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Character Plan by DDO Character Planner Version 2.70
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Level 14 Lawful Good Human Male
(3 Fighter / 11 Paladin)
Hit Points: 240
Spell Points: 100
BAB: 14/14/19/24
Fortitude: 16
Reflex: 12
Will: 9
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 14)
Strength 17 22
Dexterity 16 17
Constitution 12 12
Intelligence 8 8
Wisdom 9 10
Charisma 12 14
Tomes Used
+1 Tome of Dexterity used at level 1
Level 1 (Paladin)
Feat: (Selected) Exotic Weapon Proficiency: Khopesh
Feat: (Human Bonus) Two Weapon Fighting
Level 2 (Paladin)
Level 3 (Paladin)
Feat: (Selected) Power Attack
Level 4 (Paladin)
Level 5 (Paladin)
Level 6 (Paladin)
Feat: (Selected) Improved Two Weapon Fighting
Level 7 (Paladin)
Level 8 (Paladin)
Level 9 (Paladin)
Feat: (Selected) Improved Critical: Slashing Weapons
Level 10 (Paladin)
Level 11 (Paladin)
Level 12 (Fighter)
Feat: (Fighter Bonus) Greater Two Weapon Fighting
Feat: (Selected) Toughness
Level 13 (Fighter)
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
Level 14 (Fighter)
Enhancement: Paladin Attack Boost I
Enhancement: Paladin Attack Boost II
Enhancement: Paladin Attack Boost III
Enhancement: Fighter Armor Mastery I
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Item Defense I
Enhancement: Fighter Tower Shield Mastery I
Enhancement: Human Adaptability Strength I
Enhancement: Human Adaptability Wisdom II
Enhancement: Human Improved Recovery I
Enhancement: Paladin Bulwark of Good I
Enhancement: Paladin Bulwark of Good II
Enhancement: Paladin Resistance of Good I
Enhancement: Paladin Resistance of Good II
Enhancement: Paladin Extra Lay on Hands I
Enhancement: Paladin Extra Lay on Hands II
Enhancement: Paladin Charisma I
Enhancement: Paladin Charisma II
Enhancement: Fighter Strength I
Enhancement: Paladin Toughness I
Enhancement: Paladin Toughness II
Enhancement: Paladin Toughness III
Enhancement: Paladin Toughness IV
This is a very quick-and-dirty alternative... I have not fully thought or fleshed this out, but I can't see 10 Rng / 4 Pal as a very sensible split for a melee class... 11/3 I could see for all the 2WF feats, and Pal for Divine Grace and Disease Immunity... but I'll throw up a Pal/Fgt alternative that should work out much better.
I would also suggest looking at my Paladin Build Guide at the Evasion Paladin section. You could easily take the stats here, with the 2WF feats, and the level-progression on the Evasion Paladin to come up with a good 2WF build... I don't have the time today to thresh one out...
Str: 17 + 3 (Levels) + 2 (1750 Tome) + 1 (Human Str) + 1 (Fighter Str) + 6 (Item) = 30 (+10)
Dex: 16 + 1 (Tome) + 5 (Item) = 22 (+6)
Con: 12 + 6 (Item) = 18 (+4)
Int: 8
Wis: 9 + 1 (Human Wis) + 4 (Item) = 14 (+2)
Cha: 12 + 2 (Paladin Cha) + 6 (Item) = 20 (+5)
Hit Points: 292 before False Life Item
To Hit: +41 (BAB+Str+5Weapon+GH+AB+WF+DF)
Damage: +18
Saves: 30/26/22 - w/ +4 Resistance & GH
AC: 42-50 Standing, Item Dependant
AC: 60-63 with buffs and party w/ Raid Loot