Originally Posted by
johnnyputrid
About to hit 13 on my human sorc, who happens to be my first arcane caster to make it past 6. My current loadout is:
Lvl 1 - Expeditious Retreat, Jump, Magic Missile, Shield
Lvl 2 - Blur, Resist Energy, Sorching Ray, Web
Lvl 3 - Displacement, Frost Lance, Haste, Suggestion (Suggestion will likely swap to Rage once I can get Mass Charm Monster)
Lvl 4 - Phantasmal Killer, Stoneskin, Wall of Fire
Lvl 5 - Cone of Cold, Protection from Elements
Lvl 6 - Disintegrate
I'm pretty much set on picking up Dimension Door as my last lvl 4 spell, and Greater Heroism as my lvl 6 choice (scrolling GH is starting to get pretty expensive and in a full party, those scrolls go real fast). Level 5 spells are where I'm not so sure as to what to pick.
What spell would be most useful for a primarily-nuker? It looks my choices would be end up being either Ball Lightning or Couldkill - but since I have no experience with any content past the Desert and the Orchard, I'm in unknown territory here. It looks like I'll probably end up having both spells eventually, but I'm not sure which one would be the most useful to get first. Any advice would be much appreciated.