Results 1 to 15 of 15
  1. #1
    Community Member NightbirdX's Avatar
    Join Date
    Nov 2006
    Posts
    171

    Default What is the ultimate TWF build?

    So I am coming back to the game after an extended break. I know that there have been a lot of changes and that a lot of good things are in store for us. That being said, I was just wondering what build would be a top TWF build. I have been looking, but haven't really seen anything that fit my parameters. I am looking for a STR based, rog capable, khopesh using. I was looking at maybe a 18rng/1Ftr/1Rog. But I don't get all the feats that I like to have being a fighter. I also thought that it would be pretty nice to have that +6 Barkskin also, so I kinda shied away from more Ftr levels a bit, though I may just add fighter levels until I have the feats that I was looking at. Anything I might be missing by taking too many Ftr levels that say I might need to be 14-16 Rng? I have been playing around with an 8Ftr/6Rng/2Rog, but I find that I start getting low on skill points, and would like to be a fairly efficient in Locks, traps, search/spot, and UMD. Should I just suck it up and give up some of those skills? Anyways, thanks for the advice in advance, and happy Friday.

    Bane: Thelanis
    Karian Drow 16 Clr, Krakilor Dwarf 15 Ftr, Nitla Drow 8 Wiz

  2. #2
    Community Member Shade's Avatar
    Join Date
    Feb 2006
    Posts
    7,951

    Default

    Barskin caps at +5.
    If your taking rogue levels, always takes at least a couple ranks in open locks/search/disable. Nothing worse then someone who has rogue levles but can't pick the simplest of locks that could save the quest/raid because he never spent the 1 rank on it. (or disable)

  3. #3
    Community Member NightbirdX's Avatar
    Join Date
    Nov 2006
    Posts
    171

    Default

    Oh ok thanks Shade, I did not know that BS caps at +5. What I envision is keeping my Disable, UMD, Search, and Spot capped, and having my a little bit lower, because OL is nice to have, but not as important as the aforementioned IMO and you can always OL multiple times if you fail. Right now, with what I was playing with is a 15Rng/4Ftr/1Rog. I can cap UMD, Search, Spot, Disable Device, and OL will be at +11. Had to sacrifice skills for the fighter levels. I got most of the feats I wanted, but TBH, I would rather be more fighter. I have always loved fighters.

    Bane: Thelanis
    Karian Drow 16 Clr, Krakilor Dwarf 15 Ftr, Nitla Drow 8 Wiz

  4. #4

    Default

    hi, i dun proclaim my build to be the best but it would certainly fill many melee roles in ddo

    http://forums.ddo.com/showthread.php?t=171420
    If you want to know why...

  5. #5
    Community Member maddmatt70's Avatar
    Join Date
    Mar 2006
    Posts
    5,808

    Default

    I would probably list the feats you want to take or feel you must have and that might set your build for you. 18 ranger 1 monk 1 rogue is a great build as is 12 fighter 6 ranger 2 rogue or you could try something more unconvential. Make a feat list and then folks can tell you what is worthwhile as feats and what is not.
    Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.

  6. #6
    Community Member NightbirdX's Avatar
    Join Date
    Nov 2006
    Posts
    171

    Default

    For the 15 Rng/4Ftr/1Rog, the feats I have chosen are:

    -Dodge
    -Exotic Weapon: Khopesh
    -Improved Crit: Slashing
    -Mobility
    -Oversized 2Wpn Fighting
    -Power Attack
    -SF: UMD
    -Spring Attack
    -Toughness
    -Weapon Focus Slashing
    -*Weapon Specialization: Slashing @ level 20

    If I did 8Ftr/6Rng/2Rog, the feats I would have are:

    -Dodge
    -Exotic Weapon: Khopesh
    -Greater TWF
    -Improved Crit: Slashing
    -Improved TWF
    -SF: UMD
    -Spring Attack
    -Toughness
    -Weapon Focus Slashing
    -Weapon Specialization: Slashing

    With this set up I don't have Power Attack, Oversize TWF, and maybe the Iron Will that I wanted.

    Do you guys see anything not needed? Anything Extravagant? Thanks again.

    Bane: Thelanis
    Karian Drow 16 Clr, Krakilor Dwarf 15 Ftr, Nitla Drow 8 Wiz

  7. #7
    Founder
    2015 DDO Players Council
    Braegan's Avatar
    Join Date
    Feb 2006
    Posts
    0

    Default

    Sort-of sped-read, so if I missed it being already said over-look my redundance.

    But one thing the 18 ranger will have that no other (as of yet) class will have is feat Superior TWF/Perfect TWF which grants an additional off-hand attack. IMO more attacks means superior melee ability.
    Git off mah lawn!

    If, If's and But's was Candies and Nuts, we'd all have a Merry Christmas.

  8. #8
    Community Member hammerstriker1's Avatar
    Join Date
    Mar 2006
    Posts
    0

    Default

    If you have 6 levels of ranger, you won't have to choose ITWF as a feat as rangers get the feat for free at lvl 6. Are you planning on crafting green-steel weapons? If so, what kind? This could also affect your feat selections(Min II weapons are already keen for example).

  9. #9
    Community Member maddmatt70's Avatar
    Join Date
    Mar 2006
    Posts
    5,808

    Default

    Quote Originally Posted by NightbirdX View Post
    For the 15 Rng/4Ftr/1Rog, the feats I have chosen are:

    -Dodge
    -Exotic Weapon: Khopesh
    -Improved Crit: Slashing
    -Mobility
    -Oversized 2Wpn Fighting
    -Power Attack
    -SF: UMD
    -Spring Attack
    -Toughness
    -Weapon Focus Slashing
    -*Weapon Specialization: Slashing @ level 20

    If I did 8Ftr/6Rng/2Rog, the feats I would have are:

    -Dodge
    -Exotic Weapon: Khopesh
    -Greater TWF
    -Improved Crit: Slashing
    -Improved TWF
    -SF: UMD
    -Spring Attack
    -Toughness
    -Weapon Focus Slashing
    -Weapon Specialization: Slashing

    With this set up I don't have Power Attack, Oversize TWF, and maybe the Iron Will that I wanted.

    Do you guys see anything not needed? Anything Extravagant? Thanks again.
    You will need to get Toughness when the cap is going up to 20 but you can get away with not getting it now just wear the minos helm now. This is a bug that will be fixed in mod 9 which is why you will need to pick up the feat in mod 9.

    SF:UMD is a feat that will likeky not be necessary when the cap goes up between having max umd ranks and making a shroud umd item and getting another umd such as the cartouche, abbot or titan gloves you will be able to hit no fail heal scrolls without the feat. My 8 fighter 6 ranger 2 rogue has a 38 umd when she hits her +2 skill boost and does not have skill focus umd or the titan gloves so next mod will definitely hit no fail heal scrolls.

    What race were you thinking?

    My guess is you probably would be most happy with the 18 ranger 1 monk 1 rogue build or 18 ranger 1 fighter 1 rogue (the monk splash is better then the fighter splash in this case). This does more dps then the 15 ranger 4 fighter 1 rogue build and has better skill points then the 8 fighter 6 ranger 2 rogue.
    Feats
    1st dodge
    2nd monk or fighter bonus feat power attack
    3rd mobility
    4rd ranger bonus feat twf
    6th spring attack
    8th ranger bonus itwf
    9th khopesh proficiency
    12 improved critical slash
    13 ranger bonus gtwf
    15 oversized twf
    18 toughness
    Last edited by maddmatt70; 06-19-2009 at 02:21 PM.
    Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.

  10. #10
    Community Member spifflove's Avatar
    Join Date
    Apr 2006
    Posts
    2,104

    Default

    Quote Originally Posted by Aranticus View Post
    hi, i dun proclaim my build to be the best but it would certainly fill many melee roles in ddo

    http://forums.ddo.com/showthread.php?t=171420
    I wince at that will save.

  11. #11
    Community Member NightbirdX's Avatar
    Join Date
    Nov 2006
    Posts
    171

    Default

    I'm thinking Human for the extra feat and skills. What are the bonuses that a level of Mnk would give? I haven't really played since mnk came out. What starting stats would you guys go with?

    Bane: Thelanis
    Karian Drow 16 Clr, Krakilor Dwarf 15 Ftr, Nitla Drow 8 Wiz

  12. #12
    Community Member maddmatt70's Avatar
    Join Date
    Mar 2006
    Posts
    5,808

    Default

    If you are going human I would for sure go with the 18 ranger 1 monk 1 rogue build vs. the 12 fighter 6 ranger 2 rogue build because you should have enough feats. 1st level monk gives you a free monk feat (power attack is an example of one), +2 to all three saves, your wisdom bonus to ac, and some other useful enhancements, and 2 more skill points then the fighter. The only negative is 1 less base attack bonus, but your to-hit will be fine and you get all the attacks in the atack sequence.

    Something like this:
    17 str
    13 dex
    12 wis
    12 int
    14 con
    8 cha
    Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.

  13. #13

    Default

    Quote Originally Posted by spifflove View Post
    I wince at that will save.
    yeap will save is a little low which is why he uses a GS wis item, boots of innocents and have reaver head for those occasions where needed. the +10 to save boost it up by quite a bit. also immunity items like kundarak delving boots help
    If you want to know why...

  14. #14
    Community Member Jaywade's Avatar
    Join Date
    Jul 2006
    Posts
    31

    Default

    well IMO you need to work to tempest III which means at least going 18 ranger

    that being said you can do a number of things here you can make a exploiter build lots of posts about that build 18/1/1 ranger/rogue/monk you won't be able to fit all your feats in but you will have tempest III, evasion, and decent ac...if you go human you pick up a feat so you can take kospehs

    I think you would also be very happy w/ 18/2 ranger/fighter this will net you 2 xtra feats (3 if you go human) you lose the rogue stuff but if you want the best 2wf build I don't think you need to worry about rogue abilites

    I'd go wf 18/2 ranger/fighter......w/ the power attack enhancements that wf get you can/will do insane damge and I think the WF's get the most out of the Dragon touch docents
    In Game- Hsc, Malcis, ESD, Narsfilth, Nashnarlar, Axeslar, Darksilence, Nullnvoid, Norvex, Takanobu, Warzerk, Harshnarlar, Antibio, Zintarnarlar, Zorest, Axenroses and Intherear Originally Posted by kaidendager "I find a larger flaw with gathering data from dissatisfied customers and forcing proposed changes on a satisfied player base"

  15. #15
    Community Member Yargore's Avatar
    Join Date
    Jun 2009
    Posts
    553

    Default

    Quote Originally Posted by NightbirdX View Post
    So I am coming back to the game after an extended break. I know that there have been a lot of changes and that a lot of good things are in store for us. That being said, I was just wondering what build would be a top TWF build. I have been looking, but haven't really seen anything that fit my parameters. I am looking for a STR based, rog capable, khopesh using. I was looking at maybe a 18rng/1Ftr/1Rog. But I don't get all the feats that I like to have being a fighter. I also thought that it would be pretty nice to have that +6 Barkskin also, so I kinda shied away from more Ftr levels a bit, though I may just add fighter levels until I have the feats that I was looking at. Anything I might be missing by taking too many Ftr levels that say I might need to be 14-16 Rng? I have been playing around with an 8Ftr/6Rng/2Rog, but I find that I start getting low on skill points, and would like to be a fairly efficient in Locks, traps, search/spot, and UMD. Should I just suck it up and give up some of those skills? Anyways, thanks for the advice in advance, and happy Friday.
    Rangers have low DPS compared to pure fighters and 12 fighter / 6 ranger / 2 monk.

    Trap skills are worthless really, don't bother.
    Here is the ultimate TWF build for you: http://community.codemasters.com/for...&postcount=280

    And here is another good build, that have higher DPS, but much lower survivability: http://community.codemasters.com/for...&postcount=188

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload