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  1. #1
    Community Member techguru's Avatar
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    Default Alahona: Drow Sorcerer

    Old Character back from retirement
    ... please help finish the build - she is currently level 17.

    Are my choices of Feats and Enhancements stupid? Thanks..

    This is from memory so probably not exact but very close..
    and of course early spells was switched out..

    Code:
    Character Plan by DDO Character Planner Version 3.10
    DDO Character Planner Home Page
    
    Alahona 
    Level 20 Lawful Good Drow Female
    (20 Sorcerer) 
    Hit Points: 162
    Spell Points: 2270 
    BAB: 10\10\15\20
    Fortitude: 8
    Reflex: 9
    Will: 22
    
                      Starting          Feat/Enhancement
                     Base Stats          Modified Stats
    Abilities        (Level 1)             (Level 20)
    Strength              8                    10
    Dexterity            14                    16
    Constitution         12                    14
    Intelligence         12                    14
    Wisdom                8                    10
    Charisma             20                    30
    
    Tomes Used
    +2 Tome of Strength used at level 10
    +2 Tome of Dexterity used at level 10
    +2 Tome of Constitution used at level 10
    +2 Tome of Intelligence used at level 10
    +2 Tome of Wisdom used at level 10
    +2 Tome of Charisma used at level 10
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               3                     9
    Bluff                 5                    10
    Concentration         5                    25
    Diplomacy             6                    15
    Disable Device        n/a                   n/a
    Haggle                6                    12
    Heal                 -1                     0
    Hide                  2                     3
    Intimidate            5                    10
    Jump                 -1                     3
    Listen               -1                     2
    Move Silently         2                     3
    Open Lock             n/a                   n/a
    Perform               n/a                  n/a
    Repair                1                     2
    Search                1                     4
    Spot                 -1                     2
    Swim                 -1                     0
    Tumble                n/a                   4
    Use Magic Device      6                    21
    
    Level 1 (Sorcerer)
    Feat: (Selected) Empower Spell
    Enhancement: Sorcerer Elemental Manipulation I
    Enhancement: Sorcerer Energy of the Dragonblooded I
    
    
    Level 2 (Sorcerer)
    Enhancement: Sorcerer Energy Manipulation I
    Enhancement: Sorcerer Charisma I
    
    
    Level 3 (Sorcerer)
    Feat: (Selected) Toughness
    Enhancement: Sorcerer Improved Empowering I
    Enhancement: Sorcerer Lineage of Elements I
    Enhancement: Sorcerer Wand Mastery I
    
    
    Level 4 (Sorcerer)
    Enhancement: Sorcerer Lineage of Energy I
    Enhancement: Sorcerer Energy Manipulation II
    Enhancement: Sorcerer Elemental Manipulation II
    
    
    Level 5 (Sorcerer)
    Enhancement: Sorcerer Lineage of Deadly Elements I
    Enhancement: Sorcerer Energy of the Dragonblooded II
    
    
    Level 6 (Sorcerer)
    Feat: (Selected) Mental Toughness
    Enhancement: Sorcerer Charisma II
    
    
    Level 7 (Sorcerer)
    Enhancement: Sorcerer Lineage of Elements II
    Enhancement: Sorcerer Elemental Manipulation III
    
    
    Level 8 (Sorcerer)
    Enhancement: Sorcerer Spell Penetration I
    
    
    Level 9 (Sorcerer)
    Feat: (Selected) Extend Spell
    Enhancement: Sorcerer Spell Penetration II
    
    
    Level 10 (Sorcerer)
    Enhancement: Sorcerer Charisma III
    
    
    Level 11 (Sorcerer)
    Enhancement: Sorcerer Lineage of Elements III
    Enhancement: Sorcerer Energy of the Dragonblooded III
    
    
    Level 12 (Sorcerer)
    Feat: (Selected) Heighten Spell
    Enhancement: Sorcerer Elemental Manipulation IV
    
    
    Level 13 (Sorcerer)
    Enhancement: Sorcerer Lineage of Deadly Elements II
    
    
    Level 14 (Sorcerer)
    Enhancement: Sorcerer Lineage of Deadly Elements III
    
    
    Level 15 (Sorcerer)
    Feat: (Selected) Force of Personality
    Enhancement: Sorcerer Energy of the Dragonblooded IV
    
    
    Level 16 (Sorcerer)
    Enhancement: Sorcerer Spell Penetration III
    
    
    Level 17 (Sorcerer)
    Enhancement: Sorcerer Energy Manipulation III
    Enhancement: Sorcerer Wand Mastery II
    
    
    Level 18 (Sorcerer)
    Feat: (Selected) Maximize Spell
    Enhancement: Sorcerer Energy Manipulation IV
    
    
    Level 19 (Sorcerer)
    Enhancement: Sorcerer Lineage of Energy II
    
    
    Level 20 (Sorcerer)
    Enhancement: Sorcerer Bloodline of Power
    Enhancement: Sorcerer Lineage of Energy III
    Enhancement: Sorcerer Subtle Spellcasting I
    -----------------------------------------------------------------------------------------------------------------------------------------
    PrepOn Pinciotti Lv 20 Human Bard Alahona Lv 20 Drow Sorcerer Sliceomatic Lv 20 Warforged Exploiter Vestri Vigoratus Lv 16 Human Cleric

  2. #2
    Founder Varis's Avatar
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    Default

    I'm shocked you waited to 18th for maximise. Other then that, you will need a lot of HP items. 12 base con is fine, but you'll need the whole list of toys to get you close to 400 hit points.
    ---------------------------------------------------
    Roa - Fernian Nuker

  3. #3
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    Drop the dexterity, it won't help you past the first few levels which are easy anyway. Pump up the constitution instead : it needs to be 14 or higher.
    Eridies level 19 wizard.
    My PUGs are great!

  4. #4
    Founder Varis's Avatar
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    Quote Originally Posted by Zereth501 View Post
    Drop the dexterity, it won't help you past the first few levels which are easy anyway. Pump up the constitution instead : it needs to be 14 or higher.

    umm... no? Dex helps a ton for armor class at early levels and a lot at high levels where making a reflex save actually prevents a lot of damage.
    I would even sugggest leaving int at 10 and putting dex to 16 base.
    ---------------------------------------------------
    Roa - Fernian Nuker

  5. #5
    Community Member Jukken's Avatar
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    Default

    I don't think reflex helps all that much, unless you have evasion.
    I'd go more hp.

  6. #6
    Community Member techguru's Avatar
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    Thanks for the info - I can't can stats until I reincarnate since I am level 18 now..

    my current stats are 16, 20, 20, 14, 10, 35 with no green steel or other raid items. 242 hps, 2254 spell spell points unbuffed.
    Last edited by techguru; 02-21-2010 at 11:31 PM.
    -----------------------------------------------------------------------------------------------------------------------------------------
    PrepOn Pinciotti Lv 20 Human Bard Alahona Lv 20 Drow Sorcerer Sliceomatic Lv 20 Warforged Exploiter Vestri Vigoratus Lv 16 Human Cleric

  7. #7
    Community Member techguru's Avatar
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    Dex is actually 22 now
    -----------------------------------------------------------------------------------------------------------------------------------------
    PrepOn Pinciotti Lv 20 Human Bard Alahona Lv 20 Drow Sorcerer Sliceomatic Lv 20 Warforged Exploiter Vestri Vigoratus Lv 16 Human Cleric

  8. #8
    Community Member techguru's Avatar
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    Do you really think I will need 400 hps..
    I rarely die now and when I do a 100 more hps wouldn't have made a difference.
    Thanks

    Quote Originally Posted by Varis View Post
    I'm shocked you waited to 18th for maximise. Other then that, you will need a lot of HP items. 12 base con is fine, but you'll need the whole list of toys to get you close to 400 hit points.
    -----------------------------------------------------------------------------------------------------------------------------------------
    PrepOn Pinciotti Lv 20 Human Bard Alahona Lv 20 Drow Sorcerer Sliceomatic Lv 20 Warforged Exploiter Vestri Vigoratus Lv 16 Human Cleric

  9. #9
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    Reflex r important even when u don't have evasion. Why? Sorc can have nice reduction vs spells from geat, fire/ice shield and protections or resistance spells. So if u think reflex r for the evasion guys only u dont know the sorc.

    In this build i would drop int to 10 (take concentration and UMD). Same with dex -> drop to 12. And the points u get put to con to get 14. I don't c any useful skill in your build beside concentration and UDM, you lost 1 reflex save and you get 20 hp and 1 concentration. I think this is good trade.

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