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Thread: ATDQ1-2 nerfed?

  1. #1
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    Default ATDQ1-2 nerfed?

    Last night I ran ATDQ1-2 for the first time since mod6. It felt that both the pre-raid and raid have been somehow nerfed. It just doesn't feel like the epic fight it once was. Dunno, but it seems suspicious to me when you can finish the raid on elite in about a minute and a half (including buffs) with only one cleric, four casters and three bards

    Peace.

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    Quote Originally Posted by toord View Post
    Last night I ran ATDQ1-2 for the first time since mod6. It felt that both the pre-raid and raid have been somehow nerfed. It just doesn't feel like the epic fight it once was. Dunno, but it seems suspicious to me when you can finish the raid on elite in about a minute and a half (including buffs) with only one cleric, four casters and three bards
    Yes, it was nerfed in the module 5 release, just like every other high-level quest.

    That was the update which doubled or tripled the firepower of offensive casters, boosting both their DPS and DPR to silly levels. It had not previously been possible for a few casters to kill Laliat with Wall of Fire, but after that, not only was it possible, but it was far easier than any other technique.

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    Quote Originally Posted by toord View Post
    Last night I ran ATDQ1-2 for the first time since mod6. It felt that both the pre-raid and raid have been somehow nerfed. It just doesn't feel like the epic fight it once was. Dunno, but it seems suspicious to me when you can finish the raid on elite in about a minute and a half (including buffs) with only one cleric, four casters and three bards

    Peace.

    REALLY! Awesome, maybe I can get my guild to go back and fight that ********** of a Demon.


    You do realize you are significantly more powerful as a 16th level character right?

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    Quote Originally Posted by Elthbert View Post
    You do realize you are significantly more powerful as a 16th level character right?
    That's kind of a moot point since all the spells we used were lvl4 (firewall) and lvl5(CoC and Cloudkill) w/o heighten in my case. Granted my DC and spell pen checks are higher than before but she's supposed a CR 28 (on elite), right?

    Peace.

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    Quote Originally Posted by toord View Post
    That's kind of a moot point since all the spells we used were lvl4 (firewall) and lvl5
    By advancing +2 levels you did get more mana to cast your spells, an extra +1d6 on Cone of Cold, and also more APs that possibly went into spell crit enhancements. However, the higher levels had less of an effect than the massively cheaper metamagic pricing.

    PS. Cloudkill is totally worthless within that raid.

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    Sorry but casters were soloing her (every three days) before mod5/mod6.

    Not surpised she went down quickly to a raid party with a plan.
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    Community Member Darth_Sizzle's Avatar
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    Yes, as before it was so hard that a Fighter could solo it and not take any damage they have now nerf'd it so that with 4 casters it's fairly easy.

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    Quote Originally Posted by Darth Sizzle View Post
    Yes, as before it was so hard that a Fighter could solo it and not take any damage they have now nerf'd it so that with 4 casters it's fairly easy.
    I'm calling 100% BS on this statement.
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    Quote Originally Posted by Darth Sizzle View Post
    Yes, as before it was so hard that a Fighter could solo it and not take any damage
    LOL! Joke of the day.

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    Quote Originally Posted by Josh View Post
    I'm calling 100% BS on this statement.
    nope, it was perfectly soloable on normal for any class. soloed it on my bard, barbarian, cleric, ranger, and paladin.
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    Quote Originally Posted by nbhs275 View Post
    nope, it was perfectly soloable on normal for any class. soloed it on my bard, barbarian, cleric, ranger, and paladin.


    Without damage? Reread what he said.

    And I am still not sure I buy it. Got any screen shots?

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    Community Member Razvan's Avatar
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    Just curious, but can you, or was it ever possible, to charm the archers on top of the pillars and let them kill the queen?...or are they, and have always been, red-named?
    Done.

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    Quote Originally Posted by Razvan View Post
    Just curious, but can you, or was it ever possible, to charm the archers on top of the pillars and let them kill the queen?...or are they, and have always been, red-named?
    At one point they were Oragned named and you could cloud kill them. They were changed I think in a patch just before Mod 4 or in mod 4. Never saw anyone try to charm them, but doesn't mean someone didn't try.

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    Quote Originally Posted by emsteiner View Post
    I have a dumb question. Do you half to do the 4 desert quest each time before you do the raid (like the Vons) or is it like the reavers raid?
    Yes you have to do each of the desert quests before hand, though unlike the Vons you can run the 3 item quests right after you finish the raid, you just have to wait the 3 days to rerun the preraid. You can also bank the items, though you can only have one of each type in your backpack.


    Hmm not sure how my posted ended up here. lol This answers a post 2 posts down.
    Last edited by SilverSong; 03-13-2008 at 02:50 PM.

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    Razvan Just curious, but can you, or was it ever possible, to charm the archers on top of the pillars and let them kill the queen?...or are they, and have always been, red-named?
    They were not originally red-named and the lava was not deep - charm + resist fire ftw

    I'm calling 100% BS on this statement.
    Sorry but also quite likely - summon + safe spot ftw
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    Community Member emsteiner's Avatar
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    I have a dumb question. Do you half to do the 4 desert quest each time before you do the raid (like the Vons) or is it like the reavers raid?
    "Our Country won't go on forever, if we stay soft as we are now. There won't
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    Community Member kchaz's Avatar
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    Quote Originally Posted by emsteiner View Post
    I have a dumb question. Do you half to do the 4 desert quest each time before you do the raid (like the Vons) or is it like the reavers raid?
    not a dumb ?...but yes, you need to reflag the desert quests like vons to do DQ each time...

  18. #18
    Community Member nbhs275's Avatar
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    Quote Originally Posted by Elthbert View Post
    Without damage? Reread what he said.

    And I am still not sure I buy it. Got any screen shots?
    She has short arms, or she did. Lets say that. The archers you could aggro one at a time, and if you jumped they would miss you.
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    Quote Originally Posted by Elthbert View Post
    Without damage? Reread what he said.

    And I am still not sure I buy it. Got any screen shots?
    With a certain method, yep...0 dmg. However, I'm not at liberty to speak much more upon this.
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    Quote Originally Posted by Ranmaru2 View Post
    With a certain method, yep...0 dmg. However, I'm not at liberty to speak much more upon this.
    Safe spot, exploiting a bug eh?

    I'm not saying it *was* not soloable back in the day. But it was a bit of a prowess. Kind of similar to running soloing Tor (with 3 dragons) nowadays. Doable, but you're gonna get banged and possibly killed. To say that back in the day you could breeze through ATDQ1-2 solo is definitely an overstatement. Can't wait until ppl start talking about soloing the Reaver (w/o terrain bug exploit) and Shrowd 1-3!

    Peace.

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