I understand that as you increase the difficulty of an adventure/dungeon the monsters get a bit harder, and you get more favor. But, is there any other benefit? Is the quest worth more Exp? Do you get better, or more, loot?
I understand that as you increase the difficulty of an adventure/dungeon the monsters get a bit harder, and you get more favor. But, is there any other benefit? Is the quest worth more Exp? Do you get better, or more, loot?
XP and Loot values also increase...
The quest will grant a 1 time +25% XP bonus for hard and a 1 time +50% XP bonus for elite for the first time you go through on those difficulties. As well the loot is given a 1 level increase for each difficulty you go up.
A level 5 quest will give level 7 loot on elite. Also if you are running with higher level characters, you can go back and do lower level quests on elite, as long as you are not 2 levels higher than the quest, with no penalties (other than the repetition penalty)
So, a level 5 quest on elite can be run by level 8 characters with no penalties. But if you bring a level 9 character in, you get a -10% XP penalty, level 10 would get -25% XP, and so forth.
Yea hard is +1 on the loot table, elite +2.
So if you run a level2 quest on elite, you'd get equivalent loot to running another level4 quest on normal.
Base xp also increases, tho usually a fairly minor increase 2-6% per lvl.
Raids have ncrease chance of raidloot. 1/6 on normal, 1/5 on hard, and up to 1/4 on elite - but not all raids scale that high on elite.. Such as Titan, which may scale from only 16% to 17% chance, but not the full 25% - due to the fact the raid itself is barely any hard on elite. Dragon is the only one that was confirmed to go up to the full 25%. Others are unknown.
No it is not. That may be true for 1 quest you looked at. But every quest varies in how much the base XP scales up. Some are as litle as +3%, others as high as +15%.
Regardless, if your not getting a first time bonus, the very small increase on hard and elite is never worth it for XP alone. Tho if your going for loot it can be.
No. That is just some made up set of percentages that never applied to the game, module 0 - 9. Most quests base XP was not modified between 8 and 9 anyways.
I looked at a bunch in the compedium and I infact can't find a single quest that confirms that rule, or even any that get +15% at all. Most are lower.
Hound of Xoriat (XP unchanged since it was released in module 7)
8200/8500/8800
100%/104%/107%
Escort the Expedition (old quest which was changed by 1XP for some unknown reason)
5,699/5,993/6,288
100%/105%/110%
Madstone Crater (quest which was greatly reduced in mod9)
6,969/7,268/7,567
100%/104%/109%
There's no exact patern. Other then to say none of them increase very much.