Results 1 to 10 of 10
  1. #1
    Community Member
    Join Date
    Oct 2009
    Posts
    535

    Default Con vs. Int for a Cleric ?

    I'm in doubt between two stats configuration for my Dwarf Cleric:

    1) Str 16, Dex 8, Con 16, Int 8, Wis 18, Cha 6.
    This will give me only Concentration as skill due to the low Int, but lots of hp and fortitude save.

    2) Str 16, Dex 8, Con 12, Int 12, Wis 18, Cha 6.
    Decreased hp (-40 at lvl 20 in relation to the previous build), but the idea here is having enough Int to access Concentration, Balance and Jump, mainly for solo play. I could also carry a few Fox's Cunning potions to pump my Int to 16 and be able to use those Int runes, such as at Dreams of Insanity.


    Any suggestion? Will I miss those hp at higher levels or really having skills such as Balance and Jump help a lot?

  2. #2
    Community Member hcarr's Avatar
    Join Date
    Feb 2007
    Posts
    0

    Default

    I would go with the second numbers but drop your str to 14 and up your con to 16. you give up +1 to hit and damge but get alot more in return. Skills you want and hitpoints.

  3. #3
    Community Member dopey69's Avatar
    Join Date
    Nov 2007
    Posts
    0

    Default imo

    i have 4 high lvl clerics and they are all dumb as bricks i say con over intel ne day for a cleric

  4. #4
    Bwest Fwiends Memnir's Avatar
    Join Date
    Jul 2006
    Posts
    0

    Default

    Con, without a doubt.
    Exit, pursued by a bear. ~ William Shakespeare (stage direction from The Winter's Tale)

    .60284.

  5. #5
    Community Member
    Join Date
    Sep 2009
    Posts
    122

    Default

    If you dont plan on taking levels of rogue for evasion and skills (18 cleric / 2 rogue builds) there is really little reason to go with your INT build. If you do go with that build, you are going to want to start off as a rogue first level, then cleric levels after.

    Jump not as important. Balance a little more since a cleric on the floor = almost dead to dead cleric at higher levels. Bumping INT with foxs cunning or items does not allow you obtain more skill points. All those buffs would do is add additional bonus on top of skills that are based off INT, which you are not using. I would go with Option 1.

  6. #6
    Community Member
    Join Date
    Oct 2009
    Posts
    792

    Default

    Drop your Strength to 14 and take both Int and Con. After you get Blade Barrier, you'll almost never actually swing your weapon.

  7. #7
    Hall of Famer
    2016 DDO Players Council
    Impaqt's Avatar
    Join Date
    May 2006
    Posts
    4,142

    Default

    many int checks are 18-20 for runes... its not worth it on a straight clerics to shoot for those high water marks.

    THe ones that are Required are pretty low.. Von 3 is 14 for example... easy to hit even if you have a starting 8.
    °º¤ø,¸¸,ø¤º°`°º¤ø,¸,ø¤°º¤ø,¸ ¸,ø¤º°`°º¤ø,¸A R C H A N G E L S °º¤ø,¸¸,ø¤º°`°º¤ø,¸,ø¤°º¤ø,¸ ¸,ø¤º°`°º¤ø,¸
    Thelanis

    Alandael ~ Allendale ~ iForged ~ Roba ~ Sylon ~ Pokah ~ Keyanu ~ Wreckoning
    Quote Originally Posted by Severlin View Post
    We don't envision starting players with Starter Gear and zero knowledge playing on Hard or Elite.
    Sev~

  8. #8
    Community Member shenthing's Avatar
    Join Date
    Jun 2009
    Posts
    212

    Default the breakdown

    Pretty much the only thing you're gonna want int for on a cleric is skill points. You want a maxed concentration, a little jump, and that's your barebones. You can try to work in a few other things, but a lot of your skills aren't going to balance out the boon you'll get from an increased Con. Not only does Constitution get you more HPs, but it gives extra ability modifiers to your Concentrate.
    Quote Originally Posted by xtchizobr View Post
    you are not "the" sp.
    I AM the SP, the OP, and the OG.

  9. #9
    Community Member Gladiator_206's Avatar
    Join Date
    Apr 2006
    Posts
    5

    Red face Go Con Go!

    Deff pick Con over int on a cleric.

    Ps: if your Really worried about your jump and balance scores, you can allways get (i belive its called Morah's Belt) the belt out of the shavarah quests for a 15 min jump clicky. And there are a few striding of balance boots to pick up (with the best one i think being he titan belt).
    Last edited by Gladiator_206; 03-20-2010 at 10:38 AM. Reason: Woot, my 69th post.
    Quote Originally Posted by MadFloyd View Post
    Whooops. We clearly were out of line with several of these ingredients. Including items like Dreamspitter and Chattering Ring is an embarrasing error on our part and was in no way intentional.

  10. #10
    Community Member
    Join Date
    Oct 2009
    Posts
    535

    Default

    Thanks for all the suggestions.

    I'll drop Str to 14, this way being able to keep Con 16 and also Int 12 for all the skills. Seems nice.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload