i have a item that has the magi that is not a weapon (staff/mace). i do like the +6 wizdom +6 chariz. but can that be put into anything or just weapons?
i have a item that has the magi that is not a weapon (staff/mace). i do like the +6 wizdom +6 chariz. but can that be put into anything or just weapons?
last i heard the +6 stat things could only be on weapons, although i beleive there's a way to get +4 WIS on an item
|^^^^^^^^^^^^^^^^^| ||
|.....ALE TRUCK......| ||'|";, ___.
|_...._....._____===|=||_|__|..., ]
"(@)'(@)"***|(@)(@)**''(@) _________________Thanks to Hunglo for the Ale Truck
Yeah, Items can have +6 Wisdom. Exetensial Stalemate. one level with Negative focus, one with Positive Focus and the third with both.
second level gets +6 Wisdom and +10 haggle and something else...
It is not about the destination, it is about the journey.
All my Characters Loathe the stupid term " Toon "
If you want +6 wisdom on item
Neg(tier1)+Pos(tier2) or
Pos(tier1)+Neg(tier2)
with either one of those you would get
+6 wisdom, +10 haggle, +10 diplomacy
you can pick any of the pos or neg but I think the best for a cleric would be
Tier1
Negative + Escalation + Ethereal = Wizardry VI, +1 Int Skills
Tier2
Positive + Escalation + Ethereal = +50 sp, +2 Cha Skills
Tier 3 depending on how many large ingred. you want to use
for the 12 upgrade
Positive + Escalation + Ethereal =+100 sp, +3 Cha Skills
there are probally better cleric items to make but, this seem the best for me. As I prefer more sp
this item put me at 1765 mana with a 34 wisdom, skiver
Member of Mythical
Does the +6 wis stack with other items you are wearing?
"Our Country won't go on forever, if we stay soft as we are now. There won't
be any AMERICA because some foreign soldiery will invade us and take our
women and breed a hardier race!"
-Lt. Gen. Lewis B. "Chesty" Puller, USMC
Of course not. It does, however, free up a valuable amulet slot to put something else there instead of +6 Wisdom.
Numot took an unconventional route with crafting - I went +EE//-OM.
First upgrade: Positive Etheral Escalation - Wizardry 6, (more)
Second upgrade: Negative Opposition Material - Immune Fear, Immune Poison
Synergy bonus: Existential Stalemate - +6 Wisdom, random other stuff.
As a melee-oriented cleric, Numot is more exposed to fear and poison effects, and with item slots at a premium, I couldn't spare a slot for Proof Against Poison. There are buffs that grant the same protections, but I'm expecting the trend of enemy spellcasters dispelling us often to continue in future quests, so I like to have them on an item and am willing to sacrifice 90% of a quickened empowered Heal spell's SP cost to have them on an item.
As far as the third upgrade goes, I'm so underwhelmed with Concordant Opposition's proc rate that I expect I'll eventually go for a single-shard upgrade, sacrificing the top tier synergy bonus to save precious large ingredients.
I don't have a zerging problem.
I'm zerging. That's YOUR problem.