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    Community Member ~True_Knight's Avatar
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    Default Duskblade from Valenar

    Working up a fighter/mage type. In Ebberon they are known as Duskblades.

    This is an Elven Duskblade from Valenar


    Not looking to uber anything, just have some fun and be a good support melee fighter who uses archane magic to help do damage.

    Code:
    Character Plan by DDO Character Planner Version 2.85
    DDO Character Planner Home Page
    
    Kreshir Linthoras
    Level 16 Chaotic Good Elf Male
    (4 Fighter \ 12 Wizard) 
    Hit Points: 157
    Spell Points: 629 
    BAB: 10\10\15\20
    Fortitude: 9
    Reflex: 10
    Will: 9
    
                      Starting            Ending          Feat/Enhancement
                     Base Stats         Base Stats         Modified Stats
    Abilities        (Level 1)          (Level 16)           (Level 16)
    Strength             14                 14                   15
    Dexterity            17                 18                   20
    Constitution         12                 12                   12
    Intelligence         14                 17                   18
    Wisdom               10                 10                   10
    Charisma              8                  8                    8
    
    Level 1 (Fighter)
    Skill: Balance (+2)
    Skill: Jump (+4)
    Skill: Listen (+2)
    Skill: Tumble (+2)
    Feat: (Selected) Toughness
    Feat: (Fighter Bonus) Weapon Focus: Ranged Weapons
    Enhancement: Fighter Attack Boost I
    Enhancement: Elven Enchantment Resistance I
    Enhancement: Elf Melee Damage I
    
    Level 2 (Wizard)
    Skill: Concentration (+3)
    Skill: Listen (+0.5)
    Feat: (Wizard Bonus) Empower Spell
    Spell (1): Magic Missle
    Spell (1): Expeditious Retreat
    Spell (1): Mage Armor
    Spell (1): Shield
    Spell (1): Niac's Cold Ray
    Spell (1): Burning Hands
    Enhancement: Fighter Armored Agility I
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Elven Arcane Fluidity I
    
    Level 3 (Wizard)
    Skill: Concentration (+3)
    Skill: Listen (+0.5)
    Feat: (Selected) Weapon Finesse
    Spell (1): Ray of Enfeeblement
    Spell (1): Feather Fall
    Enhancement: Elven Dexterity I
    Enhancement: Wizard Improved Empowering I
    
    Level 4 (Wizard)
    Ability Raise: INT
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Listen (+0.5)
    Spell (2): Blur
    Spell (2): False Life
    Enhancement: Elf Melee Attack I
    Enhancement: Wizard Lineage of Energy I
    Enhancement: Wizard Lineage of Elements I
    
    Level 5 (Wizard)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Listen (+0.5)
    Spell (2): Scorching Ray
    Spell (2): Hypnotic Pattern
    Enhancement: Wizard Energy Manipulation I
    Enhancement: Wizard Elemental Manipulation I
    Enhancement: Wizard Intelligence I
    
    Level 6 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Jump (+0.5)
    Skill: Listen (+0.5)
    Feat: (Selected) Power Attack
    Feat: (Wizard Bonus) Quicken Spell
    Spell (3): Haste
    Spell (3): Displacement
    Enhancement: Elven Arcane Fluidity II
    
    Level 7 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Jump (+0.5)
    Skill: Listen (+0.5)
    Spell (3): Rage
    Spell (3): Fireball
    Enhancement: Elf Melee Damage II
    
    Level 8 (Wizard)
    Ability Raise: INT
    Spell (4): Stoneskin
    Spell (4): Fire Shield
    Enhancement: Elven Dexterity II
    
    Level 9 (Fighter)
    Skill: Balance (+1)
    Skill: Jump (+2)
    Skill: Listen (+0.5)
    Feat: (Selected) Combat Expertise
    Feat: (Fighter Bonus) Dodge
    Enhancement: Wizard Improved Quickening I
    Enhancement: Wizard Lineage of Deadly Energy I
    Enhancement: Wizard Lineage of Deadly Elements I
    
    Level 10 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+3)
    Skill: Listen (+0.5)
    Spell (4): Enervation
    Spell (4): Ice Storm
    Enhancement: Elf Melee Attack II
    
    Level 11 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Skill: Listen (+0.5)
    Spell (5): Waves of Fatigue
    Spell (5): Ball Lightning
    Enhancement: Wizard Improved Quickening II
    
    Level 12 (Wizard)
    Ability Raise: INT
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Jump (+1.5)
    Feat: (Wizard Bonus) Extend Spell
    Feat: (Selected) Mobility
    Spell (5): Cloudkill
    Spell (3): Ray of Exhaustion
    Enhancement: Wizard Spell Penetration I
    Enhancement: Fighter Strength I
    
    Level 13 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Listen (+1.5)
    Spell (6): Tenser's Transformation
    Spell (6): Chain Lightning
    Enhancement: Fighter Toughness I
    
    Level 14 (Wizard)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Listen (+0.5)
    Skill: Tumble (+1)
    Spell (6): Greater Dispel Magic
    Spell (6): Disintegrate
    Enhancement: Elven Arcane Fluidity III
    
    Level 15 (Fighter)
    Feat: (Selected) Improved Critical: Piercing Weapons
    Enhancement: Fighter Armor Mastery I
    Enhancement: Fighter Mobility I
    Enhancement: Fighter Flanking Mastery I
    
    Level 16 (Fighter)
    Feat: (Fighter Bonus) Spring Attack
    Enhancement: Fighter Critical Accuracy II
    Enhancement: Fighter Toughness II
    Last edited by True Knight; 03-11-2008 at 11:59 PM.

    CuChoinneach Deathslayer Knight of the Undying Court

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