From the release notes for Lamannia:
By this do you mean that red named bosses can now be affected by weapon-based-permanent ability damage?Red-named bosses can now be affected by ability damage. They can take up to 10 points of damage to each ability score, and this damage cannot reduce their ability scores below 1.
That 10 points of ability damage that they can take - does that mean that if you roll an 18 on symbol of weakness, they still only take 10 points of damage?
Will it now be pointless to cast multiple strength debuffs on bosses? Or any at all if a fighter is using a weakening weapon?
As far as strength sapping, will that weapon affect no longer apply if it goes past the -10 mark?
In summary, what I'm asking is did you get the wording right and mean what is stated there? Or were you trying to explain a change made with weapons and a few permanent spell effects (like cloudkill or contagion), but forgot all about the temporary strength reducing spells and effects that already work on red and purple names?