Okay, so here is what I came up with. I've never done this before and am a noob to ddo. I know I screwed up somewhere because I ended up with only imp empower 1, which I get at lvl 20, and no other spell boosts. ACK!
I want a WF. I know the best align is TN. I really want this to be something I can use at higher levels. My aim was an enchanter. I have no tomes at the moment, so didn't factor any in. I'm hoping maybe I can pick up a few on my way up. Towards the end I really didn't know what spells to pick either. I don't think I have enough buffs. I tried to focus on force and elemental damage, but was trying to rely more on enchantment and illusion. To be honest, I really don't know what I'm doing.
Code:Character Plan by DDO Character Planner Version 3.34 DDO Character Planner Home Page Jasim Kal'Hart Level 20 True Neutral Warforged Male (20 Wizard) Hit Points: 222 Spell Points: 1786 BAB: 10\10\15\20 Fortitude: 11 Reflex: 5 Will: 12 Starting Feat/Enhancement Abilities Base Stats Modified Stats (28 Point) (Level 1) (Level 20) Strength 10 10 Dexterity 8 8 Constitution 16 18 Intelligence 18 28 Wisdom 10 10 Charisma 6 6 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 1 10.5 Bluff -2 -2 Concentration 7 30 Diplomacy -2 -2 Disable Device n/a n/a Haggle -2 7 Heal 0 0 Hide -1 -1 Intimidate -2 -2 Jump 2 11.5 Listen 0 0 Move Silently -1 -1 Open Lock n/a n/a Perform n/a n/a Repair 8 34 Search 6 20.5 Spot 0 0 Swim 0 0 Tumble n/a n/a Use Magic Device 0 9.5 Level 1 (Wizard) Skill: Balance (+2) Skill: Concentration (+4) Skill: Jump (+2) Skill: Repair (+4) Skill: Search (+2) Skill: Use Magic Device (+2) Feat: (Wizard Bonus) Mental Toughness Feat: (Selected) Spell Penetration Spell (1): Charm Person Spell (1): Niac's Cold Ray Spell (1): Repair Light Damage Spell (1): Summon Monster I Spell (1): Cause Fear Spell (1): Hypnotism Spell (1): Mage Armor Enhancement: Wizard Concentration I Enhancement: Wizard Elemental Manipulation I Enhancement: Wizard Force Manipulation I Enhancement: Wizard Energy of the Scholar I Level 2 (Wizard) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+0.5) Skill: Repair (+1) Skill: Search (+0.5) Skill: Use Magic Device (+0.5) Spell (1): Magic Missle Spell (1): Shield Enhancement: Wizard Intelligence I Enhancement: Warforged Construct Thinking I Enhancement: Warforged Hardiness I Level 3 (Wizard) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+0.5) Skill: Repair (+1) Skill: Search (+0.5) Skill: Use Magic Device (+0.5) Feat: (Selected) Greater Spell Penetration Spell (2): Otto's Resistable Dance Spell (2): Hypnotic Pattern Enhancement: Wizard Repair I Enhancement: Wizard Lineage of Force I Enhancement: Warforged Constitution I Level 4 (Wizard) Ability Raise: INT Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+0.5) Skill: Repair (+1) Skill: Search (+0.5) Skill: Use Magic Device (+0.5) Spell (2): Bull's Strength Spell (2): Blur Enhancement: Wizard Force Manipulation II Enhancement: Wizard Subtle Spellcasting I Enhancement: Wizard Wand Mastery I Level 5 (Wizard) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+0.5) Skill: Repair (+1) Skill: Search (+0.5) Skill: Use Magic Device (+0.5) Feat: (Wizard Bonus) Improved Mental Toughness Spell (3): Summon Monster III Spell (3): Haste Enhancement: Wizard Lineage of Deadly Force I Enhancement: Wizard Spell Penetration I Level 6 (Wizard) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+0.5) Skill: Repair (+1) Skill: Search (+0.5) Skill: Use Magic Device (+0.5) Feat: (Selected) Toughness Spell (3): Chain Missiles Spell (3): Repair Serious Damage Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Wizard Energy of the Scholar II Level 7 (Wizard) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+0.5) Skill: Repair (+1) Skill: Search (+0.5) Skill: Use Magic Device (+0.5) Spell (4): Wall of Fire Spell (4): Charm Monster Enhancement: Wizard Intelligence II Level 8 (Wizard) Ability Raise: INT Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Haggle (+0.5) Skill: Jump (+0.5) Skill: Repair (+1) Skill: Search (+0.5) Skill: Use Magic Device (+0.5) Spell (4): Fear Spell (4): Ice Storm Enhancement: Wizard Elemental Manipulation II Level 9 (Wizard) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Haggle (+0.5) Skill: Jump (+0.5) Skill: Repair (+1) Skill: Search (+0.5) Skill: Use Magic Device (+0.5) Feat: (Selected) Empower Spell Spell (5): Hold Monster Spell (5): Protection From Elements Enhancement: Wizard Spell Penetration II Level 10 (Wizard) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Haggle (+0.5) Skill: Jump (+0.5) Skill: Repair (+1) Skill: Search (+0.5) Skill: Use Magic Device (+0.5) Feat: (Wizard Bonus) Maximize Spell Spell (5): Cone of Cold Spell (4): Stoneskin Enhancement: Wizard Intelligence III Level 11 (Wizard) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Haggle (+0.5) Skill: Jump (+0.5) Skill: Repair (+1) Skill: Search (+0.5) Skill: Use Magic Device (+0.5) Spell (6): Summon Monster VI Spell (6): Mass Bull's Strength Enhancement: Warforged Constitution II Level 12 (Wizard) Ability Raise: INT Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Haggle (+0.5) Skill: Jump (+0.5) Skill: Repair (+1) Skill: Search (+0.5) Skill: Use Magic Device (+0.5) Feat: (Selected) Combat Casting Spell (6): Create Undead Spell (6): Mass Suggestion Enhancement: Wizard Concentration II Level 13 (Wizard) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Haggle (+0.5) Skill: Jump (+0.5) Skill: Repair (+1) Skill: Search (+0.5) Skill: Use Magic Device (+0.5) Spell (7): Otto's Sphere of Dancing Spell (7): Mass Hold Person Enhancement: Wizard Spell Penetration III Level 14 (Wizard) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Haggle (+0.5) Skill: Jump (+0.5) Skill: Repair (+1) Skill: Search (+0.5) Skill: Use Magic Device (+0.5) Spell (7): Summon Monster VII Spell (7): Protection From Elements, Mass Enhancement: Wizard Energy of the Scholar III Level 15 (Wizard) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Haggle (+0.5) Skill: Jump (+0.5) Skill: Repair (+1) Skill: Search (+0.5) Skill: Use Magic Device (+0.5) Feat: (Selected) Greater Spell Focus: Enchantment Feat: (Wizard Bonus) Spell Focus: Enchantment Spell (8): Otto's Irresistable Dance Spell (8): Mass Charm Monster Enhancement: Wizard Energy of the Scholar IV Level 16 (Wizard) Ability Raise: INT Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Haggle (+1) Skill: Jump (+0.5) Skill: Repair (+1) Skill: Search (+0.5) Skill: Use Magic Device (+0.5) Spell (8): Polar Ray Spell (8): Power Word: Stun Enhancement: Wizard Concentration III Enhancement: Wizard Lineage of Force II Level 17 (Wizard) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Haggle (+1) Skill: Jump (+0.5) Skill: Repair (+1) Skill: Search (+0.5) Skill: Use Magic Device (+0.5) Spell (9): Mass Hold Monster Spell (9): Summon Monster IX Enhancement: Wizard Force Manipulation III Level 18 (Wizard) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Haggle (+1) Skill: Jump (+0.5) Skill: Repair (+1) Skill: Search (+0.5) Skill: Use Magic Device (+0.5) Feat: (Selected) Spell Focus: Evocation Spell (9): Meteor Swarm Spell (9): Dominate Monster Enhancement: Wizard Force Manipulation IV Level 19 (Wizard) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Haggle (+1) Skill: Jump (+0.5) Skill: Repair (+1) Skill: Search (+0.5) Skill: Use Magic Device (+0.5) Spell (7): Mass Invisibility Spell (6): True Seeing Enhancement: Wizard Elemental Manipulation III Level 20 (Wizard) Ability Raise: INT Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Haggle (+1) Skill: Jump (+0.5) Skill: Repair (+1) Skill: Search (+0.5) Skill: Use Magic Device (+0.5) Feat: (Wizard Bonus) Greater Spell Focus: Evocation Spell (7): Waves of Exhaustion Spell (7): Power Word: Blind Enhancement: Wizard Master of Magic Enhancement: Wizard Improved Empowering I Enhancement: Wizard Repair II