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  1. #1
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    Default Monk's named item shopping list

    For those monks who do not have a generous patron feeding them magic items, you might need to obtain equipment by (shock) running quests yourself. Following is a guide to some key named items from existing quests that are good for monks.

    Waterworks
    Black Widow Bracers- *** the +4 Armor bonus is so important, although you can replace it with Mage Armor potions equally well.
    Sewer Smock- switch it in for acid arrow spells or occasional harbor traps
    Graskitch's Skullcap- +1 wisdom can turn into +1 AC when combined with Monk Wisdom I. However, low-level monks will generally have their head slot taken up by a Hat of Steady-Spellcasting.

    Catacombs (now 100% slime-free!!)
    Mask of the Asylum- *** +5 concentration makes it important to get this at low level, or something similar.
    Cloak of the Asylum- an unusual slot to get +1 wisdom
    Robe of Duality- not only does this robe give you +10 hp, but it has the best graphic design ever
    Pillar of Light- a +1 quarterstaff of pure good will help you kill Ghostly Skeletons in Delera's Tomb

    Shan To Kor
    Shadow Star- *** hurray, someone to get use from the +1 Keen Returning Shuriken
    Trapblast Goggles- obviously, you want high reflex to get the most out of the Evasion ability
    Gatewarden's Girdle- you may as well start building up fortification
    Cloven Jaw War Beads- +2 constitution isn't bad

    Splinterskull
    Spider Silk Robe- DR 3 against slashing, not bad
    Visor of the Flesh Render Guards- cast Deathward on yourself, which is important because it'll be a long time before you get a cleric in your party (or any other non-monk)
    Splinterskull Acolyte Ring- the Improved Devotion will boost Healing Ki I.
    Zulkash's Bone Necklace- +2 wisdom, not bad

    Splinterskull offers several other items giving good stat bonuses. However, completing 50% of Splinterskull on Hard will unlock House Philarian favor, enabling you to buy +4 stat buffs for 30 minutes at a time. Those buffs are generally superior to wearing stat items, until you eventually get +5 and +6 items.

    Delera's Tomb
    Voice of the Master- you want XP, right? This thing is +5% XP.

    Cult of the Six
    Snowstar- +2 icy burst returning shuriken, it's the best ranged weapon a monk will get for a long time.
    Shrunken Head- yes, monks have good saves already, but +3 resistance helps when you need it
    Quicksilver Cassock- attractive to monks, but seems to not stack with the Fast Movement class feature

    Threnal
    Spectacular Optics- replace your trapblast
    Theurgic Stave- +1 adamantine quarterstaff is possibly more damage against golems than an adamantine kama, if you have Power Attack

    Vault of Night
    Ironweave Robe- +5 armor bonus, at last an upgrade to Black Widow Bracers. However, you may want to just get White Scale Robe instead
    Helm of Mronanon- +6 wisdom is nice for monks, but you'd probably want to get it on a Green Steel item of Existential Stalemate instead.

    Twilight Forge
    Visor of Concentration- +10 concentration to your Ki in the goggle slot, how nice! However, you can now build Tempered Green Steel Goggles with +10 concentration plus other bonuses.
    Nullcloth Gown- a trap. Monks might suffer spell failure on Healing Ki while wearing this. And they already get Spell Resistance as a class feature. And resist 10 to some other energies isn't worth much.
    Chattering Ring- everyone likes +3 AC. Too bad your chance of ever getting it is tiny.
    Shining Cresents- sadly, although it uses the quarterstaff animation it's technically a sickle, so monks can't use it with their powers. Hopefully the devs have updated this item to be a "Ki" weapon now, but that's doubtful.

    Gianthold Tor
    White Dragon Scale Robe- This'll be the official uniform for high-level monks. It's no surprise that the DDO producer wears it on her monk.

    Reaver's Fate
    Dreamspitter- Hey, +5 staff of greater evil outsider bane. Such a shame it doesn't penetrate any DR. However, for a high strength monk facing a high-AC devil, the huge +9 attack bonus could make it your best choice.

    Black Abbot
    Litany of the Dead- monks need high scores in many abilities, so +1 to every score can really help
    Shroud of the Abbot- a trap. And an unsubtle trap, because the fact that it inflicts extra damage when you're hit isn't hidden. Deathward could block it, but still the item offers nothing good enough to make that sacrifice.
    Staff of the Petitioner- sadly, there's nothing on this quarterstaff to make it even slightly attractive to a non-spellcaster. It has +5 concentration, which isn't enough to benefit a monk of such high level.

  2. #2
    Founder Gol's Avatar
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    Quote Originally Posted by Angelus_dead View Post
    Black Abbot
    Litany of the Dead- monks need high scores in many abilities, so +1 to every score can really help
    Shroud of the Abbot- a trap. And an unsubtle trap, because the fact that it inflicts extra damage when you're hit isn't hidden. Deathward could block it, but still the item offers nothing good enough to make that sacrifice.
    Staff of the Petitioner- sadly, there's nothing on this quarterstaff to make it even slightly attractive to a non-spellcaster. It has +5 concentration, which isn't enough to benefit a monk of such high level.
    I don't know about your server, but the only way I've heard of this raid being beat is through some pretty serious exploits. No idea why you'd even include this.

  3. #3
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    Quote Originally Posted by Gol View Post
    I don't know about your server, but the only way I've heard of this raid being beat is through some pretty serious exploits. No idea why you'd even include this.
    Yes, I know of groups who've exploited it quite a bit. (Enough to see each item drop at least once). Even if you use exploits, it's still painfully hard.

    However, I included it here optimistically, because the release notes include some fixes to the Ascension Chamber raid. Maybe there are unlisted fixes in addition, and put together they might be enough to make this raid a meaningful part of gameplay.

  4. #4
    Community Member Deaths_ward's Avatar
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    There's a couple missing that can be really useful like the Robe of Winter. 20 Point Fire Resist on a lvl 4 robe, now if only I could figure out where it drops.

    And grinding for scales is pointless if it's just for the armor bonus, armor +6/+7 Bracers are common enough now, however have Protection +4, 30 Point Cold Resist, and a Shield clicky 3/rest all snuggled into 1 item slot is handy, to bad they didn't add dragon scale outfits.
    "At the end of all things, let it not be said that I didn't pull the switch that killed us all."

  5. #5
    Community Member Film's Avatar
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    Default Robe of Winter

    Item can be found in Storm Cleave (pious chest). Thank you for the leg work A_D, nice list for monk builders!
    Light travels faster than sound. This is why some people appear brighter before they speak. Characters: All start with Film. Loreseeker Elder

  6. #6
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    Quote Originally Posted by Angelus_dead View Post
    Splinterskull
    Spider Silk Robe- DR 3 against slashing, not bad
    Get Furor's Hide from Garrison's Missing Pack, can wear it at Level 1. Every new character I make starts with the following, all usable at Level 1:

    Clovenjaw War Beads - Necklace, +2 Constitution
    Furor's Hide - Cloak, Lesser Axeblock
    Trapblast Goggles - Goggles, +4 Reflex Saves
    Gatewarden's Girdle - Waist, +2 Fortitude Save, Light Fortification
    Peridot Ring - Ring, +2 Will Save
    Ring of Feathers - Ring, Feather Falling
    Puzzle Cap - Helm, Int +2 (just on Wizard alts)
    Dusty Rose Ioun Stone - Trinket, Protection +1

    I think that's it...
    Last edited by rimble; 06-03-2008 at 10:10 AM.

  7. #7
    Community Member dragonoffrost's Avatar
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    Quote Originally Posted by Deaths_ward View Post
    There's a couple missing that can be really useful like the Robe of Winter. 20 Point Fire Resist on a lvl 4 robe, now if only I could figure out where it drops.

    And grinding for scales is pointless if it's just for the armor bonus, armor +6/+7 Bracers are common enough now, however have Protection +4, 30 Point Cold Resist, and a Shield clicky 3/rest all snuggled into 1 item slot is handy, to bad they didn't add dragon scale outfits.
    Robe of Winter drops from Pious's chest in Stormcleave

    edit: i'm too slow... again
    Last edited by dragonoffrost; 06-03-2008 at 10:12 AM.
    Jasperheart, Flintfingers, Elyanna, Llyana, Illianos, Arienna, Beldagarde, Bostjan, Cammie.
    Collectively known as Team Flint.
    Just a note to those who knew Flintheart. I am no longer in possesion of the name.

  8. #8
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    +1 Wisdom trinket from Walk the Butcher's Path (end chest)

  9. #9
    Community Member RazorrX's Avatar
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    Smugglers Warehouse has the Vestments of Light. Monk outfit that has 3 cure light wounds per rest.
    This space for Rent

  10. #10
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    It was on page three, but it helped me alot on figuring out if there was anything specific to do, so i'm bumping this and hopefully people can add to it =)

  11. #11
    Community Member IgorUnchained's Avatar
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    Quote Originally Posted by rimble View Post
    Get Furor's Hide from Garrison's Missing Pack, can wear it at Level 1. Every new character I make starts with the following, all usable at Level 1:

    Clovenjaw War Beads - Necklace, +2 Constitution
    Furor's Hide - Cloak, Lesser Axeblock
    Trapblast Goggles - Goggles, +4 Reflex Saves
    Gatewarden's Girdle - Waist, +2 Fortitude Save, Light Fortification
    Peridot Ring - Ring, +2 Will Save
    Ring of Feathers - Ring, Feather Falling
    Puzzle Cap - Helm, Int +2 (just on Wizard alts)
    Dusty Rose Ioun Stone - Trinket, Protection +1

    I think that's it...
    Berzerker Bracers (+3 Intimi and 1 /DR) would round that out nicely....found in STK like alot of the other items listed
    Play True Neutral - Live Chaotic Good

  12. #12
    Community Member wolfy42's Avatar
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    Great rundown!!

    Every time I thought of something to add...someone else did first lol.

    The vestments especially are good for new characters just starting off without money for potions.

    You can do the run to the named that drops them in about a minute or two, and switch between characters to get a nice collection of them quickly. 5 pairs allows for 15 CLW's per rest...and it works well for getting other players back on their feet for a class without UMD. Also works well in conjunction with Fists of light and the finisher.

    Another quick item that is worth mentioning is you can get a +7 concentration helm (tiara or something) off Tangeroots splinterskull quest chain (the one with the death ward goggles). I believe that is the earliest you can get a +7 conc item in the game...after which you really won't have any concentration problems even with a low con (think it's min lvl 5 to wear...so base concentration has to be 8 by then...meaning your total will be 15 between the two...more then enough to allow for easy usage of all monk powers.

    Oh yeah..the witchdoctors cloak or something like that....much better for spellcasters, but great if your monk has any wizard/sorc/cleric lvls. I believe you get it off STK as well (although it may be WW) and it gives +2 will save and +20 sp (40 for sorcs) a nice item to toss on new characters as well.

    Someone already mentioned the berserker bracers (I had in the past when discussing earth stance and how worthless it is) which is another staple item for new characters to wear.

    Also you can get trinkets from a variety of early quests that add to your dex, wisdom or strength by 1 point (think someone mentioned the wisdom one already). I don't remember the exact quest for each but that might be a good thing to mention as well.

    On the voice of the master...it's +1 to skills and +1 to saves in addition to +5% exp. You only need to wear the trinket when the exp is given though (most of which is given when the quest finishes) so you can just switch to it before finishing quests. 5% btw does add up fast especially at higher lvls, so it is very worth getting.

    Finally the house P quests (caged trolls etc) have +1 acid/flaming etc wristguards as rewards on a rgular basis (often more then 1 option at once). You can even do these quests solo if you want and they are not hard....so it's an easy way to get some decent wraps early in the game (kamas too btw).

    Anyway great thread!!

  13. #13
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    I am having no luck getting those vestments (not that i'm using any potions lately, but I know my luck will run out and having them will be useful)

    What level are the House P quests?

  14. #14
    Community Member JD2134's Avatar
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    Quote Originally Posted by Gol View Post
    I don't know about your server, but the only way I've heard of this raid being beat is through some pretty serious exploits. No idea why you'd even include this.
    A guild on ghallenda just beat the abbot on elite a day or so ago.

  15. #15
    Community Member Aerendil's Avatar
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    *(Necro)Bump* to this one.

    We have a good number of new Monks starting up, and this is great information (and should be updated once DDO:EU releases as there will be even more low-level Monk gear available).

    Wish we could sticky this!

  16. #16
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    A refresh of some of the gear would be good too. Mod 9/EU has a quest in the Cerulean Hills that drops some named +2 Sonic handwraps.
    Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
    • Epic and Legendary Mysterious ring upgrades, please.
    • Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
    • Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
    • Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
    • Redoing the drop rates of tomes in generic and raid loot tables.

  17. #17
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    Quote Originally Posted by Angelus_dead View Post
    Twilight Forge
    Shining Cresents- sadly, although it uses the quarterstaff animation it's technically a sickle, so monks can't use it with their powers. Hopefully the devs have updated this item to be a "Ki" weapon now, but that's doubtful.
    Wrong - this has worked since the beginning. Generally only really great for a 1/4staff Monk, but it is nice to have in the bank for any Monk.

  18. #18
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    Quote Originally Posted by Greydeath View Post
    Wrong - this has worked since the beginning
    It still didn't say "Ki weapon" on it like it should. However, I reported that it works centered over a year ago:
    Quote Originally Posted by Angelus_dead View Post
    a monk came to me with Shining Cresents in hand and demonstrated going into Relentless Storm stance and making shock attacks.
    ...I recommend that any monk who completes Titan take that weapon and at least give it a try.

  19. #19
    Community Member Nikorr123's Avatar
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    Yes this thread was ok at the time but is very outdated now. Nice phoenix bump.

  20. #20
    Community Member drsmooth's Avatar
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    Default Another good item

    Necklace of Contemplation +5 conc, false life, +1 hit Caverns of Korromar.

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