It sort of depends on the tools. But, one quest per developer per quarter (3 months) isn't that much of an expectation. At this stage it really comes down to this:
A) Which 1 of 8 or 10 premises do you use to kick off the quest (save my baby/hubby/heirloom, find the man/woman/monster that did me wrong, stop the plot to kill/kidnap/blackmail me/my hubby/boss/friend, thwart the efforts of the rival gang/suitor/politician/businessperson, etc.)?
B) What difficulty level will the quest be?
C) Where will it be located and will there be an associated outdoor area?
D) Will it be part of a quest chain or a stand-alone event?
E) Will it generate some special loot or use existing loot tables?
F) Which faction will it generate favor for?
After that it is just a matter of connecting tiles to represent the dungeon and rendering those as 3D. Here is where tools comes in. Most areas look like they were developed using the same set of tools so the assumption is that there is a dungeon builder tool kit already being used.
Now populate with level and area appropriate monsters, place bosses and assign trap and chest locations.
All in all, not a particularly difficult set of activities and easily achieved in a 30-60 day period. Allow an extra 30 days for meetings and coordination (especially for quest chains).
So, we have 6 or 12 (depending on how you read the release notes) new adventures (I thought I saw 6 high and 6 low level), new outdoor areas and a raid. If there are 2-3 developers then we're pretty much on target given the length of time between mod 8 and now. If there are more then we are probably behind.
Even given the delay due to legal issues....
For old-time PnP DMs who designed dungeons each week for their group moving at a pace of 4-6 new dungeons per develper per year is not expecting too much.
Wild, random, thought -- what slows this down? Top level control over design and story arc. What if each developer were given a Stormreach faction and told to develop a story arc there, with supporting dungeons. Then we could have two things going simultaneously -- side stories with no necessary connection to the overarching story line and the main story concerning defense of Stormreach.
Anyway, just rambling because we are all bored waiting for this update and have nothing else to do right now.
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