Archem Trilok
14th Halfling Fighter - True Nuetral
Hit Points
20 Heroic Durability
10 Draconic Vitality
140 Fighter
70 Constitution
30 Toughness (Taken twice)
50 Toughness Enhancements
30 Greater False Life
350 HP
Dual-Wielding AC
10 Base
1 Size Bonus
11 Armor Bonus (+3 Mithril Full Plate) **Have**
3 Dex Bonus
4 Deflection (+4 Protection Ring) ** Have **
2 Natural Armor (Invaders Ring, easy to get)
1 Dual Wielding (Two-Weapon Defense)
32 Armor Class (Before buffs)
"Tanking" AC
10 Base
1 Size
11 Armor Bonus
7 Shield (+5 Heavy Steel)
3 Max Dex
4 Deflection
2 Natural Armor
38 Armor Class Before Buffs
To-Hit
BAB: 14/14/19/24
Total: 24/24/29/34 (Sword n' Board or 2-handed)
Main: 24/24/29/34/34
Off: 29/29
Saves
Fortitude: 9 + 5 + 1 + 4 = 19
Reflex: 9 + 6 + 1 + 4 = 20
Will: 4 + 3 + 1 + 4 = 12
** Saves include +4 Resistance Cloak (Which I have **
** Saves are subject to change with Halfling Racial Enhancements **
Stats
Creation Stats = 16 / 16 / 14 / 10 / 10 / 8
Final Stats = 30 / 22 / 20 / 10 / 16 / 8
Items that I will equip (I have these)
+6 Strength Bracer
+5 Dex Gloves
+4 Con Ring
Greater False Life Belt
Items Needed
+6 Wisdom Helmet from the Dragon (Only raid item I have listed, other than +2 Con tome)
Tomes Used
+2 Tome of Strength used at level 14 (Favor)
+2 Tome of Constitution used at level 14 (If I get lucky enough to get it from Reaver, or another Raid)
+1 Tome of Dexterity used at level 1 (Easily Aquired)
Feats
1st Level
Toughness
Weapon Focus: Slashing (Bonus)
2nd Level
Two-Weapon Fighting (Bonus)
3rd Level
Toughness
4th Level
Weapon Specialization - Slashing (Bonus)
6th Level
Improved Two-weapon Fighting
Power Attack (Bonus)
8th Level
Dodge (**NEW**)
9th Level
Improved Critical - Slashing
10th Level
Mobility (**NEW**)
12th Level
Greater Two-Weapon Fighting
Greater Weapon Specialization - Slashing (Bonus)
14th Level
Spring Attack (**NEW**)
Skills
Max Balance for Cross-class, and put the rest into Jump/Intimidate
Enhancements
** Coming Soon **
DPS
I guesstimate the overall damage per swing to be:
1d8 + 23 (+5 Longsword)
1d6 + 20 (+5 Handaxe)
Main: 31/31/36/41/41
Off: 36/36
** Not sure on the actual formula/progression of dual-wielding. Please verify and correct me as necessary **
** To-hit includes: +5 Weapons, and Focus/Greater Focus Slashing **
Summary
The main job of this character is to provide adequate DPS, while maintaining the "tanking" role. While the AC is lacking, it can be substantially increased with buffs and "raid" loot. The high HP makes up for the lower AC.
This is a pretty straight forward Fighter DPS build.