use Magic Device (+0.5) Feat: (Selected) Extend Spell Spell (1): Jump Enhancement: Racial Toughness I Enhancement: Sorcerer Lineage of Elements I Enhancement: Sorcerer Wand Mastery I Level 4 (Sorcerer) Ability Raise: CHA Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Use Magic Device (+0.5) Spell (2): Web Enhancement: Sorcerer Concentration II Enhancement: Sorcerer Elemental Manipulation II Level 5 (Sorcerer) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Use Magic Device (+0.5) Spell (2): Otto's Resistable Dance Enhancement: Human Adaptability Charisma I Enhancement: Sorcerer Lineage of Deadly Elements I Enhancement: Sorcerer Energy of the Dragonblooded II Level 6 (Sorcerer) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Use Magic Device (+0.5) Feat: (Selected) Heighten Spell Spell (3): Hold Person Enhancement: Sorcerer Improved Empowering II Level 7 (Sorcerer) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Use Magic Device (+0.5) Spell (2): Knock Spell (3): Haste Enhancement: Racial Toughness II Enhancement: Sorcerer Elemental Manipulation III Level 8 (Sorcerer) Ability Raise: CHA Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Use Magic Device (+0.5) Spell (4): Wall of Fire Enhancement: Sorcerer Charisma II Level 9 (Sorcerer) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Use Magic Device (+0.5) Feat: (Selected) Mental Toughness Spell (2): Resist Energy Spell (3): Suggestion Spell (4): Dimension Door Enhancement: Sorcerer Lineage of Elements II Enhancement: Sorcerer Lineage of Deadly Elements II Level 10 (Sorcerer) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Use Magic Device (+0.5) Spell (5): Dominate Person Enhancement: Sorcerer Elemental Manipulation IV Level 11 (Sorcerer) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Use Magic Device (+0.5) Spell (3): Heroism Spell (4): Bestow Curse Spell (5): Cloudkill Enhancement: Sorcerer Energy of the Dragonblooded III Level 12 (Sorcerer) Ability Raise: CHA Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Tumble (+0.5) Feat: (Selected) Improved Mental Toughness Spell (6): Mass Suggestion Enhancement: Sorcerer Lineage of Elements III Level 13 (Sorcerer) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Use Magic Device (+0.5) Spell (4): Enervation Spell (5): Teleport Spell (6): Greater Heroism Enhancement: Sorcerer Improved Empowering III Level 14 (Sorcerer) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Use Magic Device (+0.5) Spell (7): Finger of Death Enhancement: Sorcerer Improved Heightening I Level 15 (Sorcerer) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Use Magic Device (+0.5) Feat: (Selected) Spell Penetration Spell (5): Dismissal Spell (6): Flesh to Stone Spell (7): Protection From Elements, Mass Enhancement: Sorcerer Spell Penetration I Level 16 (Sorcerer) Ability Raise: CHA Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Use Magic Device (+0.5) Spell (8): Otto's Irresistable Dance Enhancement: Sorcerer Improved Heightening II Level 17 (Sorcerer) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Use Magic Device (+0.5) Spell (7): Greater Teleport Spell (8): Mass Charm Monster Enhancement: Sorcerer Energy of the Dragonblooded IV Level 18 (Sorcerer) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Use Magic Device (+0.5) Feat: (Selected) Greater Spell Penetration Spell (9): Wail of the Banshee Enhancement: Sorcerer Spell Penetration II Level 19 (Sorcerer) Skill: Concentration (+1) Skill: Jump (+0.5) Skill: Use Magic Device (+0.5) Spell (9): Energy Drain Spell (8): Polar Ray Level 20 (Sorcerer) Ability Raise: CHA Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Use Magic Device (+0.5) Spell (9): Summon Monster IX Enhancement: Sorcerer Bloodline of Power Enhancement: Sorcerer Spell Penetration III