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  1. #1
    Community Member Draccus's Avatar
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    May 2008
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    Default Rainbow in the Dark - GREAT changes!

    I ran Rainbow for the first time since Mod 8 last night. I had only run it once before and did it zerg style with the gamma turned up like everyone else. It was a fun quest. Not great, but fun.

    Last night, with no help from gamma adjustments, the quest went from good to great. If you were going to make a movie of a dungeon crawl, you could use our quest last night as your inspiration.

    Zerg? Forget it. We huddled together in a tight group around the torch carrier and moved slowly through each section. Sure, some of us were relative newbies but there were 3 people who had run it many times and they still wouldn't run far from the light.

    In one section, a party member missed a jump and ended up in a pit. Our torch carrier had to drop into the pit so the guy had enough light to find the path out. VERY cool.

    Because I'm new to DDO, I get very few opportunities to run quests without a tour guide. The changes to Rainbow in the Dark made it feel like a dungeon crawl should feel. Great stuff, Turbine.

    Basic, universal rogue build advice
    "Not in the face! Not in the faaaaaace!"

  2. #2
    Community Member
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    Mar 2006
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    394

    Default

    Having not stepped into the Vale since the new mod came out, let alone do any Vale quests, I have one question: does the minimap still work in Rainbow?

    Won't keep you from falling in pits, but can help if you have no other navigation and need to catch up with a party halfway down a hallway.
    Suggestion to Turbine: Have new character slots open up automatically based on months since account start date.
    Update: EU+Store = close enough. Thank you.

  3. #3
    Community Member Draccus's Avatar
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    May 2008
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    Default

    Quote Originally Posted by VirieSquichie View Post
    Having not stepped into the Vale since the new mod came out, let alone do any Vale quests, I have one question: does the minimap still work in Rainbow?

    Won't keep you from falling in pits, but can help if you have no other navigation and need to catch up with a party halfway down a hallway.
    It definitely still works. I'll admit that there were a few times when I was blindly navigating using just the map if I got behind the torch carrier. I would equate it to feeling my way along the walls

    The times when you REALLY need the torch are when you're working your way up the ledges.

    Basic, universal rogue build advice
    "Not in the face! Not in the faaaaaace!"

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