Originally Posted by
Axan28
I got a Fighter up to level 4 with no problems whatsoever, but decided to try a Rogue as I have always been attracted to the class, whatever game I play.
I rolled a Halfling Rogue with the following starting stats, intending to try out an Assassin build:
Str: 12 Dex: 17 Con: 14 Int: 14 Wis: 10 Cha: 8
At level 1 Rank 3, I have the following Enhancements:
Sneak Attack Training I, Skill Boost I, Rogue Hide I
At this time, I'm wielding 2 x Rapier and the main hand Rapier has a small Fire Damage.
The first quest in the starter village, where you enter the family crypt to investigate the noise, I walked through without any problems whatsoever on the Normal setting. Did this twice just to accumulate a bit of coin. Didn't have any problems at all. Decided to do the Hard difficulty setting, and now the problems begin - I CAN'T HIT A THING.
When entering the dungeon and the first gate opens, 2 spiders come at you. I died, I just could not hit them, and hardly did any damage to the first one, let alone despatch the two. I re entered the dungeon, and barely managed to finish them off, but it's all down hill from there. There was absolutely no way to finish this dungeon on the hard setting without hiring a Fighter Minion to help me.
I decided to check the Combat log for my hits. I dismissed the Fighter Minion, and engaged then next two spiders in the dungeon. To cut a long story short, here' s the result after I first engaged the spider while in Sneak :
5 Consecutive Misses
Hit for 3 plus 1 Fire damage
18 Consecutive Misses
Hit for 1 plus 1 Fire damage
11 Consecutive Misses
Hit for 2 plus 1 Fire damage
22 Consecutive Misses
Hit for 1 plus 1 Fire damage
9 Consecutive Misses
Hit for 2 plus 1 Fire damage
14 Consecutive Misses
.... etc... and so it goes on.
I died again, but you see the problem. My rogue can't hit for squat so his damage output is minimal to laughable. I tried wielding 2 swords, 1 sword 1 rapier, 1 bludgeon 1 sword, 1 bludgeon 1 rapier etc, and it didn't make a blind bit of difference. It's not just bad luck and bad dice rolls, it's the same hit to miss ratio whatever I do. The bottom line is I'm dead before I do any significant damage to a mob, and this is just the first dungeon in the starter zone. I dread to think how I'm going to progress without a minion to help, and once he's dead, I'm somewhat screwed.
My fighter breezed through to level 4 without a single death or a problem, and I eventually did all the starter island dungeons on Elite, with the exception of the Peak dungeon, 'cos I couldn't be bothered getting the quest and running all the way back to it again.
So what's the problem? Why is my Rogue's DPS and Hit/Miss ratio worse than a one legged, blind man in an ass kicking contest , when my fighter is OMG***UBER in comparison.