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  1. #1
    Community Member Guder's Avatar
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    Default Pot,Pot,Pot,Pot,Pot....repeat...Pot,Pot,Pot...

    What it costs to buy scrolls for a cleric to use while healing the tank? A stack of 100 Heal = 165,000 gold (16,500 plat). How many of those scrolls get wasted on over-healing? Depending on the quest, maybe just one? or two?..PLEASE, most likely almost ALL- but what alternatives are there?

    What's my point?... a level 20 tank has NO chance to even lighten the load when the best healing potion in the game gives about as much benefit as a real world equivalent of eating a couple of grasshoppers for a meal...and not even the chocolate-covered ones at that.

    The costs for Clerics in these high level quests and raids are staggering...and the reason is...what? greed?

    Better for DDO if a cleric has to buy 10 mana pots from the Store to complete an Elite run...along with using 200 HealScrolls? and maybe 100 Mass Cure Mod scrolls too?

    Oversight? "Oh, we didn't know level 20 tanks would have 600 HPs!?!"

    "Here, let us offer better potions in the DDO store...how about Cure Serious Wounds Potions...heals from 4-39 HPS per swig...50 uses...only 120 points" (ALL Sarcasm here)

    This just doesn't make sense...

    GREATLY edited to simplify my point
    Last edited by Guder; 09-30-2009 at 09:33 PM.
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  2. #2
    Community Member Skillless's Avatar
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    Good point, I think it's way past time for them to add a new cure pot.
    And it's not just trying to be self-sufficient , how long are you out of the fight trying to drink down 20 pots while others are getting beat on.
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  3. #3
    Community Member arminius's Avatar
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    I agree 100%. This problem makes a total joke of groups who insist one be self-sufficient. One could go into a quest with 1000 wand charges and 1000 pots and use them every round and it still wouldn't meet anyone's definition of "self-sufficient" when it takes 12 pots/charges to heal one round's attack. And please offer Cure Critical Wounds wands for sale in vendor shops as well. Repair Critical wands are sold, why the discrimination?

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  4. #4
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    Quote Originally Posted by Guder View Post
    Cure Serious Wounds pot... heals 3d8 HP plus add-ons= say avg 30 hps...costs approx. 825gold w/20 haggle
    1. Silver Flame Healing Potion
    2. Level 11 Cleric Hireling
    3. Heal papers to your friendly neighborhood Clerc/Fav/Bard/Rogue.

    Mnemonic Potions should not be on the menu for healing needs except in serious emergencies, or out of laziness to buy Heal scrolls.

  5. #5
    Community Member Delt's Avatar
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    I want the Heal Scrolls the OP apparently has...lol.

    (Heal scrolls don't work that way)

  6. #6
    Community Member Junts's Avatar
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    Quote Originally Posted by arminius View Post
    I agree 100%. This problem makes a total joke of groups who insist one be self-sufficient. One could go into a quest with 1000 wand charges and 1000 pots and use them every round and it still wouldn't meet anyone's definition of "self-sufficient" when it takes 12 pots/charges to heal one round's attack. And please offer Cure Critical Wounds wands for sale in vendor shops as well. Repair Critical wands are sold, why the discrimination?

    _
    Get yoself some umd, child.

  7. #7

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    Quote Originally Posted by Guder View Post
    Cure Serious Wounds pot... heals 3d8 HP plus add-ons= say avg 30 hps...costs approx. 825gold w/20 haggle
    Heal scroll....in the hands of a good cleric...crit for say...oh, 1045 hps?...Avg heal? maybe 450?...cost 1650 gold
    A nice level 20 fighter...600 hps

    Attempts to be self-sufficient looks alot like the opening title...drink... pot, pot, pot, pot, pot,(repeat forever)
    20 pots to get 600 hps 20x825 = 16,500 gold
    2 Heal scrolls to get 600+ hps 2x1,650 = 3,300 gold

    wasted HPs from drinking 20 pots while tanking? ZERO
    wasted HPs from using a Heal Scroll when the Tank is down 1/3 of health bar [600 * 1/3 = 200 hps down (still have 400 hps)]
    50% or more

    What it costs to buy scrolls for a cleric to use while healing the tank? A stack of 100 Heal = 165,000 gold (16,500 plat). How many of those scrolls get wasted on over-healing? Depending on the quest, maybe just one? or two?..PLEASE, most likely almost ALL- but what alternatives are there?

    What's my point?... a level 20 tank has NO chance to be Self-sufficient or even lighten the load when the best healing potion in the game gives about as much benefit as a real world equivalent of eating a couple of grasshoppers for a meal...and not even the chocolate-covered ones at that.

    The costs for Clerics in these high level quests and raids are staggering...and the reason is...what? greed?

    Better for DDO if a cleric has to buy 10 mana pots from the Store to complete an Elite run...along with using 200 HealScrolls? and maybe 100 Mass Cure Mod scrolls too?

    Oversight? "Oh, we didn't know level 20 tanks would have 600 HPs!?!"

    Here, let us offer better potions in the DDO store...how about Cure Serious Wounds Potions...heals from 4-39 HPS per swig...50 uses...only 120 points

    This just doesn't make sense...
    you math dun make sense too
    If you want to know why...

  8. #8
    Community Member issiana's Avatar
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    Quote Originally Posted by Angelus_dead View Post
    Mnemonic Potions should not be on the menu for healing needs except in serious emergencies, or out of laziness to buy Heal scrolls.
    totally agree with you!

    even the thought that ppl whould suggest you have to buy them or healing potions from the ddo store seems totally wrong to me. If we cant do a quest with in game items without resorting to the store then theres something really really wrong.
    Somedays your the Bug
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  9. #9
    Community Member Newtons_Apple's Avatar
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    Quote Originally Posted by guder View Post
    cure Serious Wounds Pot... Heals 3d8 Hp Plus Add-ons= Say Avg 30 Hps...costs Approx. 825gold W/20 Haggle
    Heal Scroll....in The Hands Of A Good Cleric...crit For Say...oh, 1045 Hps?...avg Heal? Maybe 450?...cost 1650 Gold

    A Nice Level 20 Fighter...600 Hps

    Attempts To Be Self-sufficient Looks Alot Like The Opening Title...drink... Pot, Pot, Pot, Pot, Pot,(repeat Forever)
    20 Pots To Get 600 Hps 20x825 = 16,500 Gold
    2 Heal Scrolls To Get 600+ Hps 2x1,650 = 3,300 Gold

    Wasted Hps From Drinking 20 Pots While Tanking? Zero
    Wasted Hps From Using A Heal Scroll When The Tank Is Down 1/3 Of Health Bar [600 * 1/3 = 200 Hps Down (still Have 400 Hps)]
    50% Or More

    What It Costs To Buy Scrolls For A Cleric To Use While Healing The Tank? A Stack Of 100 Heal = 165,000 Gold (16,500 Plat). How Many Of Those Scrolls Get Wasted On Over-healing? Depending On The Quest, Maybe Just One? Or Two?..please, Most Likely Almost All- But What Alternatives Are There?

    What's My Point?... A Level 20 Tank Has No Chance To Be Self-sufficient Or Even Lighten The Load When The Best Healing Potion In The Game Gives About As Much Benefit As A Real World Equivalent Of Eating A Couple Of Grasshoppers For A Meal...and Not Even The Chocolate-covered Ones At That.

    The Costs For Clerics In These High Level Quests And Raids Are Staggering...and The Reason Is...what? Greed?

    Better For Ddo If A Cleric Has To Buy 10 Mana Pots From The Store To Complete An Elite Run...along With Using 200 Healscrolls? And Maybe 100 Mass Cure Mod Scrolls Too?

    Oversight? "oh, We Didn't Know Level 20 Tanks Would Have 600 Hps!?!"

    Here, Let Us Offer Better Potions In The Ddo Store...how About Cure Serious Wounds Potions...heals From 4-39 Hps Per Swig...50 Uses...only 120 Points

    This Just Doesn't Make Sense...
    Umd Ftw.
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  10. #10
    Community Member issiana's Avatar
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    Quote Originally Posted by Junts View Post
    Get yoself some umd, child.
    agreed. it is possible to make a fighter who can umd a heal scroll with moderate success to total success, or worst case to get a cure mod wand at 100%. wands are cheaper than pots.

    but that dosent fix the problem of those lvl 20's who didnt do umd from the start, as umd wasnt that good for a tank at lvl 10 cap etc.. so i agree that its far over due to change the pots a bit.

    why not make them heal 3d8 +1 per lvl etc... just a thought that would be very easy to implement with current potions.
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  11. #11
    Hero uhgungawa's Avatar
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    Heal scrolls do 100-150 HP depends on enhancements (no critting on scrolls bub). Since you didn't know this, I suggest you shut it and roll a cleric before you open it again
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  12. #12
    Hero QuantumFX's Avatar
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    OP: Healing Amplification is your friend.
    Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
    • Epic and Legendary Mysterious ring upgrades, please.
    • Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
    • Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
    • Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
    • Redoing the drop rates of tomes in generic and raid loot tables.

  13. #13
    Community Member Letrii's Avatar
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    Quote Originally Posted by issiana View Post

    why not make them heal 3d8 +1 per lvl etc... just a thought that would be very easy to implement with current potions.
    Because potions have a set caster level when created.

  14. #14
    Community Member Twerpp's Avatar
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    Quote Originally Posted by arminius View Post
    I agree 100%. This problem makes a total joke of groups who insist one be self-sufficient. One could go into a quest with 1000 wand charges and 1000 pots and use them every round and it still wouldn't meet anyone's definition of "self-sufficient" when it takes 12 pots/charges to heal one round's attack. And please offer Cure Critical Wounds wands for sale in vendor shops as well. Repair Critical wands are sold, why the discrimination?

    _

    Self sufficient isnt dropping 100hp heals on yourself. Its not doing this:

    I has con dmg! I has poison! I has chlamydia! OMG Im blind! I (insert class that can cast their own resists) needs a resist. OMG Ive had 20% of my hp missing for 20 seconds now you arent doing your job by keeping me at 100% with a fresh Aid buff on top of that! Even though I can use a CSW wand... Whats a potion vendor?

    I guess everyone has their definition of self sufficient thats mine.

  15. #15
    Community Member Timjc86's Avatar
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    As others have said, scrolls don't quite work that way: they do not benefit from metamagics or most healing enhancements (which also means they can't crit). There is a specific line of wand/scroll enhancements that can boost effectiveness by 55% for 10 APs. A Heal scroll hits for 110hp base x 1.55 = ~170, assuming the character dropped all 10 APs just for better wands/scrolls.

    You also have the option of getting Heal potions via Silver Flame favor. Or you could carry Heal scrolls of your own to either UMD yourself or give them to someone who can.

    It is slightly ridiculous to try and use Cure Serious pots to keep high level characters alive, but it is equally ridiculous to expect others to spend their money to take care of you.

  16. #16
    Community Member Talon_Moonshadow's Avatar
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    I have long thought that Ftrs/Brbs are the most expensive class to play....not Clerics.

    But expecting someone else to spend money on you is not the answer.

    Spell points are free (not from pots).

    But trying to reduce the damage you take is free too.

    Wands are cheaper than pots.

    Any class of char I have will try to heal others when I can.
    And if I have the money, I try to have 100CSW pots on me. And I use them.

    Finally mod 9 gives enough loot to replenish my pots and still make a profit.
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    ..., but I honestly think the solution is to group with less whiny people.

  17. #17
    Community Member Bunker's Avatar
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    Quote Originally Posted by Guder View Post
    What's my point?... a level 20 tank has NO chance to be Self-sufficient or even lighten the load when the best healing potion in the game gives about as much benefit as a real world equivalent of eating a couple of grasshoppers for a meal...and not even the chocolate-covered ones at that.

    The costs for Clerics in these high level quests and raids are staggering...and the reason is...what? greed?
    • Wrong groups perhaps?
    • Maybe the wrong character?
    • Or better yet, the wrong player.


    When in a group, sure it is nice to have a "melee" tank able to be self sufficent but as a divine caster (cleric or FvS), it is not tough to throw a heal now and again. If you are getting in full groups and not playing as a group, you are in the WRONG GROUP.

    When you are on a lvl 20 "melee" tank and want to solo a quest, try not to think of what can be changed to have better healing for that character. Instead, try to work on what you can change on that character to prevent taking so much damage in the first place. If you want to solo, the key is not in how well you can heal yourself but rather how well you can avoid taking damage while successfully completing the quest. If you are struggling with this situation, then you are playing the WRONG CHARACTER.

    There is no question that at times, (not all the time) there are groups and quests where a few resources may be consumed. In fact, that is why they are in the game. They exsist to help players when needed. However....Every Quest in this game can be completed without using a single potion, scroll, wand or mana pot. Yes, it is possible! If you are a players that thinks resources must be used in each and every quest, then strategies need to be re-evaluated. If you are in a group and the Cleric/FvS says that they need donations for scrolls and wands for EVERY quest, then they just might be the WRONG PLAYER.
    Last edited by Bunker; 09-28-2009 at 07:58 AM.
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  18. #18
    Community Member vainangel's Avatar
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    Wink

    Perhaps if you used some strategy and had a good team working your heals while you were chuging a pot here and there... I do not see a problem. Tip your healers and buy pots to take care of things like curse, lesser restores, poision, disease, remove fear and other nice clickies....
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  19. #19
    Community Member Absolute-Omniscience's Avatar
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    Quote Originally Posted by Guder View Post
    Cure Serious Wounds pot... heals 3d8 HP plus add-ons= say avg 30 hps...costs approx. 825gold w/20 haggle
    Heal scroll....in the hands of a good cleric...crit for say...oh, 1045 hps?...Avg heal? maybe 450?...cost 1650 gold
    A heal scroll is 110 hp unmodified. So, ~4 times as much as a potion, at ~3 times the price. Thats not all to big of a difference.

    However I agree with your general point; give us ccw potions already.

    (And caster level 20 haste potions )
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  20. #20
    Community Member Madwad's Avatar
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    Oh and wile you at it more Backpack space so we can carry it all or a Gnome lacky to carry it for us

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