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  1. #1
    Community Member theb's Avatar
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    Feb 2010
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    Default Shieldless Intimitank AC Build: viable?

    Code:
    Character Plan by DDO Character Planner Version 3.32
    DDO Character Planner Home Page
    
    Roly Poly
    Level 20 Lawful Good Human Male
    (6 Fighter \ 2 Paladin \ 12 Monk) 
    Hit Points: 358
    Spell Points: 0 
    BAB: 17\17\22\27\27
    Fortitude: 23
    Reflex: 21
    Will: 19
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (36 Point)       (Level 1)          (Level 20)           (Level 20)
    Strength             14                 16                   18
    Dexterity            16                 23                   24
    Constitution         14                 16                   17
    Intelligence         10                 13                   13
    Wisdom               14                 16                   19
    Charisma             14                 16                   17
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    +3 Tome of Intelligence used at level 11
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 20)          (Level 20)
    Balance               7                 30                   30
    Bluff                 2                  3                    3
    Concentration         6                 26                   26
    Diplomacy             2                  3                    3
    Disable Device        n/a               n/a                   n/a
    Haggle                2                  3                    3
    Heal                  2                  4                    4
    Hide                  3                  7                    7
    Intimidate            3                 26                   47
    Jump                  6                 20                   20
    Listen                2                  4                    4
    Move Silently         3                  7                    7
    Open Lock             n/a               n/a                   n/a
    Perform               n/a               n/a                   n/a
    Repair                0                  1                    1
    Search                0                  1                    1
    Spot                  2                  4                    4
    Swim                  2                  4                    4
    Tumble                5                  9                    9
    Use Magic Device      4                 14                   14
    
    Level 1 (Monk)
    Feat: (Human Bonus) Bullheaded
    Feat: (Past Life) Past Life: Barbarian
    Feat: (Past Life) Past Life: Fighter
    Feat: (Selected) Skill Focus: Intimidate
    Feat: (Monk Bonus) Toughness
    
    
    Level 2 (Fighter)
    Feat: (Fighter Bonus) Two Weapon Fighting
    
    
    Level 3 (Paladin)
    Feat: (Selected) Least Dragonmark of Sentinel
    
    
    Level 4 (Paladin)
    
    
    Level 5 (Fighter)
    Feat: (Fighter Bonus) Dodge
    
    
    Level 6 (Monk)
    Feat: (Selected) Past Life: Berserker's Fury
    Feat: (Monk Bonus) Weapon Finesse
    
    
    Level 7 (Fighter)
    
    
    Level 8 (Monk)
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
    
    
    Level 9 (Monk)
    Feat: (Selected) Lesser Dragonmark of Sentinel
    
    
    Level 10 (Monk)
    
    
    Level 11 (Fighter)
    Feat: (Fighter Bonus) Improved Two Weapon Fighting
    
    
    Level 12 (Monk)
    Feat: (Monk Bonus) Combat Expertise
    Feat: (Selected) Past Life: Student of the Sword
    
    
    Level 13 (Monk)
    
    
    Level 14 (Monk)
    
    
    Level 15 (Fighter)
    Feat: (Selected) Greater Dragonmark of Sentinel
    
    
    Level 16 (Monk)
    
    
    Level 17 (Monk)
    
    
    Level 18 (Fighter)
    Feat: (Fighter Bonus) Greater Two Weapon Fighting
    Feat: (Selected) Mobility
    
    
    Level 19 (Monk)
    
    
    Level 20 (Monk)
    Enhancement: Fighter Armor Class Boost I
    Enhancement: Fighter Armor Class Boost II
    Enhancement: Fighter Haste Boost I
    Enhancement: Paladin Saves Boost I
    Enhancement: Fighter Mobility I
    Enhancement: Fighter Stalwart Defender I
    Enhancement: Human Adaptability Constitution I
    Enhancement: Human Greater Adaptability Dexterity I
    Enhancement: Human Improved Recovery I
    Enhancement: Deneith Intimidation I
    Enhancement: Deneith Intimidation II
    Enhancement: Deneith Intimidation III
    Enhancement: Human Versatility I
    Enhancement: Human Versatility II
    Enhancement: Human Versatility III
    Enhancement: Human Versatility IV
    Enhancement: Way of the Tenacious Badger I
    Enhancement: Way of the Tenacious Badger II
    Enhancement: Way of the Tenacious Badger III
    Enhancement: Monk Improved Recovery I
    Enhancement: Void Strike
    Enhancement: Adept of Rain
    Enhancement: Master of Sea
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Racial Toughness III
    Enhancement: Fighter Intimidate I
    Enhancement: Fighter Intimidate II
    Enhancement: Paladin Charisma I
    Enhancement: Fighter Strength I
    Enhancement: Fighter Strength II
    Enhancement: Monk Wisdom I
    Enhancement: Monk Wisdom II
    Enhancement: Monk Wisdom III
    Enhancement: Fighter Toughness I
    Enhancement: Fighter Toughness II

  2. #2
    Stormreach Advisor
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    Default

    Depends on what you mean by viable. Looks like you could definitely get some good defense, but with your current feat selection DPS would suck, which would make the build rather useless in a lot of content.

  3. #3
    Community Member theb's Avatar
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    Feb 2010
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    Default

    Rolling around and intimidating would be the plan, with high saves and AC. Both of those should be quite impressive. It would save some raid groups a lot of trouble if they could have a main taunting tank like other mmorpgs. Can swing some at trash. A few sacrifices were made in intimidate, is it high enough? Is AC high enough?

  4. #4
    Stormreach Advisor
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    Default

    Quote Originally Posted by theb View Post
    Rolling around and intimidating would be the plan, with high saves and AC. Both of those should be quite impressive. It would save some raid groups a lot of trouble if they could have a main taunting tank like other mmorpgs. Can swing some at trash. A few sacrifices were made in intimidate, is it high enough? Is AC high enough?
    You said it, "some raids". And rather useless in the whole rest of content.
    Not sure if Intimidate / AC are high enough, you would have to say how much you are planning to get at L20 to be able to answer that

  5. #5
    Community Member
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    Mar 2006
    Posts
    11,846

    Default

    1. Why design a double-TR build? Isn't that looking a bit too far ahead to be practical?

    2. Why so many fighter levels? All it takes is one to unlock full intim ranks.

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