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  1. #1
    Community Member Antheal's Avatar
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    Default Can Dragonmarks be feat-swapped?

    If I were to get the Lesser Dragonmark on a character, will I still be able to swap the 1st Dragonmark I got while still keeping the 2nd?

    Or does gaining the Lesser Dragonmark forever lock-in the Least Dragonmark so I'll never be able to change it?
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  2. #2
    Community Member Visty's Avatar
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    its the same like twf: the first is a requirement for the second
    so no second without the first and no swapping out of the first without swapping the second out first
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  3. #3
    Community Member Antheal's Avatar
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    Ah, that's a shame. I was tempted to try a Halfling Cleric, but using a Feat for Cure Light Wounds just doesn't seem to be worth using up a slot when there are more useful feats I could take for the later levels.

  4. #4
    Community Member EKKM's Avatar
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    Quote Originally Posted by Antheal View Post
    Ah, that's a shame. I was tempted to try a Halfling Cleric, but using a Feat for Cure Light Wounds just doesn't seem to be worth using up a slot when there are more useful feats I could take for the later levels.
    A DM halfling cleric is a viable build if you want to be a healer/buffer. Due to the feat requirements your offensive spell casting will suffer (missing some of spell pen I &II, eempower, maximize, quicken, heighten)

    The lesser dm are still worthwhile at high levels as the metas affect them at no sp cost. cure light can hit for ~60-100 with the right items.

    That all said, I prefer to have offensive casting on a cleric as well.

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  5. #5
    Community Member Antheal's Avatar
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    They're worth the investment on a healing Cleric? Well that's reassuring. :-)

    So with 3 Dragonmark Feats, that will leave 4 left for other things, naturally one will simply have to be Empower Healing, so...

    If I have 14 Constitution, should I take toughness?

    Extra turning for more Divine Healing, Divine Vitality and Divine Cleansing?

    Extend Spell for self/party buffs?

  6. #6
    Community Member Anneliese's Avatar
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    to max out the DMs, you need maximize and empower too.

    But that leaves just one feat

    Quicken - cannot be interrupted while healing by damage
    Toughness - dead clerics cant heal
    Extend - long buffs and blade barriers are very nice - but not 100% needed on a healing cleric.
    Extra turns: useless at higher levels compared to other feats.


    But on the other hands, monks go well with halflings and very well with clerics - and monks get some bonus feats -- did you already start your char? Else you could go 18 cleric/2monk, and pick up quicken, toughness and 1 more feat from the monk bonus list.

    You will have nearly the same amount of SP as a pure cleric, but also evasion and 2 more wisdom in ocean stance. (and get get more AC than a pure cleric)
    (AC and evasion...did I already mention that dead clerics cant heal?)

    Build example: (32pt Lawful Neutral Halfling) (MUST be lawful or cannot be monk)

    12 str
    16 dex
    14 con
    12 int (UMD, balance, concentration, 1 to tumble, remaining to jump)
    16 wis <- all levelups
    8 cha

    For 28 pts, go 10 str and 10 int (UMD, concentration, 1 tumble, remaining to balance)

    1-11 Cleric, take: DM1, Empower Healing, DM2, DM3
    12-13: Maximize (Monk Feats: Toughness and Weapon Finesse)
    14-20 Cleric: Empower and Quicken


    Some people even go 17 cleric / 3 monk for the monk healing finisher, but thats a very advanced build which plays quite different than a normal healer.

    You can also use the SP finisher (-25% sp cost) for tough healing like raid battles.

    More info: http://forums.ddo.com/showthread.php?t=212328
    Last edited by Anneliese; 04-10-2010 at 09:47 PM.
    Devourer: Anneliese, 20 Drow Sorc

  7. #7
    Community Member Geonis's Avatar
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    The Clr 17/Mnk 3 works well, but it is extremely gear intesive, and probably needs 32 poitns (and some tomes wouldn't hurt).

    I currently have one at level 18 (15/3) and can heal part 1 of the shroud with nothing but ki healing....

    With Grtr Dev 6 and maxed out healing enhancements, I hit for ~60-80, and crit over 100 for NO SP!!!!

    I run around with Holy handwraps of Weighted 5% and ki is not an issue.

    I didnt go the route of using the Dragonmarks though.

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  8. #8
    Community Member Antheal's Avatar
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    I don't have the Monk class, I'm a free-to-play-er and I'm saving my TP for special offers on adventure packs. So I only have access to the 28-point build creator as well.

    Although I keep forgetting it's possible to swap feats without needing to restart a character, including a free feat swap from the same quest where I get my Dragonmark. (Silly me.)

  9. #9
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    Quote Originally Posted by Antheal View Post
    They're worth the investment on a healing Cleric? Well that's reassuring. :-)

    So with 3 Dragonmark Feats, that will leave 4 left for other things, naturally one will simply have to be Empower Healing, so...

    If I have 14 Constitution, should I take toughness?

    Extra turning for more Divine Healing, Divine Vitality and Divine Cleansing?

    Extend Spell for self/party buffs?
    dont take extra turning take maximize for bb even a healinlg cleric can use this spell and yes take toughness


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  10. #10
    Community Member Anneliese's Avatar
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    Quote Originally Posted by Antheal View Post
    I don't have the Monk class, I'm a free-to-play-er and I'm saving my TP for special offers on adventure packs. So I only have access to the 28-point build creator as well.

    Although I keep forgetting it's possible to swap feats without needing to restart a character, including a free feat swap from the same quest where I get my Dragonmark. (Silly me.)
    You can also take the monk levels at the end of your career - even if you dont plan to do so atm, start as a lawful neutral or lawful good char so you have the option later on.
    Devourer: Anneliese, 20 Drow Sorc

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